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editor
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added .cvsignore files
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2002-08-07 05:39:22 +00:00 |
old
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moved old joydefs to main
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2003-03-14 05:05:17 +00:00 |
.cvsignore
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added .cvsignore files
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2002-08-07 05:39:22 +00:00 |
ai.c
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formatting, minor cleanups
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2003-03-14 21:24:03 +00:00 |
ai.h
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added escort.h header
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2003-03-27 01:23:18 +00:00 |
ai2.c
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aipath.c
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aistruct.h
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automap.c
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use Builtin_mission_num instead of 0 (if descent.hog is present, d1 becomes
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2003-03-01 01:51:15 +00:00 |
automap.h
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automap resolution now selectable
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2002-02-15 12:24:53 +00:00 |
bm.c
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added D1_PIGFILE ("descent.pig") macro
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2003-03-25 10:17:05 +00:00 |
bm.h
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ability to load exit model bitmaps (or any bitmap, really) from d1 pig file
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2003-03-25 08:19:12 +00:00 |
bmread.c
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bmread.h
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cmd.c
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cntrlcen.c
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use Builtin_mission_num instead of 0 (if descent.hog is present, d1 becomes
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2003-03-01 01:51:15 +00:00 |
cntrlcen.h
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fast i/o macros
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2002-08-06 01:31:07 +00:00 |
collide.c
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added escort.h header
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2003-03-27 01:23:18 +00:00 |
collide.h
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compbit.h
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config.c
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Added option to set movie resolution (mostly works)
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2003-03-22 04:04:47 +00:00 |
config.h
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console.c
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enable experimental console support
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2003-03-17 09:33:49 +00:00 |
controls.c
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controls.h
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credits.c
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fixed opengl credits, scores
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2003-03-15 14:17:52 +00:00 |
credits.h
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crypt.c
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formatting, minor cleanups
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2003-03-14 21:24:03 +00:00 |
desc_id.h
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descent.cfg
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desw.h
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digi.h
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whitespace n stuff
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2002-08-26 06:44:36 +00:00 |
dumpmine.c
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effects.c
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fast i/o macros
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2002-08-02 04:57:19 +00:00 |
effects.h
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fast i/o macros
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2002-08-02 04:57:19 +00:00 |
endlevel.c
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ability to load exit model bitmaps (or any bitmap, really) from d1 pig file
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2003-03-25 08:19:12 +00:00 |
endlevel.h
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merged endlevel stuff to non-shareware, allow movies/endlevel for alternate missions
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2002-08-06 05:06:38 +00:00 |
escort.c
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added escort.h header
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2003-03-27 01:23:18 +00:00 |
escort.h
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added escort.h header
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2003-03-27 01:23:18 +00:00 |
fireball.c
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fireball.h
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fuelcen.c
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added escort.h header
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2003-03-27 01:23:18 +00:00 |
fuelcen.h
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fast i/o macros
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2002-08-06 01:31:07 +00:00 |
fvi.c
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fvi.h
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fvi_a.h
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game.c
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enable experimental console support
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2003-03-17 09:33:49 +00:00 |
game.h
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added -fps option
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2003-03-13 07:16:46 +00:00 |
gamecntl.c
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fix d2x keys, read/write from plr file
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2003-03-27 01:25:41 +00:00 |
gamefont.c
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support shareware datafiles\!
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2002-07-30 11:05:53 +00:00 |
gamefont.h
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support shareware datafiles\!
