/* * This file is part of the DXX-Rebirth project . * It is copyright by its individual contributors, as recorded in the * project's Git history. See COPYING.txt at the top level for license * terms and a link to the Git history. */ // Event header file #pragma once #include "fwd-event.h" #include "maths.h" #ifdef __cplusplus inline namespace dcx { enum event_type : unsigned { EVENT_IDLE = 0, EVENT_QUIT, EVENT_JOYSTICK_BUTTON_DOWN, EVENT_JOYSTICK_BUTTON_UP, EVENT_JOYSTICK_MOVED, EVENT_MOUSE_BUTTON_DOWN, EVENT_MOUSE_BUTTON_UP, EVENT_MOUSE_DOUBLE_CLICKED, EVENT_MOUSE_MOVED, EVENT_KEY_COMMAND, EVENT_KEY_RELEASE, EVENT_WINDOW_CREATED, EVENT_WINDOW_ACTIVATED, EVENT_WINDOW_DEACTIVATED, EVENT_WINDOW_DRAW, EVENT_WINDOW_CLOSE, EVENT_WINDOW_CLOSED, EVENT_NEWMENU_DRAW, // draw after the newmenu stuff is drawn (e.g. savegame previews) EVENT_NEWMENU_CHANGED, // an item had its value/text changed EVENT_NEWMENU_SELECTED, // user chose something - pressed enter/clicked on it EVENT_UI_DIALOG_DRAW, // draw after the dialog stuff is drawn (e.g. spinning robots) EVENT_UI_GADGET_PRESSED, // user 'pressed' a gadget EVENT_UI_LISTBOX_MOVED, EVENT_UI_LISTBOX_SELECTED, EVENT_UI_USERBOX_DRAGGED }; // A vanilla event. Cast to the correct type of event according to 'type'. struct d_event { event_type type; }; struct d_create_event : d_event { const void *createdata; }; struct d_change_event : d_event { int citem; d_change_event(const int c) : d_event{EVENT_NEWMENU_CHANGED}, citem(c) { } }; struct d_select_event : d_event { int citem; d_select_event(const int c) : d_event{EVENT_NEWMENU_SELECTED}, citem(c) { } }; fix event_get_idle_seconds(); } #endif