..
ai.cpp
Move Robot_joints to d_level_shared_robot_joint_state
2018-12-30 00:43:59 +00:00
aipath.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
automap.cpp
Move Triggers to d_level_unique_trigger_state
2018-12-30 00:43:58 +00:00
bm.cpp
Move Robot_joints to d_level_shared_robot_joint_state
2018-12-30 00:43:59 +00:00
bmread.cpp
Move Num_tmaps to d_level_unique_tmap_info_state
2018-12-30 00:43:59 +00:00
cntrlcen.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
collide.cpp
Move TmapInfo to d_level_unique_tmap_info_state
2018-12-30 00:43:59 +00:00
config.cpp
Make ADL MIDI runtime configurable
2018-10-18 02:18:56 +00:00
console.cpp
Switch most in-tree http:// links to https://
2018-09-02 00:57:29 +00:00
controls.cpp
Rename ObjectState to LevelUniqueObjectState for consistency
2018-12-30 00:43:57 +00:00
credits.cpp
Pass font to various drawing functions
2018-05-19 23:21:42 +00:00
digiobj.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
dumpmine.cpp
Move Num_tmaps to d_level_unique_tmap_info_state
2018-12-30 00:43:59 +00:00
effects.cpp
Move unique_side to unique_segment
2018-12-13 02:31:38 +00:00
endlevel.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
fireball.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
fuelcen.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
fvi.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
game.cpp
Move TmapInfo to d_level_unique_tmap_info_state
2018-12-30 00:43:59 +00:00
gamecntl.cpp
Move N_robot_types into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
gamefont.cpp
Enforce separation of font X/Y scaling
2018-06-08 04:04:05 +00:00
gamemine.cpp
Move TmapInfo to d_level_unique_tmap_info_state
2018-12-30 00:43:59 +00:00
gamerend.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
gamesave.cpp
Move N_robot_types into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
gameseg.cpp
Move TmapInfo to d_level_unique_tmap_info_state
2018-12-30 00:43:59 +00:00
gameseq.cpp
Move TmapInfo to d_level_unique_tmap_info_state
2018-12-30 00:43:59 +00:00
gauges.cpp
Raise player life count storage from uint8_t to uint16_t
2018-12-01 01:58:37 +00:00
generate-kconfig-udlr.py
Adapt to Python 3 strict bytes vs str rules
2018-04-30 05:31:16 +00:00
hostage.cpp
Pass Vclip as context
2018-10-21 00:24:07 +00:00
hud.cpp
Rename ObjectState to LevelUniqueObjectState for consistency
2018-12-30 00:43:57 +00:00
iff.cpp
Simplify test for corrupt IFF file
2018-04-03 03:20:08 +00:00
inferno.cpp
Simplify handling warning function
2018-12-30 00:43:58 +00:00
kconfig.cpp
Pass font to various drawing functions
2018-05-19 23:21:42 +00:00
kconfig.ui-table.cpp
Switch most in-tree http:// links to https://
2018-09-02 00:57:29 +00:00
kmatrix.cpp
Pass font to various drawing functions
2018-05-19 23:21:42 +00:00
laser.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
lighting.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
menu.cpp
Enable building with SDL2
2018-07-28 23:22:58 +00:00
mglobal.cpp
Move Robot_joints to d_level_shared_robot_joint_state
2018-12-30 00:43:59 +00:00
mission.cpp
Remove explicit std::move in prepare_mission_menu_state return
2018-10-20 17:25:59 +00:00
morph.cpp
Move Polygon_models into LevelSharedPolygonModelState
2018-12-30 00:43:59 +00:00
multi.cpp
Move TmapInfo to d_level_unique_tmap_info_state
2018-12-30 00:43:59 +00:00
multibot.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
net_udp.cpp
Move TmapInfo to d_level_unique_tmap_info_state
2018-12-30 00:43:59 +00:00
newdemo.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
newmenu.cpp
Remove use of -Wno-implicit-fallthrough
2018-08-24 02:58:21 +00:00
object.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
paging.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
physics.cpp
Move TmapInfo to d_level_unique_tmap_info_state
2018-12-30 00:43:59 +00:00
piggy.cpp
Pass Vclip as context
2018-10-21 00:24:07 +00:00
player.cpp
Switch most in-tree http:// links to https://
2018-09-02 00:57:29 +00:00
playsave.cpp
Warn users about tracker NAT hole punch feature
2018-06-21 03:08:36 +00:00
polyobj.cpp
Move Polygon_models into LevelSharedPolygonModelState
2018-12-30 00:43:59 +00:00
powerup.cpp
Pass Vclip as context
2018-10-21 00:24:07 +00:00
render.cpp
Move TmapInfo to d_level_unique_tmap_info_state
2018-12-30 00:43:59 +00:00
robot.cpp
Move Robot_joints to d_level_shared_robot_joint_state
2018-12-30 00:43:59 +00:00
scores.cpp
Fix assertion on close of game over window
2018-06-15 02:58:01 +00:00
segment.cpp
Switch most in-tree http:// links to https://
2018-09-02 00:57:29 +00:00
slew.cpp
Pass context to update_object_seg
2018-10-08 03:58:48 +00:00
songs.cpp
Fix sdlmixer=0 build of songs.cpp
2018-07-30 00:49:59 +00:00
state.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
switch.cpp
Move TmapInfo to d_level_unique_tmap_info_state
2018-12-30 00:43:59 +00:00
terrain.cpp
Move Viewer_eye to local scope
2018-12-30 00:43:57 +00:00
texmerge.cpp
text.cpp
titles.cpp
Move Robot_info into LevelSharedRobotInfoState
2018-12-30 00:43:59 +00:00
vclip.cpp
Pass Vclip as context
2018-10-21 00:24:07 +00:00
vers_id.cpp
Switch most in-tree http:// links to https://
2018-09-02 00:57:29 +00:00
wall.cpp
Fix gcc-4.9 build of similar/main/wall.cpp
2018-12-31 04:46:16 +00:00
weapon.cpp
Rename ObjectState to LevelUniqueObjectState for consistency
2018-12-30 00:43:57 +00:00