/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * $Source: /cvsroot/dxx-rebirth/d1x-rebirth/include/editor/eobject.h,v $ * $Revision: 1.1.1.1 $ * $Author: zicodxx $ * $Date: 2006/03/17 19:46:43 $ * * Header for eobject.c * * $Log: eobject.h,v $ * Revision 1.1.1.1 2006/03/17 19:46:43 zicodxx * initial import * * Revision 1.1.1.1 1999/06/14 22:02:35 donut * Import of d1x 1.37 source. * * Revision 2.0 1995/02/27 11:35:30 john * Version 2.0! No anonymous unions, Watcom 10.0, with no need * for bitmaps.tbl. * * Revision 1.5 1994/09/15 22:57:46 matt * Made new objects be oriented to their segment * Added keypad function to flip an object upside-down * * Revision 1.4 1994/08/25 21:57:23 mike * Prototype ObjectSelectPrevInMine, and probably wrote it too, though not in this file. * * Revision 1.3 1994/08/05 18:17:48 matt * Made object rotation have 4x resolution, and SHIFT+rotate do old resolution. * * Revision 1.2 1994/05/14 18:00:59 matt * Got rid of externs in source (non-header) files * * Revision 1.1 1994/05/14 17:36:30 matt * Initial revision * * */ #ifndef _EOBJECT_H #define _EOBJECT_H int ObjectSelectNextInMine(void); int ObjectSelectPrevInMine(void); int ObjectDecreaseBankBig(); int ObjectIncreaseBankBig(); int ObjectDecreasePitchBig(); int ObjectIncreasePitchBig(); int ObjectDecreaseHeadingBig(); int ObjectIncreaseHeadingBig(); int ObjectFlipObject(); #endif