dxx-rebirth/main/kmatrix.c

532 lines
12 KiB
C

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Kill matrix displayed at end of level.
*
*/
#ifdef NETWORK
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <stdarg.h>
#include <time.h>
#include "error.h"
#include "pstypes.h"
#include "gr.h"
#include "key.h"
#include "palette.h"
#include "game.h"
#include "gamefont.h"
#include "u_mem.h"
#include "newmenu.h"
#include "menu.h"
#include "player.h"
#include "screens.h"
#include "mouse.h"
#include "joy.h"
#include "timer.h"
#include "text.h"
#include "rbaudio.h"
#include "multi.h"
#include "kmatrix.h"
#include "gauges.h"
#include "pcx.h"
#include "fuelcen.h"
#ifdef OGL
#include "ogl_init.h"
#endif
#define CENTERING_OFFSET(x) ((300 - (70 + (x)*25 ))/2)
#define CENTERSCREEN (SWIDTH/2)
/* IPX CODE - START */
#define MAX_VIEW_TIME F1_0*60
fix StartAbortMenuTime;
static int rescale_x(int x)
{
return x * GWIDTH / 320;
}
static int rescale_y(int y)
{
return y * GHEIGHT / 200;
}
void kmatrix_ipx_draw_item( int i, int *sorted )
{
int j, x, y;
y = rescale_y(50+i*9);
// Print player name.
gr_printf( rescale_x(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
for (j=0; j<N_players; j++) {
x = rescale_x(70 + CENTERING_OFFSET(N_players) + j*25);
if (sorted[i]==sorted[j]) {
if (kill_matrix[sorted[i]][sorted[j]] == 0) {
gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
} else {
gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
gr_printf( x, y, "-%d", kill_matrix[sorted[i]][sorted[j]] );
}
} else {
if (kill_matrix[sorted[i]][sorted[j]] <= 0) {
gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
} else {
gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
}
}
}
x = rescale_x(70 + CENTERING_OFFSET(N_players) + N_players*25);
gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
gr_printf( x ,y,"%4d",Players[sorted[i]].net_kills_total);
}
void kmatrix_ipx_draw_names(int *sorted)
{
int j, x;
int color;
for (j=0; j<N_players; j++) {
if (Game_mode & GM_TEAM)
color = get_team(sorted[j]);
else
color = sorted[j];
x = rescale_x(70 + CENTERING_OFFSET(N_players) + j*25);
gr_set_fontcolor(BM_XRGB(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
gr_printf( x, rescale_y(40), "%c", Players[sorted[j]].callsign[0] );
}
x = rescale_x(70 + CENTERING_OFFSET(N_players) + N_players*25);
gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
gr_printf( x, rescale_y(40), TXT_KILLS);
}
void kmatrix_ipx_draw_deaths(int *sorted)
{
int j, x, y;
y = rescale_y(55 + N_players * 9);
// gr_set_fontcolor(BM_XRGB(player_rgb[j].r,player_rgb[j].g,player_rgb[j].b),-1 );
gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
x = rescale_x(CENTERING_OFFSET(N_players));
gr_printf( x, y, TXT_DEATHS );
for (j=0; j<N_players; j++) {
x = rescale_x(70 + CENTERING_OFFSET(N_players) + j*25);
gr_printf( x, y, "%d", Players[sorted[j]].net_killed_total );
}
y = rescale_y(55 + 72 + 12);
x = rescale_x(35);
{
int sw, sh, aw;
gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
gr_printf( rescale_x(160)-(sw/2), y, TXT_PRESS_ANY_KEY2);
}
}
void kmatrix_ipx_redraw()
{
int i, pcx_error, color;
int sorted[MAX_NUM_NET_PLAYERS];
multi_sort_kill_list();
gr_set_current_canvas(NULL);
pcx_error = pcx_read_fullscr(STARS_BACKGROUND, gr_palette);
Assert(pcx_error == PCX_ERROR_NONE);
grd_curcanv->cv_font = MEDIUM3_FONT;
gr_string( 0x8000, rescale_y(15), TXT_KILL_MATRIX_TITLE );
grd_curcanv->cv_font = GAME_FONT;
multi_get_kill_list(sorted);
kmatrix_ipx_draw_names(sorted);
for (i=0; i<N_players; i++ ) {
if (Game_mode & GM_TEAM)
color = get_team(sorted[i]);
else
color = sorted[i];
gr_set_fontcolor(BM_XRGB(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
kmatrix_ipx_draw_item( i, sorted );
}
kmatrix_ipx_draw_deaths(sorted);
}
void kmatrix_ipx_view(int network)
{
int k, done;
fix entry_time = timer_get_fixed_seconds();
//edit 05/18/99 Matt Mueller - should be initialized.
