/* pingstat.c by Victor Rachels for constant ping/stat info */ #include #include #include #include #include "game.h" #include "fix.h" #include "args.h" #include "network.h" #include "multi.h" #include "player.h" #include "timer.h" //added 03/04/99 Matt Mueller - use generic pingfunc. duplication==bad. #include "nncoms.h" //end addition -MM #ifdef NETWORK int ping_stats_on = 0; fix ping_last_time = 0; fix ping_next_reset = 0; int ping_list[MAX_NUM_NET_PLAYERS]; int ping_received_list[MAX_NUM_NET_PLAYERS][2]; void ping_stats_frame() { if(!ping_stats_on) return; //shouldn't be here if(ping_next_reset