1064 lines
32 KiB
C
1064 lines
32 KiB
C
#include "mvelib.h" /* next buffer */
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#include "mve_audio.h"
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#include <string.h>
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#include <errno.h>
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#include <time.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <SDL/SDL.h>
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#include <SDL/SDL_thread.h>
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#ifndef MIN
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#define MIN(a,b) ((a)<(b)?(a):(b))
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#endif
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#ifdef STANDALONE
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static int doPlay(const char *filename);
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static void usage(void)
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{
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fprintf(stderr, "usage: mveplay filename\n");
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exit(1);
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}
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#endif
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static int g_spdFactorNum=0;
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static int g_spdFactorDenom=10;
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#ifdef STANDALONE
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int main(int c, char **v)
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{
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if (c != 2 && c != 3)
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usage();
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if (c == 3)
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g_spdFactorNum = atoi(v[2]);
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0)
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{
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fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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exit(1);
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}
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atexit(SDL_Quit);
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return doPlay(v[1]);
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}
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#endif
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#ifdef STANDALONE
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static void initializeMovie(MVESTREAM *mve);
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static void playMovie(MVESTREAM *mve);
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static void shutdownMovie(MVESTREAM *mve);
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#else
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void initializeMovie(MVESTREAM *mve);
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void shutdownMovie(MVESTREAM *mve);
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#endif
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#ifdef STANDALONE
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static int doPlay(const char *filename)
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{
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MVESTREAM *mve;
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int filehandle;
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filehandle = open(filename, O_RDONLY);
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if (filehandle == -1)
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{
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fprintf(stderr, "can't open MVE file '%s'\n", filename);
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return 1;
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}
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mve = mve_open(filehandle);
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initializeMovie(mve);
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playMovie(mve);
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shutdownMovie(mve);
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mve_close(mve);
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return 0;
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}
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#endif
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static short get_short(unsigned char *data)
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{
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short value;
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value = data[0] | (data[1] << 8);
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return value;
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}
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static int get_int(unsigned char *data)
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{
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int value;
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value = data[0] | (data[1] << 8) | (data[2] << 16) | (data[3] << 24);
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return value;
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}
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static int default_seg_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context)
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{
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fprintf(stderr, "unknown chunk type %02x/%02x\n", major, minor);
