dxx-rebirth/similar/main
Kp 0bf60e5661 Hide bogus demo cloak/invul timers
Demo files do not record cloak/invulnerability times, so the playback
code sets a fake time of "50% elapsed" for the entire time that the
effect is active.  This causes two problems in playback.  The first,
which always applied, but was mostly ignored, is that the viewer does
not get the blinking warning that the effect will expire soon.  The
second, which became visible with the addition of cloak/invulnerability
digital timers, is that demos always report "15" as the time remaining,
for the entire time that the effect is active.  Old demos cannot be
fixed, so hide the problem by forcing the timers to be hidden when
viewing a demo.
2016-02-20 17:28:11 +00:00
..
ai.cpp Use vwallptr 2016-02-12 04:02:28 +00:00
aipath.cpp Remove highest_valid 2016-02-12 04:02:28 +00:00
automap.cpp Remove unnecessary gr_setcolor calls 2016-02-12 04:02:28 +00:00
bm.cpp Use partial_const_range 2016-02-12 04:02:28 +00:00
cntrlcen.cpp Remove highest_valid 2016-02-12 04:02:28 +00:00
collide.cpp Revised a055aecee5. Removed secondaries cap for Multiplayer but restared for Singleplayer (for gameplay/balance). Limit could be restored for Multiplayer if levels were otherwise properly repopulated (planned) 2016-02-15 13:05:17 +01:00
config.cpp Fix clang build of CGameCfg 2016-01-29 04:05:47 +00:00
console.cpp Remove unnecessary gr_setcolor calls 2016-02-12 04:02:28 +00:00
controls.cpp Remove default argument for basic_ptr(pointer,array &) 2016-01-09 16:38:13 +00:00
credits.cpp
digiobj.cpp Remove default argument for basic_ptridx(index) 2016-01-09 16:38:14 +00:00
dumpmine.cpp Use vwallptr 2016-02-12 04:02:28 +00:00
effects.cpp Use partial_const_range 2016-02-12 04:02:28 +00:00
endlevel.cpp Remove unnecessary gr_setcolor calls 2016-02-12 04:02:28 +00:00
fireball.cpp Use vwallptr 2016-02-12 04:02:28 +00:00
fuelcen.cpp Remove highest_valid 2016-02-12 04:02:28 +00:00
fvi.cpp Fix some -Wshadow warnings 2016-02-12 04:02:28 +00:00
game.cpp Remove cv_color 2016-02-12 04:02:28 +00:00
gamecntl.cpp Use vwallptr 2016-02-12 04:02:28 +00:00
gamefont.cpp Move OglFixedFont to CArg 2015-12-24 04:01:27 +00:00
gamemine.cpp Remove highest_valid 2016-02-12 04:02:28 +00:00
gamerend.cpp Remove unnecessary gr_setcolor calls 2016-02-12 04:02:28 +00:00
gamesave.cpp Use vwallptr 2016-02-12 04:02:28 +00:00
gameseg.cpp Remove highest_valid 2016-02-12 04:02:28 +00:00
gameseq.cpp Fix some -Wshadow warnings 2016-02-12 04:02:28 +00:00
gauges.cpp Hide bogus demo cloak/invul timers 2016-02-20 17:28:11 +00:00
hostage.cpp Uninline namespace dsx 2015-12-13 18:00:49 +00:00
hud.cpp Remove unnecessary gr_setcolor calls 2016-02-12 04:02:28 +00:00
iff.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
inferno.cpp Remove unnecessary newmenu_free_background 2016-01-09 16:38:11 +00:00
kconfig.cpp Fix some -Wshadow warnings 2016-02-12 04:02:28 +00:00
kmatrix.cpp Move multi_endlevel_poll* lookups to menu creation 2016-01-26 03:45:06 +00:00
laser.cpp Remove highest_valid 2016-02-12 04:02:28 +00:00
lighting.cpp Remove highest_valid 2016-02-12 04:02:28 +00:00
menu.cpp Fix some -Wshadow warnings 2016-02-12 04:02:28 +00:00
mglobal.cpp Use valptridx array type for Walls 2016-02-06 22:12:54 +00:00
mission.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
morph.cpp Fix some -Wshadow warnings 2016-02-12 04:02:28 +00:00
multi.cpp Use vwallptr 2016-02-12 04:02:28 +00:00
multibot.cpp Remove highest_valid 2016-02-12 04:02:28 +00:00
net_udp.cpp Use vwallptr 2016-02-12 04:02:28 +00:00
newdemo.cpp Fix invalid access reading demos 2016-02-14 18:40:57 +00:00
newmenu.cpp Remove unnecessary gr_setcolor calls 2016-02-12 04:02:28 +00:00
object.cpp Remove unnecessary gr_setcolor calls 2016-02-12 04:02:28 +00:00
paging.cpp Use vwallptr 2016-02-12 04:02:28 +00:00
physics.cpp Remove default argument for basic_ptridx(index) 2016-01-09 16:38:14 +00:00
piggy.cpp Disable piggy_bitmap_page_out_all 2016-02-20 17:28:11 +00:00
player.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
playsave.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
polyobj.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
powerup.cpp Fix vulcan ammo display 2016-02-20 17:28:11 +00:00
render.cpp Remove unnecessary gr_setcolor calls 2016-02-12 04:02:28 +00:00
robot.cpp Fix some -Wshadow warnings 2016-02-12 04:02:28 +00:00
scores.cpp Remove sprintf from scores.cpp 2016-01-03 20:21:35 +00:00
segment.cpp Use partial_const_range 2016-02-12 04:02:28 +00:00
slew.cpp Remove unused symbols 2015-12-04 03:36:31 +00:00
songs.cpp Move SndNoMusic to CArg 2015-12-24 04:01:26 +00:00
state.cpp Change ogl_ubitmapm_cs constant -1 to const white 2016-02-12 04:02:28 +00:00
switch.cpp Use vwallptr 2016-02-12 04:02:28 +00:00
terrain.cpp Remove unnecessary gr_setcolor calls 2016-02-12 04:02:28 +00:00
texmerge.cpp
text.cpp Remove unnecessary free_text 2016-01-09 16:38:11 +00:00
titles.cpp Use partial_const_range 2016-02-12 04:02:28 +00:00
vclip.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
vers_id.cpp
wall.cpp Fix some -Wshadow warnings 2016-02-12 04:02:28 +00:00
weapon.cpp Remove highest_valid 2016-02-12 04:02:28 +00:00