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2002-07-30 11:05:53 +00:00 |
gamemine.c
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if descent.pig available, load d1 textures for d1 levels
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2003-03-19 22:44:15 +00:00 |
gamemine.h
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if descent.pig available, load d1 textures for d1 levels
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2003-03-19 22:44:15 +00:00 |
gamepal.c
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comments, formatting, etc. courtesy of Martin Schaffner <maschaffner@gmx.ch>
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2002-10-04 07:19:59 +00:00 |
gamepal.h
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gamerend.c
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fixed location of fps meter in multi
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2003-03-17 09:07:57 +00:00 |
gamesave.c
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noted that hoard.ham is only needed for multiplayer HOARD games, and should
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2003-02-28 03:54:55 +00:00 |
gamesave.h
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more d1 level loading stuff
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2002-08-02 23:28:40 +00:00 |
gameseg.c
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gameseg.h
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gameseq.c
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added D1_PIGFILE ("descent.pig") macro
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2003-03-25 10:17:05 +00:00 |
gameseq.h
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eliminate need for .mn2 files for oem and demo
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2002-08-23 01:52:11 +00:00 |
gamestat.h
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gauges.c
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gauges.h
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hostage.c
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hostage.h
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hud.c
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make hud_message work correctly
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2002-10-11 05:14:59 +00:00 |
hudmsg.h
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inferno.c
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Change the default movie resolution to high, implement the option -lowresmovies
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2003-03-21 23:13:25 +00:00 |
inferno.h
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inferno.ini
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joydefs.c
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moved old joydefs to main
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2003-03-14 05:05:17 +00:00 |
joydefs.h
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formatting, minor cleanups
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2003-03-14 21:24:03 +00:00 |
kconfig.c
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fix d2x keys, read/write from plr file
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2003-03-27 01:25:41 +00:00 |
kconfig.h
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replaced joy/mouse sensitivity slider, increased range to 16, and added d2x keys menu
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2003-03-14 05:11:29 +00:00 |
kludge.c
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implemented digi_link_sound_to_object3 for looping sounds
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2003-03-20 03:21:11 +00:00 |
kmatrix.c
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kmatrix.h
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laser.c
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shareware stuff
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2002-08-06 09:30:24 +00:00 |
laser.h
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whitespace
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2002-08-06 05:21:33 +00:00 |
lighting.c
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lighting.h
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link.bat
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Makefile.am
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moved old joydefs to main
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2003-03-14 05:05:17 +00:00 |
menu.c
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Added option to set movie resolution (mostly works)
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2003-03-22 04:04:47 +00:00 |
menu.h
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added "d2x options" menu, with maxfps option
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2003-03-13 22:34:58 +00:00 |
mglobal.c
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mission.c
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detect mac full version hogfiel
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2003-03-14 09:17:08 +00:00 |
mission.h
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detect mac full version hogfiel
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2003-03-14 09:17:08 +00:00 |
modem.h
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morph.c
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cleanup alignment changes
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2003-01-02 23:31:50 +00:00 |
morph.h
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movie.c
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Change the default movie resolution to high, implement the option -lowresmovies
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2003-03-21 23:13:25 +00:00 |
movie.h
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make sure movie's palette is set before writing briefing text. Fixes bug #359
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2003-02-18 23:30:44 +00:00 |
multi.c
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formatting, minor cleanups
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2003-03-14 21:24:03 +00:00 |
multi.h
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pack some structures for ipx compatibility - courtesy of Werner Augustin <descent-source@mailinglist.gnuher.de>
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2002-09-14 00:23:06 +00:00 |
multibot.c
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multibot.h
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netmisc.c
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comments/whitespace
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2002-12-31 23:19:42 +00:00 |
netmisc.h
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no swap_object for little-endian
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2002-10-10 20:08:51 +00:00 |
network.c
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noted that hoard.ham is only needed for multiplayer HOARD games, and should
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2003-02-28 03:54:55 +00:00 |
network.h
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noted that hoard.ham is only needed for multiplayer HOARD games, and should
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2003-02-28 03:54:55 +00:00 |
newdemo.c
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simplify DEMO_FILENAME macro
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2003-03-18 02:31:37 +00:00 |
newdemo.h
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also look in shared data dir for demos