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return 1;
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}
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/*************************
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* general handlers
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*************************/
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static int end_movie_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context)
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{
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return 0;
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}
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/*************************
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* timer handlers
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*************************/
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/*
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* timer variables
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*/
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static int micro_frame_delay=0;
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#ifdef STANDALONE
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static int timer_started=0;
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static Uint32 timer_expire = 0;
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#endif
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static int create_timer_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context)
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{
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long long temp;
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micro_frame_delay = get_int(data) * (int)get_short(data+4);
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if (g_spdFactorNum != 0)
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{
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temp = micro_frame_delay;
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temp *= g_spdFactorNum;
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temp /= g_spdFactorDenom;
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micro_frame_delay = (int)temp;
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}
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return 1;
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}
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#ifdef STANDALONE
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static void timer_start(void)
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{
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timer_expire = SDL_GetTicks();
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timer_expire += micro_frame_delay / 1000;
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timer_started=1;
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}
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static void do_timer_wait(void)
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{
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Uint32 ts, tv;
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if (! timer_started)
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return;
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tv = SDL_GetTicks();
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if (tv > timer_expire)
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goto end;
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ts = timer_expire - tv;
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SDL_Delay(ts);
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end:
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timer_expire += micro_frame_delay / 1000;
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}
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#endif
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/*************************
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* audio handlers
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*************************/
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static void mve_audio_callback(void *userdata, Uint8 *stream, int len);
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static short *mve_audio_buffers[64];
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static int mve_audio_buflens[64];
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static int mve_audio_curbuf_curpos=0;
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static int mve_audio_bufhead=0;
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static int mve_audio_buftail=0;
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static int mve_audio_playing=0;
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static int mve_audio_canplay=0;
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static SDL_AudioSpec *mve_audio_spec=NULL;
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static SDL_mutex *mve_audio_mutex = NULL;
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static void mve_audio_callback(void *userdata, Uint8 *stream, int len)
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{
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int total=0;
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int length;
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if (mve_audio_bufhead == mve_audio_buftail)
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return /* 0 */;
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fprintf(stderr, "+ <%d (%d), %d, %d>\n", mve_audio_bufhead, mve_audio_curbuf_curpos, mve_audio_buftail, len);
