/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * $Source: /cvsroot/dxx-rebirth/d1x-rebirth/include/ipx.h,v $ * $Revision: 1.1.1.1 $ * $Author: zicodxx $ * $Date: 2006/03/17 19:46:21 $ * * Prototype for IPX communications. * * $Log: ipx.h,v $ * Revision 1.1.1.1 2006/03/17 19:46:21 zicodxx * initial import * * Revision 1.2 2000/02/07 10:26:06 donut * new ipx code structure reduces some redundancy and gives all arches multi netcode ability * * Revision 1.1.1.1 1999/06/14 22:02:16 donut * Import of d1x 1.37 source. * * Revision 2.6 1995/03/29 11:19:32 john * Added broadcasting over a net. * * Revision 2.5 1995/03/28 20:04:43 john * Took away alternate server stuff. * * Revision 2.4 1995/03/23 19:00:10 john * Added user list capabitly. * * Revision 2.3 1995/03/23 12:26:57 john * Move IPX into bios lib. * * Revision 2.2 1995/03/22 19:08:14 john * Added code to fix sending packets over router... now * we just need to make broadcasts go over router!! * * Revision 2.1 1995/03/21 08:39:56 john * Ifdef'd out the NETWORK code. * * Revision 2.0 1995/02/27 11:30:16 john * New version 2.0, which has no anonymous unions, builds with * Watcom 10.0, and doesn't require parsing BITMAPS.TBL. * * Revision 1.16 1995/02/16 17:34:52 john * Added code to allow dynamic socket changing. * * Revision 1.15 1995/01/04 21:43:27 rob * Remove SPX size definition. * * Revision 1.14 1995/01/03 13:46:18 john * Added code that should make ipx work over different servers, * but ifdef'd it out with SHAREWARE in ipx.c. I haven't tested * this, and I hope it doesn't introduce net bugs. * * Revision 1.13 1994/11/02 11:37:16 rob * Changed default socket number to a higher regions. * * Revision 1.12 1994/11/01 15:56:51 rob * Added defines for SPX socketsx. * * Revision 1.11 1994/10/31 19:23:31 rob * Added a prototype for the new object send function. * * Revision 1.10 1994/09/07 13:37:25 john * Changed default socket to 0x4000, because * the ipx/spx book says that we can only use * sockets 0x4000 - 0x7fff. * * Revision 1.9 1994/08/25 18:14:45 matt * Changed socket because of packet change * * Revision 1.8 1994/08/12 22:42:24 john * Took away Player_stats; added Players array. * * Revision 1.7 1994/08/09 19:31:47 john * Networking changes. * * Revision 1.6 1994/08/05 16:11:46 john * Psuedo working version of networking. * * Revision 1.5 1994/08/04 19:17:20 john * Inbetween version of network stuff. * * Revision 1.4 1994/07/29 16:08:59 john * *** empty log message *** * * Revision 1.3 1994/07/25 12:33:22 john * Network "pinging" in. * * Revision 1.2 1994/07/20 15:58:29 john * First installment of ipx stuff. * * Revision 1.1 1994/07/19 15:43:05 john * Initial revision * * */ #ifndef _IPX_H #define _IPX_H // The default socket to use. #define IPX_DEFAULT_SOCKET 0x5100 // 0x869d //--------------------------------------------------------------- // Initializes all IPX internals. // If socket_number==0, then opens next available socket. // Returns: 0 if successful. // -1 if socket already open. // -2 if socket table full. // -3 if IPX not installed. // -4 if couldn't allocate low dos memory // -5 if error with getting internetwork address //extern int ipx_init( int socket_number, int show_address ); //select which "ipx" driver to use. extern int ipx_set_driver(char *name); extern int ipx_check_ready_to_join(ubyte *server, ubyte *node); extern int ipx_change_default_socket( ushort socket_number ); // Returns a pointer to 6-byte address extern ubyte * ipx_get_my_local_address(); // Returns a pointer to 4-byte server extern ubyte * ipx_get_my_server_address(); // Determines the local address equivalent of an internetwork address. void ipx_get_local_target( ubyte * server, ubyte * node, ubyte * local_target ); // If any packets waiting to be read in, this fills data in with the packet data and returns // the number of bytes read. Else returns 0 if no packets waiting. extern int ipx_get_packet_data( ubyte * data ); // Sends a broadcast packet to everyone on this socket. extern void ipx_send_broadcast_packet_data( ubyte * data, int datasize ); // Sends a packet to a certain address extern void ipx_send_packet_data( ubyte * data, int datasize, ubyte *network, ubyte *address, ubyte *immediate_address ); extern void ipx_send_internetwork_packet_data( ubyte * data, int datasize, ubyte * server, ubyte *address ); #define IPX_MAX_DATA_SIZE (542) //(546-4) extern void ipx_read_user_file(char * filename); extern void ipx_read_network_file(char * filename); #endif