/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ #ifndef _VCLIP_H #define _VCLIP_H #include "gr.h" #include "object.h" #include "piggy.h" #define VCLIP_SMALL_EXPLOSION 2 #define VCLIP_PLAYER_HIT 1 #define VCLIP_MORPHING_ROBOT 10 #define VCLIP_PLAYER_APPEARANCE 61 #define VCLIP_POWERUP_DISAPPEARANCE 62 #define VCLIP_VOLATILE_WALL_HIT 5 #define VCLIP_WATER_HIT 84 #define VCLIP_AFTERBURNER_BLOB 95 #define VCLIP_MONITOR_STATIC 99 #define VCLIP_MAXNUM 110 #define VCLIP_MAX_FRAMES 30 //vclip flags #define VF_ROD 1 //draw as a rod, not a blob typedef struct { fix play_time; //total time (in seconds) of clip int num_frames; fix frame_time; //time (in seconds) of each frame int flags; short sound_num; bitmap_index frames[VCLIP_MAX_FRAMES]; fix light_value; } __pack__ vclip; extern int Num_vclips; extern vclip Vclip[VCLIP_MAXNUM]; //draw an object which renders as a vclip. void draw_vclip_object(object *obj,fix timeleft,int lighted, int vclip_num); extern void draw_weapon_vclip(object *obj); #endif