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if (!mve_audio_mutex) {
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fprintf(stderr, "mve_audio_callback: creating mutex");
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mve_audio_mutex = SDL_CreateMutex();
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}
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SDL_mutexP(mve_audio_mutex);
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while (mve_audio_bufhead != mve_audio_buftail /* while we have more buffers */
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&& len > (mve_audio_buflens[mve_audio_bufhead]-mve_audio_curbuf_curpos)) /* and while we need more data */
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{
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length = mve_audio_buflens[mve_audio_bufhead]-mve_audio_curbuf_curpos;
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__builtin_memcpy(stream, /* cur output position */
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mve_audio_buffers[mve_audio_bufhead]+mve_audio_curbuf_curpos, /* cur input position */
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length); /* cur input length */
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total += length;
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stream += length; /* advance output */
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len -= length; /* decrement avail ospace */
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free(mve_audio_buffers[mve_audio_bufhead]); /* free the buffer */
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mve_audio_buffers[mve_audio_bufhead]=NULL; /* free the buffer */
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mve_audio_buflens[mve_audio_bufhead]=0; /* free the buffer */
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if (++mve_audio_bufhead == 64) /* next buffer */
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mve_audio_bufhead = 0;
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mve_audio_curbuf_curpos = 0;
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}
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fprintf(stderr, "= <%d (%d), %d, %d>: %d\n", mve_audio_bufhead, mve_audio_curbuf_curpos, mve_audio_buftail, len, total);
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/* return total; */
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if (len != 0 /* ospace remaining */
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&& mve_audio_bufhead != mve_audio_buftail) /* buffers remaining */
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{
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__builtin_memcpy(stream, /* dest */
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mve_audio_buffers[mve_audio_bufhead] + mve_audio_curbuf_curpos, /* src */
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len); /* length */
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mve_audio_curbuf_curpos += len; /* advance input */
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stream += len; /* advance output (unnecessary) */
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len -= len; /* advance output (unnecessary) */
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if (mve_audio_curbuf_curpos >= mve_audio_buflens[mve_audio_bufhead]) /* if this ends the current chunk */
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{
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free(mve_audio_buffers[mve_audio_bufhead]); /* free buffer */
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mve_audio_buffers[mve_audio_bufhead]=NULL;
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mve_audio_buflens[mve_audio_bufhead]=0;
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if (++mve_audio_bufhead == 64) /* next buffer */
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mve_audio_bufhead = 0;
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mve_audio_curbuf_curpos = 0;
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}
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}
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fprintf(stderr, "- <%d (%d), %d, %d>\n", mve_audio_bufhead, mve_audio_curbuf_curpos, mve_audio_buftail, len);
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SDL_mutexV(mve_audio_mutex);
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}
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static int create_audiobuf_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context)
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{
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int sample_rate;
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int desired_buffer;
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fprintf(stderr, "creating audio buffers\n");
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sample_rate = get_short(data + 4);
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desired_buffer = get_int(data + 6);
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mve_audio_spec = (SDL_AudioSpec *)malloc(sizeof(SDL_AudioSpec));
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mve_audio_spec->freq = sample_rate;
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mve_audio_spec->format = AUDIO_S16LSB;
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mve_audio_spec->channels = 2;
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mve_audio_spec->samples = 32768;
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mve_audio_spec->callback = mve_audio_callback;
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mve_audio_spec->userdata = NULL;
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if (SDL_OpenAudio(mve_audio_spec, NULL) >= 0)
