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Chris Taylor 05b8cc4897 Exit GameProcessFrame() when game over
After getting game over, playing a demo would result in the 'Game Over' banner being shown. When loading a saved game, it would fail an assert when trying to obj_delete a NULL Dead_player_camera in dead_player_end().
2017-02-20 08:04:55 +08:00
common Reduce D1 spreadfire cost 2017-02-19 19:33:45 +00:00
contrib Update Xcode project for recently added/removed files 2017-01-07 15:30:18 +08:00
d1x-rebirth Simplify redundant ehostage.cpp conditional 2017-02-08 23:34:41 +00:00
d2x-rebirth Never pass nullptr to ai_door_is_openable 2017-02-19 19:33:45 +00:00
Documentation
similar Exit GameProcessFrame() when game over 2017-02-20 08:04:55 +08:00
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INSTALL.markdown Fix Ubuntu package name in INSTALL.markdown 2016-12-23 02:56:55 +00:00
SConstruct Fix check_header_includes=1 poison.h 2017-02-19 19:33:36 +00:00