/* * Portions of this file are copyright Rebirth contributors and licensed as * described in COPYING.txt. * Portions of this file are copyright Parallax Software and licensed * according to the Parallax license below. * See COPYING.txt for license details. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Routines to cache merged textures. * */ #include "gr.h" #include "dxxerror.h" #include "game.h" #include "textures.h" #include "rle.h" #include "timer.h" #include "piggy.h" #include "texmerge.h" #include "piggy.h" #include "compiler-range_for.h" #include "partial_range.h" #ifdef OGL #include "ogl_init.h" #define MAX_NUM_CACHE_BITMAPS 200 #else #define MAX_NUM_CACHE_BITMAPS 50 #endif //static grs_bitmap * cache_bitmaps[MAX_NUM_CACHE_BITMAPS]; namespace { struct TEXTURE_CACHE { grs_bitmap_ptr bitmap; grs_bitmap * bottom_bmp; grs_bitmap * top_bmp; int orient; fix64 last_time_used; }; /* Helper classes merge_texture_0 through merge_texture_3 correspond to * the four values of `orient` used by texmerge_get_cached_bitmap. */ struct merge_texture_0 { static size_t get_top_data_index(const unsigned wh, const unsigned y, const unsigned x) { return wh * y + x; } }; struct merge_texture_1 { static size_t get_top_data_index(const unsigned wh, const unsigned y, const unsigned x) { return wh * x + ((wh - 1) - y); } }; struct merge_texture_2 { static size_t get_top_data_index(const unsigned wh, const unsigned y, const unsigned x) { return wh * ((wh - 1) - y) + ((wh - 1) - x); } }; struct merge_texture_3 { static size_t get_top_data_index(const unsigned wh, const unsigned y, const unsigned x) { return wh * ((wh - 1) - x) + y; } }; /* For supertransparent colors, remap 254. * For regular transparent colors, do nothing. * * In both cases, the caller remaps TRANSPARENCY_COLOR to the bottom * bitmap. */ struct merge_transform_super_xparent { static uint8_t transform_color(uint8_t c) { return c == 254 ? TRANSPARENCY_COLOR : c; } }; struct merge_transform_new { static uint8_t transform_color(uint8_t c) { return c; } }; } /* Run the transform for one texture merge case. Different values of * `orient` in texmerge_get_cached_bitmap lead to different types for * `get_index`. */ template static void merge_textures_case(const unsigned wh, const uint8_t *const top_data, const uint8_t *const bottom_data, uint8_t *dest_data) { for (unsigned y = 0; y < wh; ++y) for (unsigned x = 0; x < wh; ++x) { const auto c = top_data[get_index::get_top_data_index(wh, y, x)]; /* All merged textures support TRANSPARENCY_COLOR, so handle * it here. Supertransparency is delegated down to * `texture_transform`, since not all textures want * supertransparency. */ *dest_data++ = (c == TRANSPARENCY_COLOR) ? bottom_data[wh * y + x] : texture_transform::transform_color(c); } } /* Dispatch a texture transformation based on the value of `orient`. * The loops are duplicated in each case so that `orient` is not reread * for each byte processed. */ template static void merge_textures(unsigned orient, const grs_bitmap &expanded_bottom_bmp, const grs_bitmap &expanded_top_bmp, uint8_t *const dest_data) { const auto &top_data = expanded_top_bmp.bm_data; const auto &bottom_data = expanded_bottom_bmp.bm_data; const auto wh = expanded_bottom_bmp.bm_w; switch (orient) { case 0: merge_textures_case(wh, top_data, bottom_data, dest_data); break; case 1: merge_textures_case(wh, top_data, bottom_data, dest_data); break; case 2: merge_textures_case(wh, top_data, bottom_data, dest_data); break; case 3: merge_textures_case(wh, top_data, bottom_data, dest_data); break; } } static array Cache; static unsigned num_cache_entries; static int cache_hits = 0; static int cache_misses = 