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2003-03-17 07:59:11 +00:00 |
newmenu.c
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also look in shared data dir for demos
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2003-03-17 07:59:11 +00:00 |
newmenu.h
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formatting
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2002-08-30 08:04:44 +00:00 |
object.c
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object.h
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foo
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2003-01-11 01:11:37 +00:00 |
paging.c
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paging.h
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physics.c
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physics.h
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piggy.c
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fix crash when d1 data not present
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2003-03-27 01:26:47 +00:00 |
piggy.h
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added D1_PIGFILE ("descent.pig") macro
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2003-03-25 10:17:05 +00:00 |
player.c
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foo
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2002-07-26 20:23:30 +00:00 |
player.h
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whitespace
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2003-03-01 03:56:55 +00:00 |
playsave.c
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make d2x keys backward compatible
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2003-03-27 03:21:20 +00:00 |
playsave.h
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polyobj.c
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stop extra robots from overwriting exit models
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2003-03-23 23:34:38 +00:00 |
polyobj.h
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stop extra robots from overwriting exit models
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2003-03-24 00:14:07 +00:00 |
powerup.c
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added escort.h header
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2003-03-27 01:23:18 +00:00 |
powerup.h
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fast i/o macros
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2002-08-02 04:57:19 +00:00 |
render.c
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added replacement qsort for solaris
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2003-02-27 19:26:25 +00:00 |
render.h
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fix compiler warning
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2002-12-31 22:26:16 +00:00 |
reorder.h
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Lotsa networking stuff from d1x
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2002-02-14 09:05:33 +00:00 |
robot.c
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fast i/o macros
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2002-08-02 04:57:19 +00:00 |
robot.h
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fast i/o macros
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2002-08-02 04:57:19 +00:00 |
scores.c
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fixed opengl credits, scores
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2003-03-15 14:17:52 +00:00 |
scores.h
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shareware stuff
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2002-08-02 10:57:12 +00:00 |
screens.h
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segment.c
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fast i/o macros
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2002-08-06 01:31:07 +00:00 |
segment.h
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fast i/o macros
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2002-08-06 01:31:07 +00:00 |
segpoint.h
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slew.c
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slew.h
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songs.c
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cd detection works now
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2003-03-21 01:57:58 +00:00 |
songs.h
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sounds.h
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shareware stuff, whitespace
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2002-08-06 05:16:19 +00:00 |
state.c
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simplified header
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2002-07-22 18:26:13 +00:00 |
state.h
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switch.c
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whitespace
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2002-10-03 03:46:35 +00:00 |
switch.h
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fast i/o macros
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2002-08-06 01:31:07 +00:00 |
terrain.c
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whitespace
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2002-10-03 03:46:35 +00:00 |
terrain.h
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texmerge.c
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these routines are in tmerge.c
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2002-09-04 22:47:25 +00:00 |
texmerge.h
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text.c
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whitespace
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2002-10-03 03:46:35 +00:00 |
text.h
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fixed text references for hat directions
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2003-03-28 07:54:44 +00:00 |
textures.h
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titles.c
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d1 briefing text fixed, spinning robots and animated bitmaps work, but
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2003-03-01 12:50:45 +00:00 |
titles.h
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d1-style mission briefings
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2002-08-27 04:15:38 +00:00 |
vclip.c
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fast i/o macros
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2002-08-02 04:57:19 +00:00 |
vclip.h
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fast i/o macros
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2002-08-02 04:57:19 +00:00 |
vers_id.h
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added D2X_IVER
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2002-02-11 07:37:52 +00:00 |
wall.c
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if descent.pig available, load d1 textures for d1 levels
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2003-03-19 23:20:59 +00:00 |
wall.h
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if descent.pig available, load d1 textures for d1 levels
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2003-03-19 23:20:59 +00:00 |
weapon.c
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whitespace
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2002-08-06 05:21:33 +00:00 |
weapon.h
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fast i/o macros
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2002-08-02 04:57:19 +00:00 |