/* $Id: playsave.c,v 1.24 2005/07/30 01:50:17 chris Exp $ */ /* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Functions to load & save player's settings (*.plr file) * */ #ifdef HAVE_CONFIG_H #include #endif #include #include #if !defined(_MSC_VER) && !defined(macintosh) #include #endif #ifndef _WIN32_WCE #include #endif #if !(defined(__APPLE__) && defined(__MACH__)) #include #else #include #endif #include "error.h" #include "strutil.h" #include "game.h" #include "gameseq.h" #include "player.h" #include "playsave.h" #include "joy.h" #include "kconfig.h" #include "digi.h" #include "newmenu.h" #include "joydefs.h" #include "palette.h" #include "multi.h" #include "menu.h" #include "config.h" #include "text.h" #include "mono.h" #include "state.h" #include "gauges.h" #include "screens.h" #include "powerup.h" #include "makesig.h" #include "byteswap.h" #include "escort.h" #include "u_mem.h" #include "strio.h" #include "physfsx.h" #include "vers_id.h" #define SAVE_FILE_ID MAKE_SIG('D','P','L','R') #if defined(_WIN32_WCE) # define errno -1 # define ENOENT -1 # define strerror(x) "Unknown Error" #endif int get_lifetime_checksum (int a,int b); typedef struct hli { char shortname[9]; ubyte level_num; } hli; short n_highest_levels; hli highest_levels[MAX_MISSIONS]; #define PLAYER_FILE_VERSION 25 //increment this every time the player file changes //version 5 -> 6: added new highest level information //version 6 -> 7: stripped out the old saved_game array. //version 7 -> 8: added reticle flag, & window size //version 8 -> 9: removed player_struct_version //version 9 -> 10: added default display mode //version 10 -> 11: added all toggles in toggle menu //version 11 -> 12: added weapon ordering //version 12 -> 13: added more keys //version 13 -> 14: took out marker key //version 14 -> 15: added guided in big window //version 15 -> 16: added small windows in cockpit //version 16 -> 17: ?? //version 17 -> 18: save guidebot name //version 18 -> 19: added automap-highres flag //version 19 -> 20: added kconfig data for windows joysticks //version 20 -> 21: save seperate config types for DOS & Windows //version 21 -> 22: save lifetime netstats //version 22 -> 23: ?? //version 23 -> 24: add name of joystick for windows version. //version 24 -> 25: add d2x keys array #define COMPATIBLE_PLAYER_FILE_VERSION 17 #define WINDOWSIZE 1 #define RESOLUTION 2 #define MOUSE_SENSITIVITY 4 #define JOY_DEADZONE 8 int Default_leveling_on=1; extern ubyte SecondaryOrder[],PrimaryOrder[]; extern void InitWeaponOrdering(); static int Player_Game_window_w = 0; static int Player_Game_window_h = 0; static int Player_render_width = 0; static int Player_render_height = 0; int new_player_config() { int i,j,control_choice; int mct=CONTROL_MAX_TYPES; mct--; InitWeaponOrdering (); //setup default weapon priorities control_choice = Config_control_type; // Assume keyboard for (i=0;i=0 && Player_num 255) // bigendian file? swap = 1; if (swap) player_file_version = SWAPSHORT(player_file_version); if (player_file_version= 19) Automap_always_hires = cfile_read_byte(file); Auto_leveling_on = Default_leveling_on; //read new highest level info n_highest_levels = cfile_read_short(file); if (swap) n_highest_levels = SWAPSHORT(n_highest_levels); Assert(n_highest_levels <= MAX_MISSIONS); if (PHYSFS_read(file, highest_levels, sizeof(hli), n_highest_levels) != n_highest_levels) goto read_player_file_failed; //read taunt macros { #ifdef NETWORK int i,len; len = MAX_MESSAGE_LEN; for (i = 0; i < 4; i++) if (PHYSFS_read(file, Network_message_macro[i], len, 1) != 1) goto read_player_file_failed; #else