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{
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fprintf(stderr, " success\n");
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mve_audio_canplay = 1;
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}
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else
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{
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fprintf(stderr, " failure : %s\n", SDL_GetError());
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mve_audio_canplay = 0;
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}
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memset(mve_audio_buffers, 0, sizeof(mve_audio_buffers));
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memset(mve_audio_buflens, 0, sizeof(mve_audio_buflens));
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return 1;
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}
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static int play_audio_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context)
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{
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if (mve_audio_canplay && !mve_audio_playing && mve_audio_bufhead != mve_audio_buftail)
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{
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SDL_PauseAudio(0);
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mve_audio_playing = 1;
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}
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return 1;
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}
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static int audio_data_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context)
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{
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static const int selected_chan=1;
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int chan;
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int nsamp;
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if (mve_audio_canplay)
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{
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if (mve_audio_playing)
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SDL_LockAudio();
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chan = get_short(data + 2);
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nsamp = get_short(data + 4);
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if (chan & selected_chan)
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{
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if (!mve_audio_mutex) {
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fprintf(stderr, "audio_data_handler: creating mutex");
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mve_audio_mutex = SDL_CreateMutex();
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}
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SDL_mutexP(mve_audio_mutex);
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mve_audio_buflens[mve_audio_buftail] = nsamp;
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mve_audio_buffers[mve_audio_buftail] = (short *)malloc(nsamp);
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if (major == 8)
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mveaudio_uncompress(mve_audio_buffers[mve_audio_buftail], data, -1); /* XXX */
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else
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memset(mve_audio_buffers[mve_audio_buftail], 0, nsamp); /* XXX */
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if (++mve_audio_buftail == 64)
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mve_audio_buftail = 0;
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if (mve_audio_buftail == mve_audio_bufhead)
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fprintf(stderr, "d'oh! buffer ring overrun (%d)\n", mve_audio_bufhead);
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SDL_mutexV(mve_audio_mutex);
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}
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if (mve_audio_playing)
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SDL_UnlockAudio();
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}
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return 1;
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}
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/*************************
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* video handlers
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*************************/
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static SDL_Surface *g_screen;
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static int g_screenWidth, g_screenHeight;
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static int g_width, g_height;
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static unsigned char g_palette[768];
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static unsigned char *g_vBackBuf1, *g_vBackBuf2;
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static unsigned char *g_pCurMap=NULL;
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static int g_nMapLength=0;
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static int create_videobuf_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context)
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{
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short w, h;
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w = get_short(data);
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h = get_short(data+2);
