This website requires JavaScript.
Explore
Help
Sign In
TakeV
/
dxx-rebirth
Watch
1
Star
0
Fork
You've already forked dxx-rebirth
0
Code
Issues
Pull requests
Packages
Projects
Releases
Wiki
Activity
0e65fa0cac
dxx-rebirth
/
arch
/
ogl
History
zicodxx
b8b765e9a9
removed -gl_transparency debug message
2007-02-02 13:30:31 +00:00
..
glx.c
initial import
2006-03-20 17:12:09 +00:00
gr.c
added transparency effects for some bitmaps like explosions, powerups, weapons, etc. - to enable with -gl_transparency
2007-01-29 23:31:20 +00:00
internal.h
introduced FSAA; fixed fullscreen toggle glitches; adjusted OGL_TEXTURE_LIST_SIZE and OGLTEXBUFSIZE; code cleanup; fixed memleak in game pause; restored font.c (oops)
2006-10-09 21:44:24 +00:00
Makefile.am
initial import
2006-03-20 17:12:09 +00:00
ogl.c
removed -gl_transparency debug message
2007-02-02 13:30:31 +00:00
sdlgl.c
re-enabled SDL_SetGammaRamp; removed FSAA because no function on all platforms; fixed offscreen render; better restriction to show menus ingame
2006-10-10 23:42:33 +00:00
wgl.c
initial import
2006-03-20 17:12:09 +00:00