char dummy[4][MAX_MESSAGE_LEN]; cfread(dummy, MAX_MESSAGE_LEN, 4, file); #endif } //read kconfig data { int n_control_types = (player_file_version<20)?7:CONTROL_MAX_TYPES; if (PHYSFS_read(file, kconfig_settings, MAX_CONTROLS*n_control_types, 1) != 1) goto read_player_file_failed; else if (PHYSFS_read(file, (ubyte *)&control_type_dos, sizeof(ubyte), 1) != 1) goto read_player_file_failed; else if (player_file_version >= 21 && PHYSFS_read(file, (ubyte *)&control_type_win, sizeof(ubyte), 1) != 1) goto read_player_file_failed; else if (PHYSFS_read(file, &Config_joystick_sensitivity, sizeof(ubyte), 1) !=1 ) goto read_player_file_failed; Config_control_type = control_type_dos; for (i=0;i<11;i++) { PrimaryOrder[i] = cfile_read_byte(file); SecondaryOrder[i] = cfile_read_byte(file); } if (player_file_version>=16) { PHYSFS_readSLE32(file, &Cockpit_3d_view[0]); PHYSFS_readSLE32(file, &Cockpit_3d_view[1]); if (swap) { Cockpit_3d_view[0] = SWAPINT(Cockpit_3d_view[0]); Cockpit_3d_view[1] = SWAPINT(Cockpit_3d_view[1]); } } kc_set_controls(); } if (player_file_version>=22) { #ifdef NETWORK PHYSFS_readSLE32(file, &Netlife_kills); PHYSFS_readSLE32(file, &Netlife_killed); if (swap) { Netlife_kills = SWAPINT(Netlife_kills); Netlife_killed = SWAPINT(Netlife_killed); } #else { int dummy; PHYSFS_readSLE32(file, &dummy); PHYSFS_readSLE32(file, &dummy); } #endif } #ifdef NETWORK else { Netlife_kills=0; Netlife_killed=0; } #endif if (player_file_version>=23) { PHYSFS_readSLE32(file, &i); if (swap) i = SWAPINT(i); #ifdef NETWORK mprintf ((0,"Reading: lifetime checksum is %d\n",i)); if (i!=get_lifetime_checksum (Netlife_kills,Netlife_killed)) { Netlife_kills=0; Netlife_killed=0; nm_messagebox(NULL, 1, "Shame on me", "Trying to cheat eh?"); rewrite_it=1; } #endif } //read guidebot name if (player_file_version >= 18) PHYSFSX_readString(file, guidebot_name); else strcpy(guidebot_name,"GUIDE-BOT"); strcpy(real_guidebot_name,guidebot_name); { char buf[128]; if (player_file_version >= 24) PHYSFSX_readString(file, buf); // Just read it in fpr DPS. } if (player_file_version >= 25) PHYSFS_read(file, kconfig_d2x_settings, MAX_D2X_CONTROLS, 1); else for(i=0; i < MAX_D2X_CONTROLS; i++) kconfig_d2x_settings[i] = default_kconfig_d2x_settings[i]; if (!PHYSFS_close(file)) goto read_player_file_failed; if (rewrite_it) write_player_file(); filename[strlen(filename) - 4] = 0; strcat(filename, ".plx"); strlwr(filename); read_player_d2x(filename); if (Player_render_width && Player_render_height && Game_screen_mode != SM(Player_render_width, Player_render_height)) { Game_screen_mode = SM(Player_render_width,Player_render_height); game_init_render_buffers( Player_render_width, Player_render_height, VR_NONE, 0); } Game_window_w = Player_Game_window_w; Game_window_h = Player_Game_window_h; return EZERO; read_player_file_failed: nm_messagebox(TXT_ERROR, 1, TXT_OK, "%s\n\n%s", "Error reading PLR file", PHYSFS_getLastError()); if (file) PHYSFS_close(file); return -1; } //finds entry for this level in table. if not found, returns ptr to //empty entry. If no empty entries, takes over last one int find_hli_entry() { int i; for (i=0;i highest_levels[i].level_num) highest_levels[i].level_num = levelnum; write_player_file(); } //gets the player's highest level from the file for this mission int get_highest_level(void) { int i; int highest_saturn_level = 0; read_player_file(); #ifndef SATURN if (strlen(Current_mission_filename)==0 ) { for (i=0;i i ) i = highest_saturn_level; return i; } extern int Cockpit_mode_save; //write out player's saved games. returns errno (0 == no error) int