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g_width = w << 3;
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g_height = h << 3;
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g_vBackBuf1 = malloc(g_width * g_height);
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g_vBackBuf2 = malloc(g_width * g_height);
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memset(g_vBackBuf1, 0, g_width * g_height);
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memset(g_vBackBuf2, 0, g_width * g_height);
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return 1;
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}
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//static int stupefaction=0;
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static int display_video_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context)
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{
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int i;
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unsigned char *pal = g_palette;
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unsigned char *pDest;
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unsigned char *pixels = g_vBackBuf1;
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SDL_Surface *screenSprite;
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SDL_Rect renderArea;
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int x, y;
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SDL_Surface *initSprite = SDL_CreateRGBSurface(SDL_SWSURFACE, g_width, g_height, 8, 0, 0, 0, 0);
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for(i = 0; i < 256; i++)
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{
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initSprite->format->palette->colors[i].r = (*pal++) << 2;
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initSprite->format->palette->colors[i].g = (*pal++) << 2;
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initSprite->format->palette->colors[i].b = (*pal++) << 2;
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initSprite->format->palette->colors[i].unused = 0;
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}
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pDest = initSprite->pixels;
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for (i=0; i<g_height; i++)
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{
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memcpy(pDest, pixels, g_width);
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pixels += g_width;
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pDest += initSprite->pitch;
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}
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screenSprite = SDL_DisplayFormat(initSprite);
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SDL_FreeSurface(initSprite);
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if (g_screenWidth > screenSprite->w) x = (g_screenWidth - screenSprite->w) >> 1;
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else x=0;
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if (g_screenHeight > screenSprite->h) y = (g_screenHeight - screenSprite->h) >> 1;
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else y=0;
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renderArea.x = x;
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renderArea.y = y;
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renderArea.w = MIN(g_screenWidth - x, screenSprite->w);
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renderArea.h = MIN(g_screenHeight - y, screenSprite->h);
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SDL_BlitSurface(screenSprite, NULL, g_screen, &renderArea);
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if ( (g_screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF )
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SDL_Flip(g_screen);
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else
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SDL_UpdateRects(g_screen, 1, &renderArea);
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SDL_FreeSurface(screenSprite);
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return 1;
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}
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static int init_video_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context)
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{
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short width, height;
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width = get_short(data);
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height = get_short(data+2);
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g_screen = SDL_SetVideoMode(width, height, 16, SDL_ANYFORMAT);
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g_screenWidth = width;
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g_screenHeight = height;
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memset(g_palette, 0, 768);
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return 1;
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}
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static int video_palette_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context)
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{
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short start, count;
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start = get_short(data);
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count = get_short(data+2);
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memcpy(g_palette + 3*start, data+4, 3*count);
