dxx-rebirth/similar/main
2020-12-27 22:03:09 +00:00
..
ai.cpp Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00
aipath.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
automap.cpp Make kmatrix background optional 2020-12-26 21:17:29 +00:00
bm.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
bmread.cpp Use enum class for weapon_info::bounce 2020-12-20 20:39:07 +00:00
cntrlcen.cpp
collide.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
config.cpp Move GammaLevel to CCfg 2020-12-27 22:03:09 +00:00
console.cpp Pass grs_font& to gr_set_curfont 2020-12-27 22:03:09 +00:00
controls.cpp
credits.cpp Make kmatrix background optional 2020-12-26 21:17:29 +00:00
digiobj.cpp Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00
dumpmine.cpp Use enum class for wallnum_t 2020-12-26 21:17:29 +00:00
effects.cpp
endlevel.cpp Convert multi_do_protocol_frame to dispatch through a vtable 2020-12-20 20:39:07 +00:00
fireball.cpp
fuelcen.cpp
fvi.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
game.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
gamecntl.cpp Convert debug briefing menu to inherit from newmenu 2020-12-27 22:03:09 +00:00
gamefont.cpp
gamemine.cpp Use enum class for wallnum_t 2020-12-26 21:17:29 +00:00
gamerend.cpp Pass grs_font& to gr_set_curfont 2020-12-27 22:03:09 +00:00
gamesave.cpp Make get_level_name menu inherit from newmenu 2020-12-27 22:03:09 +00:00
gameseg.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
gameseq.cpp Make PlayerFinishedLevel menu inherit from newmenu 2020-12-27 22:03:09 +00:00
gauges.cpp Pass grs_font& to show_time 2020-12-27 22:03:09 +00:00
generate-kconfig-udlr.py
hostage.cpp
hud.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
iff.cpp
inferno.cpp
kconfig.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
kconfig.ui-table.cpp
kmatrix.cpp Make kmatrix_window::event_handler cancel menu inherit from newmenu 2020-12-27 22:03:09 +00:00
laser.cpp Use enum class for weapon_info::bounce 2020-12-20 20:39:07 +00:00
lighting.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
menu.cpp Make do_difficulty_menu menu inherit from newmenu 2020-12-27 22:03:09 +00:00
mglobal.cpp Use enum class for vertnum_t 2020-12-26 21:17:29 +00:00
mission.cpp Make mission_menu inherit from listbox 2020-12-27 22:03:09 +00:00
morph.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
multi.cpp Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00
multibot.cpp Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00
net_udp.cpp Avoid gcc snprintf truncation warning in net_udp.cpp 2020-12-27 22:03:09 +00:00
newdemo.cpp Move Newmenu_allowed_chars into individual newmenu_item 2020-12-27 22:03:09 +00:00
newmenu.cpp Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00
object.cpp
paging.cpp
physics.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
piggy.cpp
player.cpp
playsave.cpp Remove return value of new_player_config 2020-12-27 22:03:09 +00:00
polyobj.cpp
powerup.cpp Move various definitions into namespaces 2020-12-19 16:13:26 +00:00
render.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
robot.cpp
scores.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
segment.cpp
slew.cpp
songs.cpp
state.cpp Move newmenu_item::saved_text into the two sub-types that need it 2020-12-27 22:03:09 +00:00
switch.cpp Convert multi_do_protocol_frame to dispatch through a vtable 2020-12-20 20:39:07 +00:00
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp Fix buffer overflow on ill-formed briefing picture filename 2020-12-27 22:03:09 +00:00
vclip.cpp
vers_id.cpp
wall.cpp Use enum class for wallnum_t 2020-12-26 21:17:29 +00:00
weapon.cpp Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00