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0cfd37f0c9
dxx-rebirth
/
arch
/
ogl
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zicodxx
d758d1bda6
update viewing values at Fullscreen Toggle; added Fullscreen Toggle to Menus and Demo Playback
2007-05-09 09:44:45 +00:00
..
glx.c
initial import
2006-03-20 17:12:09 +00:00
gr.c
update viewing values at Fullscreen Toggle; added Fullscreen Toggle to Menus and Demo Playback
2007-05-09 09:44:45 +00:00
internal.h
introduced FSAA; fixed fullscreen toggle glitches; adjusted OGL_TEXTURE_LIST_SIZE and OGLTEXBUFSIZE; code cleanup; fixed memleak in game pause; restored font.c (oops)
2006-10-09 21:44:24 +00:00
ogl.c
Use Doublebuffer in OGL for all parts of the game and properly redraw elements, fixed Profiler build
2007-03-22 11:32:22 +00:00
sdlgl.c
include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths
2007-04-09 02:41:45 +00:00
wgl.c
initial import
2006-03-20 17:12:09 +00:00