/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Header for IFF routines * */ #ifndef _IFF_H #define _IFF_H #include "pstypes.h" #include "gr.h" //Prototypes for IFF library functions int iff_read_bitmap(char *ifilename,grs_bitmap *bm,int bitmap_type,ubyte *palette); //reads an IFF file into a grs_bitmap structure. fills in palette if not null //returns error codes - see IFF.H. see GR.H for bitmap_type //MEM DETAILS: This routines assumes that you already have the grs_bitmap //structure allocated, but that you don't have the data for this bitmap //allocated. In other words, do this: // grs_bitmap * MyPicture; // MALLOC( MyPicture, grs_bitmap, 1); // iff_read_bitmap( filename, MyPicture, BM_LINEAR, NULL ); // ...do whatever with your bitmap ... // gr_free_bitmap( MyPicture ); // exit(0) //like iff_read_bitmap(), but reads into a bitmap that already exists, //without allocating memory for the bitmap. int iff_read_into_bitmap(char *ifilename,grs_bitmap *bm, sbyte *palette); //read in animator brush (.abm) file //fills in array of pointers, and n_bitmaps. //returns iff error codes. max_bitmaps is size of array. int iff_read_animbrush(char *ifilename,grs_bitmap **bm,int max_bitmaps,int *n_bitmaps,ubyte *palette); // After a read extern ubyte iff_transparent_color; extern ubyte iff_has_transparency; // 0=no transparency, 1=iff_transparent_color is valid int iff_write_bitmap(char *ofilename,grs_bitmap *bm,ubyte *palette); //writes an IFF file from a grs_bitmap structure. writes palette if not null //returns error codes - see IFF.H. //function to return pointer to error message const char *iff_errormsg(int error_number); //Error codes for read & write routines #define IFF_NO_ERROR 0 //everything is fine, have a nice day #define IFF_NO_MEM 1 //not enough mem for loading or processing #define IFF_UNKNOWN_FORM 2 //IFF file, but not a bitmap #define IFF_NOT_IFF 3 //this isn't even an IFF file #define IFF_NO_FILE 4 //cannot find or open file #define IFF_BAD_BM_TYPE 5 //tried to save invalid type, like BM_RGB15 #define IFF_CORRUPT 6 //bad data in file #define IFF_FORM_ANIM 7 //this is an anim, with non-anim load rtn #define IFF_FORM_BITMAP 8 //this is not an anim, with anim load rtn #define IFF_TOO_MANY_BMS 9 //anim read had more bitmaps than room for #define IFF_UNKNOWN_MASK 10 //unknown masking type #define IFF_READ_ERROR 11 //error reading from file #define IFF_BM_MISMATCH 12 //bm being loaded doesn't match bm loaded into #endif