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return 1;
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}
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static int video_codemap_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context)
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{
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g_pCurMap = data;
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g_nMapLength = len;
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return 1;
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}
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static void decodeFrame(unsigned char *pFrame, unsigned char *pMap, int mapRemain, unsigned char *pData, int dataRemain);
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static int video_data_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context)
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{
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short nFrameHot, nFrameCold;
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short nXoffset, nYoffset;
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short nXsize, nYsize;
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short nFlags;
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unsigned char *temp;
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nFrameHot = get_short(data);
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nFrameCold = get_short(data+2);
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nXoffset = get_short(data+4);
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nYoffset = get_short(data+6);
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nXsize = get_short(data+8);
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nYsize = get_short(data+10);
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nFlags = get_short(data+12);
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if (nFlags & 1)
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{
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temp = g_vBackBuf1;
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g_vBackBuf1 = g_vBackBuf2;
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g_vBackBuf2 = temp;
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}
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/* convert the frame */
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decodeFrame(g_vBackBuf1, g_pCurMap, g_nMapLength, data+14, len-14);
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return 1;
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}
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static int end_chunk_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context)
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{
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g_pCurMap=NULL;
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return 1;
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}
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void initializeMovie(MVESTREAM *mve)
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{
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mve_set_handler(mve, 0x00, end_movie_handler);
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mve_set_handler(mve, 0x01, end_chunk_handler);
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mve_set_handler(mve, 0x02, create_timer_handler);
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mve_set_handler(mve, 0x03, create_audiobuf_handler);
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mve_set_handler(mve, 0x04, play_audio_handler);
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mve_set_handler(mve, 0x05, create_videobuf_handler);
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mve_set_handler(mve, 0x07, display_video_handler);
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mve_set_handler(mve, 0x08, audio_data_handler);
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mve_set_handler(mve, 0x09, audio_data_handler);
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mve_set_handler(mve, 0x0a, init_video_handler);
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mve_set_handler(mve, 0x0c, video_palette_handler);
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mve_set_handler(mve, 0x0f, video_codemap_handler);
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mve_set_handler(mve, 0x11, video_data_handler);
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}
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|
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#ifdef STANDALONE
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static void playMovie(MVESTREAM *mve)
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{
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int init_timer=0;
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int cont=1;
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while (cont)
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{
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cont = mve_play_next_chunk(mve);
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if (micro_frame_delay && !init_timer)
|
|
{
|
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timer_start();
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init_timer = 1;
|
|
}
|
|
|
|
do_timer_wait();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef STANDALONE
|
|
static
|
|
#endif
|
|
void shutdownMovie(MVESTREAM *mve)
|
|
{
|
|
}
|
|
|
|
static void dispatchDecoder(unsigned char **pFrame, unsigned char codeType, unsigned char **pData, int *pDataRemain, int *curXb, int *curYb);
|
|
|
|
