dxx-rebirth/d2x-rebirth/main/movie.h
Kp 62b58e9890 Move OGL to dxxsconf.h; rename to DXX_USE_OGL
Rename symbol OGL to DXX_USE_OGL to show that it is a DXX
symbol, not one inherited from a library.  Move it to dxxsconf.h to
shorten the command line.

This is a mostly automated transform, but the changes to SConstruct were
manual.

git grep -lzw OGL -- '*.h' '*.cpp' | xargs -0 sed -i -e 's/\(\s*#\s*if\)def\s*OGL/\1 DXX_USE_OGL/' -e 's/\(\s*#\s*if\)ndef OGL/\1 !DXX_USE_OGL/' -e 's/\(\s*#\s*if !\?\)defined(OGL)/\1DXX_USE_OGL/'
2016-09-24 18:06:11 +00:00

61 lines
2.4 KiB
C

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Header for movie.c
*
*/
#pragma once
#ifdef __cplusplus
#include "d2x-rebirth/libmve/mvelib.h"
#define MOVIE_ABORT_ON 1
#define MOVIE_ABORT_OFF 0
#define MOVIE_NOT_PLAYED 0 // movie wasn't present
#define MOVIE_PLAYED_FULL 1 // movie was played all the way through
#define MOVIE_ABORTED 2 // movie started by was aborted
#if DXX_USE_OGL
#define MOVIE_WIDTH (!GameArg.GfxSkipHiresMovie && grd_curscreen->get_screen_width() < 640 ? static_cast<uint16_t>(640) : grd_curscreen->get_screen_width())
#define MOVIE_HEIGHT (!GameArg.GfxSkipHiresMovie && grd_curscreen->get_screen_height() < 480 ? static_cast<uint16_t>(480) : grd_curscreen->get_screen_height())
#else
#define MOVIE_WIDTH static_cast<uint16_t>(!GameArg.GfxSkipHiresMovie? 640 : 320)
#define MOVIE_HEIGHT static_cast<uint16_t>(!GameArg.GfxSkipHiresMovie? 480 : 200)
#endif
extern int PlayMovie(const char *subtitles, const char *filename, int allow_abort);
extern int PlayMovies(int num_files, const char *filename[], int graphmode, int allow_abort);
int InitRobotMovie(const char *filename, MVESTREAM_ptr_t &pMovie);
int RotateRobot(MVESTREAM_ptr_t &pMovie);
void DeInitRobotMovie(MVESTREAM_ptr_t &pMovie);
// find and initialize the movie libraries
void init_movies();
void init_extra_robot_movie(const char *filename);
void close_extra_robot_movie();
extern int MovieHires; // specifies whether movies use low or high res
#endif