System Options: ;-fps Enable FPS indicator by default ;-maxfps Set maximum framerate (1-80) ;-nicefps Free CPU-cycles. Less CPU load, but game may become choppy ;-hogdir set shared data directory to ;-nohogdir don't try to use shared data directory ;-use_players_dir put player files and saved games in Players subdirectory ;-lowmem Lowers animation detail for better performance with low memory ;-legacyhomers Activate original homing missiles (FPS and physics dependent) ;-pilot Select this pilot automatically ;-autodemo Start in demo mode ;-window Run the game in a window ;-nomovies Don't play movies Controls: ;-nomouse Deactivate mouse ;-nojoystick Deactivate joystick ;-mouselook Activate mouselook. Works in singleplayer only ;-grabmouse Keeps the mouse from wandering out of the window Sound: ;-nosound Disables sound output ;-nomusic Disables music output ;-sound11k Use 11KHz sounds ;-redbook Enable redbook audio support Graphics: ;-aspectx use specified aspect ;-hud Set hud mode. 0=normal 1-3=new ;-persistentdebris Enable persistent debris. Works in singleplayer only ;-lowresmovies Play low resolution movies if available (for slow machines) ;-subtitles Turn on movie subtitles OpenGL: ;-gl_mipmap Set gl texture filters to "standard" options for mipmapping ;-gl_trilinear Set gl texture filters to trilinear mipmapping ;-gl_transparency Enable transparency effects ;-gl_reticle Use OGL reticle 0=never 1=above 320x* 2=always ;-gl_voodoo Force fullscreen mode only ;-gl_fixedfont Do not scale fonts to current resolution ;-gl_prshot Take clean screenshots - no HUD and DXX-Rebirth writing Multiplayer: ;-mprofile Enable multiplayer game profiles ;-norankings Disable multiplayer ranking system ;-noredundancy Do not send messages when picking up redundant items in multi ;-playermessages View only messages from other players in multi - overrides -noredundancy ;-ipxnetwork Use IPX network number ;-ip_hostaddr Use as host ip address ;-ip_nogetmyaddr Prevent autodetection of local ip address ;-ip_myaddr Use as local ip address ;-ip_bind_addr Bind to instead of INADDR_ANY ;-ip_baseport Use

as offset from normal port