0; //---------------------------------------------------------------------- int texmerge_init(int num_cached_textures) { if ( num_cached_textures <= MAX_NUM_CACHE_BITMAPS ) num_cache_entries = num_cached_textures; else num_cache_entries = MAX_NUM_CACHE_BITMAPS; range_for (auto &i, partial_range(Cache, num_cache_entries)) { i.bitmap = NULL; i.last_time_used = -1; i.top_bmp = NULL; i.bottom_bmp = NULL; i.orient = -1; } return 1; } void texmerge_flush() { range_for (auto &i, partial_range(Cache, num_cache_entries)) { i.last_time_used = -1; i.top_bmp = NULL; i.bottom_bmp = NULL; i.orient = -1; } } //------------------------------------------------------------------------- void texmerge_close() { range_for (auto &i, partial_range(Cache, num_cache_entries)) { i.bitmap.reset(); } } //--unused-- int info_printed = 0; grs_bitmap &texmerge_get_cached_bitmap(unsigned tmap_bottom, unsigned tmap_top) { grs_bitmap *bitmap_top, *bitmap_bottom; int orient; int lowest_time_used; bitmap_top = &GameBitmaps[Textures[tmap_top&0x3FFF].index]; bitmap_bottom = &GameBitmaps[Textures[tmap_bottom].index]; orient = ((tmap_top&0xC000)>>14) & 3; lowest_time_used = Cache[0].last_time_used; auto least_recently_used = &Cache.front(); range_for (auto &i, partial_range(Cache, num_cache_entries)) { if ( (i.last_time_used > -1) && (i.top_bmp==bitmap_top) && (i.bottom_bmp==bitmap_bottom) && (i.orient==orient )) { cache_hits++; i.last_time_used = timer_query(); return *i.bitmap.get(); } if ( i.last_time_used < lowest_time_used ) { lowest_time_used = i.last_time_used; least_recently_used = &i; } } //---- Page out the LRU bitmap; cache_misses++; // Make sure the bitmaps are paged in... PIGGY_PAGE_IN(Textures[tmap_top&0x3FFF]); PIGGY_PAGE_IN(Textures[tmap_bottom]); if (bitmap_bottom->bm_w != bitmap_bottom->bm_h || bitmap_top->bm_w != bitmap_top->bm_h) Error("Texture width != texture height!\nbottom tmap = %u; bottom bitmap = %u; bottom width = %u; bottom height = %u\ntop tmap = %u; top bitmap = %u; top width=%u; top height=%u", tmap_bottom, Textures[tmap_bottom].index, bitmap_bottom->bm_w, bitmap_bottom->bm_h, tmap_top, Textures[tmap_top & 0x3fff].index, bitmap_top->bm_w, bitmap_top->bm_h); if (bitmap_bottom->bm_w != bitmap_top->bm_w || bitmap_bottom->bm_h != bitmap_top->bm_h) Error("Top and Bottom textures have different size!\nbottom tmap = %u; bottom bitmap = %u; bottom width = %u; bottom height = %u\ntop tmap = %u; top bitmap = %u; top width=%u; top height=%u", tmap_bottom, Textures[tmap_bottom].index, bitmap_bottom->bm_w, bitmap_bottom->bm_h, tmap_top, Textures[tmap_top & 0x3fff].index, bitmap_top->bm_w, bitmap_top->bm_h); least_recently_used->bitmap = gr_create_bitmap(bitmap_bottom->bm_w, bitmap_bottom->bm_h); #ifdef OGL ogl_freebmtexture(*least_recently_used->bitmap.get()); #endif auto &expanded_top_bmp = *rle_expand_texture(*bitmap_top); auto &expanded_bottom_bmp = *rle_expand_texture(*bitmap_bottom); if (bitmap_top->bm_flags & BM_FLAG_SUPER_TRANSPARENT) { merge_textures(orient, expanded_bottom_bmp, expanded_top_bmp, least_recently_used->bitmap->get_bitmap_data()); gr_set_bitmap_flags(*least_recently_used->bitmap.get(), BM_FLAG_TRANSPARENT); least_recently_used->bitmap->avg_color = bitmap_top->avg_color; } else { merge_textures(orient, expanded_bottom_bmp, expanded_top_bmp, least_recently_used->bitmap->get_bitmap_data()); least_recently_used->bitmap->bm_flags = bitmap_bottom->bm_flags & (~BM_FLAG_RLE); least_recently_used->bitmap->avg_color = bitmap_bottom->avg_color; } least_recently_used->top_bmp = bitmap_top; least_recently_used->bottom_bmp = bitmap_bottom; least_recently_used->last_time_used = timer_query(); least_recently_used->orient = orient; return *least_recently_used->bitmap.get(); }