int key=0;
//end edit -MM
set_screen_mode( SCREEN_MENU );
game_flush_inputs();
done = 0;
while(!done) {
timer_delay2(50);
kmatrix_ipx_redraw();
//see if redbook song needs to be restarted
RBACheckFinishedHook();
k = key_inkey();
switch( k ) {
case KEY_ENTER:
case KEY_SPACEBAR:
case KEY_ESC:
done=1;
break;
case KEY_PRINT_SCREEN:
save_screen_shot(0);
break;
case KEY_BACKSP:
Int3();
break;
default:
break;
}
if (timer_get_fixed_seconds() > entry_time+MAX_VIEW_TIME)
done=1;
if (network && (Game_mode & GM_NETWORK))
{
multi_endlevel_poll1(0, NULL, &key, 0);
if (key < -1)
done = 1;
}
gr_flip();
}
game_flush_inputs();
}
/* IPX CODE - END */
/* NEW CODE - START */
#define KMATRIX_VIEW_SEC 7 // Time after reactor explosion until new level - in seconds
void kmatrix_redraw_coop();
void kmatrix_draw_item( int i, int *sorted )
{
int j, x, y;
char temp[10];
y = FSPACY(50+i*9);
gr_printf( FSPACX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
for (j=0; j<N_players; j++)
{
x = FSPACX(70 + CENTERING_OFFSET(N_players) + j*25);
if (sorted[i]==sorted[j])
{
if (kill_matrix[sorted[i]][sorted[j]] == 0)
{
gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
}
else
{
gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
gr_printf( x, y, "-%d", kill_matrix[sorted[i]][sorted[j]] );
}
}
else
{
if (kill_matrix[sorted[i]][sorted[j]] <= 0)
{
gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
}
else
{
gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
}
}
}
if (Players[sorted[i]].net_killed_total+Players[sorted[i]].net_kills_total==0)
sprintf (temp,"NA");
else
sprintf (temp,"%d%%",(int)((float)((float)Players[sorted[i]].net_kills_total/((float)Players[sorted[i]].net_killed_total+(float)Players[sorted[i]].net_kills_total))*100.0));
x = FSPACX(60 + CENTERING_OFFSET(N_players) + N_players*25);
gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
gr_printf( x ,y,"%4d/%s",Players[sorted[i]].net_kills_total,temp);
}
void kmatrix_draw_coop_item( int i, int *sorted )
{
int x, y;
y = FSPACY(50+i*9);
gr_printf( FSPACX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
x = CENTERSCREEN;
gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
gr_printf( x, y, "%d", Players[sorted[i]].score );
x = CENTERSCREEN+FSPACX(50);
gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
gr_printf( x, y, "%d", Players[sorted[i]].net_killed_total);
}
void kmatrix_draw_names(int *sorted)
{
int j, x, color;
for (j=0; j<N_players; j++)
{
if (Game_mode & GM_TEAM)
color = get_team(sorted[j]);
else
color = sorted[j];
x = FSPACX (70 + CENTERING_OFFSET(N_players) + j*25);
if (Players[sorted[j]].connected==CONNECT_DISCONNECTED)
gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
else
gr_set_fontcolor(BM_XRGB(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
gr_printf( x, FSPACY(40), "%c", Players[sorted[j]].callsign[0] );
}
x = FSPACX(72 + CENTERING_OFFSET(N_players) + N_players*25);
gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
gr_printf( x, FSPACY(40), "K/E");
}
void kmatrix_draw_coop_names(int *sorted)
{
sorted=sorted;
gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
gr_printf( CENTERSCREEN, FSPACY(40), "SCORE");
gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
gr_printf( CENTERSCREEN+FSPACX(50), FSPACY(40), "DEATHS");
}
void kmatrix_status_msg (fix time, int reactor)
{
grd_curcanv->cv_font = GAME_FONT;
gr_set_fontcolor(gr_find_closest_color(255,255,255),-1);
if (reactor)
gr_printf(0x8000, SHEIGHT-LINE_SPACING, "Waiting for players to finish level. Reactor time: T-%d", time);