write_player_file() { char filename[FILENAME_LEN]; PHYSFS_file *file; int i; WriteConfigFile(); sprintf(filename, Use_players_dir? "Players/%.8s.plx" : "%.8s.plx", Players[Player_num].callsign); strlwr(filename); write_player_d2x(filename); sprintf(filename, Use_players_dir? "Players/%.8s.plr" : "%.8s.plr", Players[Player_num].callsign); file = PHYSFSX_openWriteBuffered(filename); if (!file) return -1; //Write out player's info PHYSFS_writeULE32(file, SAVE_FILE_ID); PHYSFS_writeULE16(file, PLAYER_FILE_VERSION); PHYSFS_writeULE16(file, Game_window_w); PHYSFS_writeULE16(file, Game_window_h); PHYSFSX_writeU8(file, Player_default_difficulty); PHYSFSX_writeU8(file, Auto_leveling_on); PHYSFSX_writeU8(file, Reticle_on); PHYSFSX_writeU8(file, (Cockpit_mode_save!=-1)?Cockpit_mode_save:Cockpit_mode); //if have saved mode, write it instead of letterbox/rear view PHYSFSX_writeU8(file, Default_display_mode); PHYSFSX_writeU8(file, Missile_view_enabled); PHYSFSX_writeU8(file, Headlight_active_default); PHYSFSX_writeU8(file, Guided_in_big_window); PHYSFSX_writeU8(file, Automap_always_hires); //write higest level info PHYSFS_writeULE16(file, n_highest_levels); if ((PHYSFS_write(file, highest_levels, sizeof(hli), n_highest_levels) != n_highest_levels)) goto write_player_file_failed; #ifdef NETWORK if ((PHYSFS_write(file, Network_message_macro, MAX_MESSAGE_LEN, 4) != 4)) goto write_player_file_failed; #else { char dummy[4][MAX_MESSAGE_LEN]; // Pull the messages from a hat! ;-) if ((PHYSFS_write(file, dummy, MAX_MESSAGE_LEN, 4) != 4)) goto write_player_file_failed; } #endif //write kconfig info { control_type_dos = Config_control_type; if (PHYSFS_write(file, kconfig_settings, MAX_CONTROLS*CONTROL_MAX_TYPES, 1) != 1) goto write_player_file_failed; else if (PHYSFS_write(file, &control_type_dos, sizeof(ubyte), 1) != 1) goto write_player_file_failed; else if (PHYSFS_write(file, &control_type_win, sizeof(ubyte), 1) != 1) goto write_player_file_failed; else if (PHYSFS_write(file, &Config_joystick_sensitivity, sizeof(ubyte), 1) != 1) goto write_player_file_failed; for (i = 0; i < 11; i++) { PHYSFS_write(file, &PrimaryOrder[i], sizeof(ubyte), 1); PHYSFS_write(file, &SecondaryOrder[i], sizeof(ubyte), 1); } PHYSFS_writeULE32(file, Cockpit_3d_view[0]); PHYSFS_writeULE32(file, Cockpit_3d_view[1]); #ifdef NETWORK PHYSFS_writeULE32(file, Netlife_kills); PHYSFS_writeULE32(file, Netlife_killed); i=get_lifetime_checksum (Netlife_kills,Netlife_killed); mprintf ((0,"Writing: Lifetime checksum is %d\n",i)); #else PHYSFS_writeULE32(file, 0); PHYSFS_writeULE32(file, 0); i = get_lifetime_checksum (0, 0); #endif PHYSFS_writeULE32(file, i); } //write guidebot name PHYSFSX_writeString(file, real_guidebot_name); { char buf[128]; strcpy(buf, "DOS joystick"); PHYSFSX_writeString(file, buf); // Write out current joystick for player. } PHYSFS_write(file, kconfig_d2x_settings, MAX_D2X_CONTROLS, 1); if (!PHYSFS_close(file)) goto write_player_file_failed; return EZERO; write_player_file_failed: nm_messagebox(TXT_ERROR, 1, TXT_OK, "%s\n\n%s", TXT_ERROR_WRITING_PLR, PHYSFS_getLastError()); if (file) { PHYSFS_close(file); PHYSFS_delete(filename); //delete bogus file } return -1; } //update the player's highest level. returns errno (0 == no error) int update_player_file() { int ret; if ((ret=read_player_file()) != EZERO) if (ret != ENOENT) //if file doesn't exist, that's ok return ret; return write_player_file(); } int get_lifetime_checksum (int a,int b) { int num; // confusing enough to beat amateur disassemblers? Lets hope so num=(a<<8 ^ b); num^=(a | b); num*=num>>2; return (num); }