static void decodeFrame(unsigned char *pFrame, unsigned char *pMap, int mapRemain, unsigned char *pData, int dataRemain)
|
|
{
|
|
int i, j;
|
|
int xb, yb;
|
|
|
|
xb = g_width >> 3;
|
|
yb = g_height >> 3;
|
|
for (j=0; j<yb; j++)
|
|
{
|
|
for (i=0; i<xb/2; i++)
|
|
{
|
|
dispatchDecoder(&pFrame, (*pMap) & 0xf, &pData, &dataRemain, &i, &j);
|
|
if (pFrame < g_vBackBuf1)
|
|
fprintf(stderr, "danger! pointing out of bounds below after dispatch decoder: %d, %d (1) [%x]\n", i, j, (*pMap) & 0xf);
|
|
else if (pFrame >= g_vBackBuf1 + g_width*g_height)
|
|
fprintf(stderr, "danger! pointing out of bounds above after dispatch decoder: %d, %d (1) [%x]\n", i, j, (*pMap) & 0xf);
|
|
dispatchDecoder(&pFrame, (*pMap) >> 4, &pData, &dataRemain, &i, &j);
|
|
if (pFrame < g_vBackBuf1)
|
|
fprintf(stderr, "danger! pointing out of bounds below after dispatch decoder: %d, %d (2) [%x]\n", i, j, (*pMap) >> 4);
|
|
else if (pFrame >= g_vBackBuf1 + g_width*g_height)
|
|
fprintf(stderr, "danger! pointing out of bounds above after dispatch decoder: %d, %d (2) [%x]\n", i, j, (*pMap) >> 4);
|
|
|
|
++pMap;
|
|
--mapRemain;
|
|
}
|
|
|
|
pFrame += 7*g_width;
|
|
}
|
|
}
|
|
|
|
static void relClose(int i, int *x, int *y)
|
|
{
|
|
int ma, mi;
|
|
|
|
ma = i >> 4;
|
|
mi = i & 0xf;
|
|
|
|
*x = mi - 8;
|
|
*y = ma - 8;
|
|
}
|
|
|
|
static void relFar(int i, int sign, int *x, int *y)
|
|
{
|
|
if (i < 56)
|
|
{
|
|
*x = sign * (8 + (i % 7));
|
|
*y = sign * (i / 7);
|
|
}
|
|
else
|
|
{
|
|
*x = sign * (-14 + (i - 56) % 29);
|
|
*y = sign * (8 + (i - 56) / 29);
|
|
}
|
|
}
|
|
|
|
static void copyFrame(unsigned char *pDest, unsigned char *pSrc)
|
|
{
|
|
int i;
|
|
|
|
for (i=0; i<8; i++)
|
|
{
|
|
memcpy(pDest, pSrc, 8);
|
|
pDest += g_width;
|
|
pSrc += g_width;
|
|
}
|
|
}
|
|
|
|
static void patternRow4Pixels(unsigned char *pFrame,
|
|
unsigned char pat0, unsigned char pat1,
|
|
unsigned char *p)
|
|
{
|
|
unsigned short mask=0x0003;
|
|
unsigned short shift=0;
|
|
unsigned short pattern = (pat1 << 8) | pat0;
|
|
|
|
while (mask != 0)
|
|
{
|
|
*pFrame++ = p[(mask & pattern) >> shift];
|
|
mask <<= 2;
|
|
shift += 2;
|
|
}
|
|
}
|
|
|
|
static void patternRow4Pixels2(unsigned char *pFrame,
|
|
unsigned char pat0,
|
|
unsigned char *p)
|
|
{
|
|
unsigned char mask=0x03;
|
|
unsigned char shift=0;
|
|
unsigned char pel;
|
|
int skip=1;
|
|
|
|
while (mask != 0)
|
|
{
|
|
pel = p[(mask & pat0) >> shift];
|
|
pFrame[0] = pel;
|
|
pFrame[2] = pel;
|
|
pFrame[g_width + 0] = pel;
|
|
pFrame[g_width + 2] = pel;
|
|
pFrame += skip;
|
|
skip = 4 - skip;
|
|
mask <<= 2;
|
|
shift += 2;
|
|
}
|
|
}
|
|
|
|
static void patternRow4Pixels2x1(unsigned char *pFrame, unsigned char pat, unsigned char *p)
|
|
{
|
|
unsigned char mask=0x03;
|
|
unsigned char shift=0;
|
|
unsigned char pel;
|
|
|
|
while (mask != 0)
|
|
{
|
|
pel = p[(mask & pat) >> shift];
|
|
pFrame[0] = pel;
|
|
pFrame[1] = pel;
|
|
pFrame += 2;
|
|
mask <<= 2;
|
|
shift += 2;
|
|
}
|
|
}
|
|
|
|
static void patternQuadrant4Pixels(unsigned char *pFrame, unsigned char pat0, unsigned char pat1, unsigned char pat2, unsigned char pat3, unsigned char *p)
|
|
{
|
|
unsigned long mask = 0x00000003UL;
|
|
int shift=0;
|
|
int i;
|
|
unsigned long pat = (pat3 << 24) | (pat2 << 16) | (pat1 << 8) | pat0;
|
|
|
|
for (i=0; i<16; i++)
|
|
{
|
|
pFrame[i&3] = p[(pat & mask) >> shift];
|
|
|
|
if ((i&3) == 3)
|
|
pFrame += g_width;
|
|
|
|
mask <<= 2;
|
|
shift += 2;
|
|
}
|
|
}
|
|
|
|
|
|
static void patternRow2Pixels(unsigned char *pFrame, unsigned char pat, unsigned char *p)
|
|
{
|
|
unsigned char mask=0x01;
|
|
|
|
while (mask != 0)
|
|
{
|
|
*pFrame++ = p[(mask & pat) ? 1 : 0];
|
|
mask <<= 1;
|
|
}
|
|
}
|
|
|
|
static void patternRow2Pixels2(unsigned char *pFrame, unsigned char pat, unsigned char *p)
|
|
{
|
|
unsigned char pel;
|
|
unsigned char mask=0x1;
|
|
int skip=1;
|
|
|
|
while (mask != 0x10)
|
|
{
|
|
pel = p[(mask & pat) ? 1 : 0];
|
|
pFrame[0] = pel;
|
|
pFrame[2] = pel;
|
|
pFrame[g_width + 0] = pel;
|
|
pFrame[g_width + 2] = pel;
|
|
pFrame += skip;
|
|
skip = 4 - skip;
|
|
mask <<= 1;
|
|
}
|
|
}
|
|
|
|
static void patternQuadrant2Pixels(unsigned char *pFrame, unsigned char pat0, unsigned char pat1, unsigned char *p)
|
|
{
|
|
unsigned short mask = 0x0001;
|
|
int i;
|
|
unsigned short pat = (pat1 << 8) | pat0;
|
|
|
|
for (i=0; i<16; i++)
|
|
{
|
|
pFrame[i&3] = p[(pat & mask) ? 1 : 0];
|
|
|
|
if ((i&3) == 3)
|
|
pFrame += g_width;
|
|
|
|
mask <<= 1;
|
|
}
|
|
}
|
|
|
|
static void dispatchDecoder(unsigned char **pFrame, unsigned char codeType, unsigned char **pData, int *pDataRemain, int *curXb, int *curYb)
|
|
{
|
|
unsigned char p[4];
|
|
unsigned char pat[16];
|
|
int i, j, k;
|
|
int x, y;
|
|
|
|
switch(codeType)
|
|
{
|
|
case 0x0:
|
|
copyFrame(*pFrame, *pFrame + (g_vBackBuf2 - g_vBackBuf1));
|
|
case 0x1:
|
|
*pFrame += 8;
|
|
break;
|
|
|
|
case 0x2:
|
|
relFar(*(*pData)++, 1, &x, &y);
|
|
copyFrame(*pFrame, *pFrame + x + y*g_width);
|
|
*pFrame += 8;
|
|
--*pDataRemain;
|
|
break;
|
|
|
|
case 0x3:
|
|
relFar(*(*pData)++, -1, &x, &y);
|
|
copyFrame(*pFrame, *pFrame + x + y*g_width);
|
|
*pFrame += 8;
|
|
--*pDataRemain;
|
|
break;
|
|
|
|
case 0x4:
|
|
relClose(*(*pData)++, &x, &y);
|
|
copyFrame(*pFrame, *pFrame + (g_vBackBuf2 - g_vBackBuf1) + x + y*g_width);
|
|
*pFrame += 8;
|
|
--*pDataRemain;
|
|
break;
|
|
|
|
case 0x5:
|
|
x = (char)*(*pData)++;
|
|
y = (char)*(*pData)++;
|
|
copyFrame(*pFrame, *pFrame + (g_vBackBuf2 - g_vBackBuf1) + x + y*g_width);
|
|
*pFrame += 8;
|
|
*pDataRemain -= 2;
|
|
break;
|
|
|
|
case 0x6:
|
|
for (i=0; i<2; i++)
|
|
{
|
|
*pFrame += 16;
|
|
if (++*curXb == (g_width >> 3))
|
|
{
|
|
*pFrame += 7*g_width;
|
|
*curXb = 0;
|
|
if (++*curYb == (g_height >> 3))
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 0x7:
|
|