else
gr_printf(0x8000, SHEIGHT-LINE_SPACING, "Level finished. Wait (%d) to proceed or ESC to Quit.", time);
}
void kmatrix_redraw()
{
int i, pcx_error, color;
int sorted[MAX_NUM_NET_PLAYERS];
pcx_error = pcx_read_fullscr(STARS_BACKGROUND, gr_palette);
Assert(pcx_error == PCX_ERROR_NONE);
if (Game_mode & GM_MULTI_COOP)
{
kmatrix_redraw_coop();
}
else
{
multi_sort_kill_list();
gr_set_current_canvas(NULL);
grd_curcanv->cv_font = MEDIUM3_FONT;
gr_string( 0x8000, FSPACY(10), TXT_KILL_MATRIX_TITLE);
grd_curcanv->cv_font = GAME_FONT;
multi_get_kill_list(sorted);
kmatrix_draw_names(sorted);
for (i=0; i<N_players; i++ )
{
if (Game_mode & GM_TEAM)
color = get_team(sorted[i]);
else
color = sorted[i];
if (Players[sorted[i]].connected==CONNECT_DISCONNECTED)
gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
else
gr_set_fontcolor(BM_XRGB(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
kmatrix_draw_item( i, sorted );
}
}
gr_palette_load(gr_palette);
}
void kmatrix_redraw_coop()
{
int i, color;
int sorted[MAX_NUM_NET_PLAYERS];
multi_sort_kill_list();
gr_set_current_canvas(NULL);
grd_curcanv->cv_font = MEDIUM3_FONT;
gr_string( 0x8000, FSPACY(10), "COOPERATIVE SUMMARY");
grd_curcanv->cv_font = GAME_FONT;
multi_get_kill_list(sorted);
kmatrix_draw_coop_names(sorted);
for (i=0; i<N_players; i++ )
{
color = sorted[i];
if (Players[sorted[i]].connected==CONNECT_DISCONNECTED)
gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
else
gr_set_fontcolor(BM_XRGB(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
kmatrix_draw_coop_item( i, sorted );
}
gr_palette_load(gr_palette);
}
void kmatrix_view(int network)
{
int done = 0, i = 0, k = 0, choice = 0;
fix end_time = -1;
set_screen_mode( SCREEN_MENU );
game_flush_inputs();
for (i=0;i<MAX_NUM_NET_PLAYERS;i++)
digi_kill_sound_linked_to_object (Players[i].objnum);
while (!done)
{
int playing = 0;
fix time = timer_get_fixed_seconds();
timer_delay2(50);
kmatrix_redraw();
RBACheckFinishedHook(); //see if redbook song needs to be restarted
if (network)
multi_do_protocol_frame(0, 1);
// Check if all connected players are also looking at this screen ...
for (i = 0; i < MAX_PLAYERS; i++)
if (Players[i].connected)
if (Players[i].connected != CONNECT_END_MENU && Players[i].connected != CONNECT_DIED_IN_MINE)
playing = 1;
// ... and let the reactor blow sky high!
if (!playing)
Fuelcen_seconds_left = -1;
// If Reactor is finished and end_time not inited, set the time when we will exit this loop
if (end_time == -1 && Fuelcen_seconds_left < 0 && !playing)
end_time = time + (KMATRIX_VIEW_SEC * F1_0);
// Check if end_time has been reached and exit loop
if (time >= end_time && end_time != -1)
done = 1;
if (playing)
kmatrix_status_msg(Fuelcen_seconds_left, 1);
else
kmatrix_status_msg(f2i(time-end_time), 0);
k = key_inkey();
switch( k )
{
case KEY_ESC:
if (network)
{
StartAbortMenuTime=timer_get_fixed_seconds();
choice=nm_messagebox1( NULL,multi_endlevel_poll2, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
}
else
choice=nm_messagebox( NULL, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
if (choice==0)
{
Players[Player_num].connected=CONNECT_DISCONNECTED;
if (network)
multi_send_endlevel_packet();
multi_leave_game();
longjmp(LeaveGame, 0);
return;
}
break;
case KEY_PRINT_SCREEN:
save_screen_shot(0);
break;
default:
break;
}
gr_flip();
}
if (network)
multi_send_endlevel_packet(); // make sure
game_flush_inputs();
newmenu_close();
}
/* NEW CODE - END */
#endif