/* * * Header for joystick functions * */ #ifndef _JOY_H #define _JOY_H #include "pstypes.h" #include "fix.h" #include struct d_event; #define MAX_JOYSTICKS 8 #define MAX_AXES_PER_JOYSTICK 128 #define MAX_BUTTONS_PER_JOYSTICK 128 #define MAX_HATS_PER_JOYSTICK 4 #define JOY_MAX_AXES (MAX_AXES_PER_JOYSTICK * MAX_JOYSTICKS) #define JOY_MAX_BUTTONS (MAX_BUTTONS_PER_JOYSTICK * MAX_JOYSTICKS) extern int joy_num_axes; // set to Joystick.n_axes. solve different? extern void joy_init(); extern void joy_close(); extern void event_joystick_get_axis(struct d_event *event, int *axis, int *value); extern void joy_flush(); extern int event_joystick_get_button(struct d_event *event); extern void joy_button_handler(SDL_JoyButtonEvent *jbe); extern void joy_hat_handler(SDL_JoyHatEvent *jhe); extern int joy_axis_handler(SDL_JoyAxisEvent *jae); #endif // _JOY_H