p[0] = *(*pData)++;
|
|
p[1] = *(*pData)++;
|
|
if (p[0] <= p[1])
|
|
{
|
|
for (i=0; i<8; i++)
|
|
{
|
|
patternRow2Pixels(*pFrame, *(*pData)++, p);
|
|
*pFrame += g_width;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i=0; i<2; i++)
|
|
{
|
|
patternRow2Pixels2(*pFrame, *(*pData) & 0xf, p);
|
|
*pFrame += 2*g_width;
|
|
patternRow2Pixels2(*pFrame, *(*pData)++ >> 4, p);
|
|
*pFrame += 2*g_width;
|
|
}
|
|
}
|
|
*pFrame -= (8*g_width - 8);
|
|
break;
|
|
|
|
case 0x8:
|
|
if ( (*pData)[0] <= (*pData)[1])
|
|
{
|
|
for (i=0; i<4; i++)
|
|
{
|
|
p[0] = *(*pData)++;
|
|
p[1] = *(*pData)++;
|
|
pat[0] = *(*pData)++;
|
|
pat[1] = *(*pData)++;
|
|
patternQuadrant2Pixels(*pFrame, pat[0], pat[1], p);
|
|
|
|
if (i & 1)
|
|
*pFrame -= (4*g_width - 4);
|
|
else
|
|
*pFrame += 4*g_width;
|
|
}
|
|
}
|
|
else if ( (*pData)[6] <= (*pData)[7])
|
|
{
|
|
for (i=0; i<4; i++)
|
|
{
|
|
if ((i & 1) == 0)
|
|
{
|
|
p[0] = *(*pData)++;
|
|
p[1] = *(*pData)++;
|
|
}
|
|
pat[0] = *(*pData)++;
|
|
pat[1] = *(*pData)++;
|
|
patternQuadrant2Pixels(*pFrame, pat[0], pat[1], p);
|
|
|
|
if (i & 1)
|
|
*pFrame -= (4*g_width - 4);
|
|
else
|
|
*pFrame += 4*g_width;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i=0; i<8; i++)
|
|
{
|
|
if ((i & 3) == 0)
|
|
{
|
|
p[0] = *(*pData)++;
|
|
p[1] = *(*pData)++;
|
|
}
|
|
patternRow2Pixels(*pFrame, *(*pData)++, p);
|
|
*pFrame += g_width;
|
|
}
|
|
*pFrame -= (8*g_width - 8);
|
|
}
|
|
break;
|
|
|
|
case 0x9:
|
|
if ( (*pData)[0] <= (*pData)[1])
|
|
{
|
|
if ( (*pData)[2] <= (*pData)[3])
|
|
{
|
|
p[0] = *(*pData)++;
|
|
p[1] = *(*pData)++;
|
|
p[2] = *(*pData)++;
|
|
p[3] = *(*pData)++;
|
|
|
|
for (i=0; i<8; i++)
|
|
{
|
|
pat[0] = *(*pData)++;
|
|
pat[1] = *(*pData)++;
|
|
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
|
*pFrame += g_width;
|
|
}
|
|
|
|
*pFrame -= (8*g_width - 8);
|
|
}
|
|
else
|
|
{
|
|
p[0] = *(*pData)++;
|
|
p[1] = *(*pData)++;
|
|
p[2] = *(*pData)++;
|
|
p[3] = *(*pData)++;
|
|
|
|
patternRow4Pixels2(*pFrame, *(*pData)++, p);
|
|
*pFrame += 2*g_width;
|
|
patternRow4Pixels2(*pFrame, *(*pData)++, p);
|
|
*pFrame += 2*g_width;
|
|
patternRow4Pixels2(*pFrame, *(*pData)++, p);
|
|
*pFrame += 2*g_width;
|
|
patternRow4Pixels2(*pFrame, *(*pData)++, p);
|
|
*pFrame -= (6*g_width - 8);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( (*pData)[2] <= (*pData)[3])
|
|
{
|
|
p[0] = *(*pData)++;
|
|
p[1] = *(*pData)++;
|
|
p[2] = *(*pData)++;
|
|
p[3] = *(*pData)++;
|
|
|
|
for (i=0; i<8; i++)
|
|
{
|
|
pat[0] = *(*pData)++;
|
|
patternRow4Pixels2x1(*pFrame, pat[0], p);
|
|
*pFrame += g_width;
|
|
}
|
|
|
|
*pFrame -= (8*g_width - 8);
|
|
}
|
|
else
|
|
{
|
|
p[0] = *(*pData)++;
|
|
p[1] = *(*pData)++;
|
|
p[2] = *(*pData)++;
|
|
p[3] = *(*pData)++;
|
|
|
|
for (i=0; i<4; i++)
|
|
{
|
|
pat[0] = *(*pData)++;
|
|
pat[1] = *(*pData)++;
|
|
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
|
*pFrame += g_width;
|
|
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
|
*pFrame += g_width;
|
|
}
|
|
|
|
*pFrame -= (8*g_width - 8);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 0xa:
|
|
if ( (*pData)[0] <= (*pData)[1])
|
|
{
|
|
for (i=0; i<4; i++)
|
|
{
|
|
p[0] = *(*pData)++;
|
|
p[1] = *(*pData)++;
|
|
p[2] = *(*pData)++;
|
|
p[3] = *(*pData)++;
|
|
pat[0] = *(*pData)++;
|
|
pat[1] = *(*pData)++;
|
|
pat[2] = *(*pData)++;
|
|
pat[3] = *(*pData)++;
|
|
|
|
patternQuadrant4Pixels(*pFrame, pat[0], pat[1], pat[2], pat[3], p);
|
|
|
|
if (i & 1)
|
|
*pFrame -= (4*g_width - 4);
|
|
else
|
|
*pFrame += 4*g_width;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( (*pData)[12] <= (*pData)[13])
|
|
{
|
|
for (i=0; i<4; i++)
|
|
{
|
|
if ((i&1) == 0)
|
|
{
|
|
p[0] = *(*pData)++;
|
|
p[1] = *(*pData)++;
|
|
p[2] = *(*pData)++;
|
|
p[3] = *(*pData)++;
|
|
}
|
|
|
|
pat[0] = *(*pData)++;
|
|
pat[1] = *(*pData)++;
|
|
pat[2] = *(*pData)++;
|
|
pat[3] = *(*pData)++;
|
|
|
|
patternQuadrant4Pixels(*pFrame, pat[0], pat[1], pat[2], pat[3], p);
|
|
|
|
if (i & 1)
|
|
*pFrame -= (4*g_width - 4);
|
|
else
|
|
*pFrame += 4*g_width;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i=0; i<8; i++)
|
|
{
|
|
if ((i&3) == 0)
|
|
{
|
|
p[0] = *(*pData)++;
|
|
p[1] = *(*pData)++;
|
|
p[2] = *(*pData)++;
|
|
p[3] = *(*pData)++;
|
|
}
|
|
|
|
pat[0] = *(*pData)++;
|
|
pat[1] = *(*pData)++;
|
|
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
|
*pFrame += g_width;
|
|
}
|
|
|
|
*pFrame -= (8*g_width - 8);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 0xb:
|
|
for (i=0; i<8; i++)
|
|
{
|
|
memcpy(*pFrame, *pData, 8);
|
|
*pFrame += g_width;
|
|
*pData += 8;
|
|
*pDataRemain -= 8;
|
|
}
|
|
*pFrame -= (8*g_width - 8);
|
|
break;
|
|
|
|
case 0xc:
|
|
for (i=0; i<4; i++)
|
|
{
|
|
for (j=0; j<2; j++)
|
|
{
|
|
for (k=0; k<4; k++)
|
|
{
|
|
(*pFrame)[j+2*k] = (*pData)[k];
|
|
(*pFrame)[g_width+j+2*k] = (*pData)[k];
|
|
}
|
|
*pFrame += g_width;
|
|
}
|
|
*pData += 4;
|
|
*pDataRemain -= 4;
|
|
}
|
|
*pFrame -= (8*g_width - 8);
|
|
break;
|
|
|
|
case 0xd:
|
|
for (i=0; i<2; i++)
|
|
{
|
|
for (j=0; j<4; j++)
|
|
{
|
|
for (k=0; k<4; k++)
|
|
{
|
|
(*pFrame)[k*g_width+j] = (*pData)[0];
|
|
(*pFrame)[k*g_width+j+4] = (*pData)[1];
|
|
}
|
|
}
|
|
*pFrame += 4*g_width;
|
|
*pData += 2;
|
|
*pDataRemain -= 2;
|
|
}
|
|
*pFrame -= (8*g_width - 8);
|
|
break;
|
|
|
|
case 0xe:
|
|
for (i=0; i<8; i++)
|
|
{
|
|
memset(*pFrame, **pData, 8);
|
|
*pFrame += g_width;
|
|
}
|
|
++*pData;
|
|
--*pDataRemain;
|
|
*pFrame -= (8*g_width - 8);
|
|
break;
|
|
|
|
case 0xf:
|
|
for (i=0; i<8; i++)
|
|
{
|
|
for (j=0; j<8; j++)
|
|
{
|
|
(*pFrame)[j] = (*pData)[(i+j)&1];
|
|
}
|
|
*pFrame += g_width;
|
|
}
|
|
*pData += 2;
|
|
*pDataRemain -= 2;
|
|
*pFrame -= (8*g_width - 8);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|