150 lines
1.6 KiB
C
150 lines
1.6 KiB
C
/* $Id: kludge.c,v 1.15 2004-05-20 07:42:41 btb Exp $ */
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/*
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*
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* DPH: This is the file where all the stub functions go. The aim is
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* to have nothing in here, eventually
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include <conf.h>
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include "gr.h"
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#include "pstypes.h"
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#include "maths.h"
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#include "findfile.h"
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extern int VGA_current_mode;
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int Window_clip_left,Window_clip_top,Window_clip_right,Window_clip_bot;
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char CDROM_dir[40] = ".";
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#ifndef __DJGPP__
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void joy_set_btn_values( int btn, int state, int time_down, int downcount, int upcount )
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{
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}
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#endif
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void key_putkey(char i)
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{
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}
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void g3_remap_interp_colors()
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{
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}
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/*
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extern short interp_color_table
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void g3_remap_interp_colors()
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{
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int eax, ebx;
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ebx = 0;
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if (ebx != n_interp_colors) {
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eax = 0;
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eax = interp_color_table
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}
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}
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*/
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int com_init(void)
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{
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return 0;
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}
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void com_level_sync(void)
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{
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}
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void com_main_menu()
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{
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}
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void com_do_frame()
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{
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}
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void com_send_data()
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{
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}
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void com_endlevel()
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{
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}
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void serial_leave_game()
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{
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}
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void network_dump_appletalk_player(ubyte node, ushort net, ubyte socket, int why)
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{
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}
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void digi_stop_digi_sounds(void)
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{
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}
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void digi_stop_current_song(void)
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{
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}
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void digi_set_midi_volume(int a)
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{
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}
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void digi_play_midi_song(void)
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{
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}
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void digi_pause_digi_sounds()
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{
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}
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void digi_resume_digi_sounds()
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{
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}
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void digi_play_sample_looping( int soundno, fix max_volume,int loop_start, int loop_end )
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{
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}
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void digi_change_looping_volume( fix volume )
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{
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}
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void digi_stop_looping_sound()
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{
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}
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// Plays a queued voice sound.
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void digi_start_sound_queued( short soundnum, fix volume )
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{
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}
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