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ai.cpp
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aipath.cpp
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automap.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
bm.cpp
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bmread.cpp
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cntrlcen.cpp
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collide.cpp
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config.cpp
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console.cpp
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Return string width/height from gr_get_string_size
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2021-09-12 16:20:52 +00:00 |
controls.cpp
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credits.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
digiobj.cpp
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dumpmine.cpp
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effects.cpp
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endlevel.cpp
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fireball.cpp
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fuelcen.cpp
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fvi.cpp
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game.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
gamecntl.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
gamefont.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
gamemine.cpp
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gamerend.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
gamesave.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
gameseg.cpp
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gameseq.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
gauges.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
generate-kconfig-udlr.py
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hostage.cpp
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hud.cpp
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Return string width/height from gr_get_string_size
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2021-09-12 16:20:52 +00:00 |
iff.cpp
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Use enum class bm_mode for grs_bitmap::type
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2021-09-12 16:20:52 +00:00 |
inferno.cpp
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kconfig.cpp
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Return string width/height from gr_get_string_size
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2021-09-12 16:20:52 +00:00 |
kconfig.ui-table.cpp
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kmatrix.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
laser.cpp
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lighting.cpp
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menu.cpp
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Record parent canvas in newmenu
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2021-09-12 16:20:52 +00:00 |
mglobal.cpp
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mission.cpp
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morph.cpp
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multi.cpp
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multibot.cpp
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net_udp.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
newdemo.cpp
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newmenu.cpp
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Save parent canvas in listbox_layout
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2021-09-12 16:20:52 +00:00 |
object.cpp
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paging.cpp
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Propagate canvas through more layers
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2021-09-12 16:20:52 +00:00 |
physics.cpp
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piggy.cpp
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player.cpp
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playsave.cpp
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polyobj.cpp
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powerup.cpp
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render.cpp
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robot.cpp
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scores.cpp
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Return string width/height from gr_get_string_size
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2021-09-12 16:20:52 +00:00 |
segment.cpp
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slew.cpp
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songs.cpp
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state.cpp
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switch.cpp
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terrain.cpp
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texmerge.cpp
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text.cpp
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titles.cpp
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Derive title screen dimensions from canvas
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2021-09-19 10:53:48 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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weapon.cpp
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