/* * Portions of this file are copyright Rebirth contributors and licensed as * described in COPYING.txt. * Portions of this file are copyright Parallax Software and licensed * according to the Parallax license below. * See COPYING.txt for license details. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Routines to display title screens... * */ #include "dxxsconf.h" #include #include #include #if DXX_USE_OGL #include "ogl_init.h" #endif #include "pstypes.h" #include "timer.h" #include "key.h" #include "gr.h" #include "palette.h" #include "iff.h" #include "pcx.h" #include "physfsx.h" #include "u_mem.h" #include "joy.h" #include "titles.h" #include "gamefont.h" #include "gameseq.h" #include "dxxerror.h" #include "robot.h" #include "textures.h" #include "screens.h" #include "multi.h" #include "player.h" #include "digi.h" #include "text.h" #include "kmatrix.h" #include "piggy.h" #include "songs.h" #include "newmenu.h" #include "state.h" #if defined(DXX_BUILD_DESCENT_II) #include "movie.h" #endif #include "menu.h" #include "mouse.h" #include "console.h" #include "args.h" #include "strutil.h" #include "compiler-range_for.h" #include "partial_range.h" #include #if defined(DXX_BUILD_DESCENT_I) constexpr std::true_type EMULATING_D1{}; #endif #if defined(DXX_BUILD_DESCENT_II) #define SHAREWARE_ENDING_FILENAME "ending.tex" #endif #define DEFAULT_BRIEFING_BKG "brief03.pcx" namespace dcx { static std::array Briefing_text_colors; static color_t *Current_color; static color_t Erase_color; // added by Jan Bobrowski for variable-size menu screen static int rescale_x(const grs_bitmap &cv_bitmap, int x) { return x * cv_bitmap.bm_w / 320; } static int rescale_y(const grs_bitmap &cv_bitmap, int y) { return y * cv_bitmap.bm_h / 200; } static int get_message_num(const char *&message) { char *p; auto num = strtoul(message, &p, 10); while (*p && *p++ != '\n') // Get and drop eoln ; message = p; return num; } namespace { struct title_screen : ignore_window_pointer_t { grs_main_bitmap title_bm; fix64 timer; int allow_keys; }; } static window_event_result title_handler(window *, const d_event &event, title_screen *ts) { window_event_result result; switch (event.type) { case EVENT_MOUSE_BUTTON_DOWN: if (event_mouse_get_button(event) != 0) return window_event_result::ignored; else if (ts->allow_keys) { return window_event_result::close; } break; case EVENT_KEY_COMMAND: if ((result = call_default_handler(event)) == window_event_result::ignored) if (ts->allow_keys) { return window_event_result::close; } return result; case EVENT_IDLE: timer_delay2(50); if (timer_query() > ts->timer) { return window_event_result::close; } break; case EVENT_WINDOW_DRAW: gr_set_default_canvas(); show_fullscr(*grd_curcanv, ts->title_bm); break; case EVENT_WINDOW_CLOSE: break; default: break; } return window_event_result::ignored; } static void show_title_screen(const char * filename, int allow_keys, int from_hog_only ) { char new_filename[PATH_MAX] = ""; auto ts = std::make_unique(); ts->allow_keys = allow_keys; (void)from_hog_only; strcat(new_filename,filename); filename = new_filename; ts->timer = timer_query() + i2f(3); const auto pcx_error = pcx_read_bitmap(filename, ts->title_bm, gr_palette); if (pcx_error != pcx_result::SUCCESS) { con_printf(CON_URGENT, "%s:%u: error: loading briefing screen <%s> failed: PCX load error: %s (%u)", __FILE__, __LINE__, filename, pcx_errormsg(pcx_error), static_cast(pcx_error)); return; } gr_palette_load( gr_palette ); const auto wind = window_create(grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT, title_handler, ts.get()); if (!wind) { return; } event_process_all(); } static void show_first_found_title_screen(const char *oem, const char *share, const char *macshare) { const char *filename = oem; if ((PHYSFSX_exists(filename, 1)) || (filename = share, PHYSFSX_exists(filename, 1)) || (filename = macshare, PHYSFSX_exists(filename, 1)) ) show_title_screen(filename, 1, 1); } } namespace dsx { #if defined(DXX_BUILD_DESCENT_II) int intro_played; static int DefineBriefingBox(const grs_bitmap &, const char *&buf); #endif void show_titles(void) { #if defined(DXX_BUILD_DESCENT_I) songs_play_song(SONG_TITLE, 1); #endif if (CGameArg.SysNoTitles) return; #if defined(DXX_BUILD_DESCENT_I) show_first_found_title_screen( "macplay.pcx", // Mac Shareware "mplaycd.pcx", // Mac Registered "iplogo1.pcx" // PC. Only down here because it's lowres ;-) ); const bool resolution_at_least_640_480 = (SWIDTH >= 640 && SHEIGHT >= 480); auto &logo_hires_pcx = "logoh.pcx"; auto &descent_hires_pcx = "descenth.pcx"; show_title_screen((resolution_at_least_640_480 && PHYSFSX_exists(logo_hires_pcx, 1)) ? logo_hires_pcx : "logo.pcx", 1, 1); show_title_screen((resolution_at_least_640_480 && PHYSFSX_exists(descent_hires_pcx, 1)) ? descent_hires_pcx : "descent.pcx", 1, 1); #elif defined(DXX_BUILD_DESCENT_II) int played=MOVIE_NOT_PLAYED; //default is not played int song_playing = 0; #define MOVIE_REQUIRED 1 //(!is_D2_OEM && !is_SHAREWARE && !is_MAC_SHARE) // causes segfault const auto hiresmode = HIRESMODE; { //show bundler screens played=MOVIE_NOT_PLAYED; //default is not played played = PlayMovie(NULL, "pre_i.mve",0); if (!played) { char filename[12]; strcpy(filename, hiresmode ? "pre_i1b.pcx" : "pre_i1.pcx"); while (PHYSFSX_exists(filename,0)) { show_title_screen( filename, 1, 0 ); filename[5]++; } } } played = PlayMovie("intro.tex", "intro.mve",MOVIE_REQUIRED); if (played != MOVIE_NOT_PLAYED) intro_played = 1; else { //didn't get intro movie, try titles played = PlayMovie(NULL, "titles.mve",MOVIE_REQUIRED); if (played == MOVIE_NOT_PLAYED) { con_puts(CON_DEBUG, "Playing title song..."); songs_play_song( SONG_TITLE, 1); song_playing = 1; con_puts(CON_DEBUG, "Showing logo screens..."); show_first_found_title_screen( hiresmode ? "iplogo1b.pcx" : "iplogo1.pcx", // OEM "iplogo1.pcx", // SHAREWARE "mplogo.pcx" // MAC SHAREWARE ); show_first_found_title_screen( hiresmode ? "logob.pcx" : "logo.pcx", // OEM "logo.pcx", // SHAREWARE "plogo.pcx" // MAC SHAREWARE ); } } { //show bundler movie or screens played=MOVIE_NOT_PLAYED; //default is not played //check if OEM movie exists, so we don't stop the music if it doesn't if (RAIIPHYSFS_File{PHYSFS_openRead("oem.mve")}) { played = PlayMovie(NULL, "oem.mve",0); song_playing = 0; //movie will kill sound } if (!played) { char filename[12]; strcpy(filename, hiresmode ? "oem1b.pcx" : "oem1.pcx"); while (PHYSFSX_exists(filename,0)) { show_title_screen( filename, 1, 0 ); filename[3]++; } } } if (!song_playing) { con_puts(CON_DEBUG, "Playing title song..."); songs_play_song( SONG_TITLE, 1); } con_puts(CON_DEBUG, "Showing logo screen..."); const auto filename = hiresmode ? "descentb.pcx" : "descent.pcx"; if (PHYSFSX_exists(filename,1)) show_title_screen(filename, 1, 1); #endif } void show_order_form() { if (CGameArg.SysNoTitles) return; #if defined(DXX_BUILD_DESCENT_I) show_first_found_title_screen( "warning.pcx", // D1 Registered "apple.pcx", // D1 Mac OEM Demo "order01.pcx" // D1 Demo ); #elif defined(DXX_BUILD_DESCENT_II) #if !DXX_USE_EDITOR key_flush(); const auto hiresmode = HIRESMODE; /* * If D2 registered, all checks fail and nothing is shown. */ const char *exit_screen = hiresmode ? "ordrd2ob.pcx" : "ordrd2o.pcx"; // OEM if ((PHYSFSX_exists(exit_screen, 1)) || // SHAREWARE, prefer mac if hires (exit_screen = hiresmode ? "orderd2b.pcx" : "orderd2.pcx", PHYSFSX_exists(exit_screen, 1)) || // SHAREWARE, have to rescale (exit_screen = hiresmode ? "orderd2.pcx" : "orderd2b.pcx", PHYSFSX_exists(exit_screen, 1)) || // D1 (exit_screen = hiresmode ? "warningb.pcx" : "warning.pcx", PHYSFSX_exists(exit_screen, 1)) ) show_title_screen(exit_screen,1,0); #endif #endif } } namespace dcx { namespace { //----------------------------------------------------------------------------- struct briefing_screen { char bs_name[13]; // filename, eg merc01. Assumes .lbm suffix. sbyte level_num; sbyte message_num; short text_ulx, text_uly; // upper left x,y of text window short text_width, text_height; // width and height of text window }; #define ENDING_LEVEL_NUM_OEMSHARE 0x7f #define ENDING_LEVEL_NUM_REGISTER 0x7e } static grs_subcanvas_ptr create_spinning_robot_sub_canvas(grs_canvas &canvas) { return gr_create_sub_canvas(canvas, rescale_x(canvas.cv_bitmap, 138), rescale_y(canvas.cv_bitmap, 55), rescale_x(canvas.cv_bitmap, 166), rescale_y(canvas.cv_bitmap, 138)); } static void get_message_name(const char *&message, std::array &result, const char *const trailer) { auto p = message; for (; *p == ' '; ++p) { } const auto e = std::prev(result.end(), sizeof(".bbm")); auto i = result.begin(); char c; for (; (c = *p) && c != ' ' && c != '\n'; ++p) { *i++ = c; if (i == e) /* Avoid buffer overflow; this was not present in the * original code. */ break; } /* This is inconsistent. If the copy loop terminated on a newline, * then `p` points to the newline and the next loop is skipped. If * the copy loop terminated on a null, the next loop is attempted, * but exits immediately. In both those cases, `p` is unchanged. * If the copy loop terminated on any other character, the next loop * will advance `p` to point to a null (consistent with the copy * loop terminating on a null) or past the newline (inconsistent * with the copy loop). * * This inconsistency was present in the prior version of the code, * and is retained in case there exist briefings which rely on this * inconsistency. */ if (c != '\n') while ((c = *p) && (++p, c) != '\n') // Get and drop eoln { } message = p; strcpy(i, trailer); } } namespace dsx { namespace { #if defined(DXX_BUILD_DESCENT_II) static std::array Briefing_screens{{ {"brief03.pcx",0,3,8,8,257,177} }}; // default=0!!! #endif constexpr briefing_screen D1_Briefing_screens_full[] = { { "brief01.pcx", 0, 1, 13, 140, 290, 59 }, { "brief02.pcx", 0, 2, 27, 34, 257, 177 }, { "brief03.pcx", 0, 3, 20, 22, 257, 177 }, { "brief02.pcx", 0, 4, 27, 34, 257, 177 }, { "moon01.pcx", 1, 5, 10, 10, 300, 170 }, // level 1 { "moon01.pcx", 2, 6, 10, 10, 300, 170 }, // level 2 { "moon01.pcx", 3, 7, 10, 10, 300, 170 }, // level 3 { "venus01.pcx", 4, 8, 15, 15, 300, 200 }, // level 4 { "venus01.pcx", 5, 9, 15, 15, 300, 200 }, // level 5 { "brief03.pcx", 6, 10, 20, 22, 257, 177 }, { "merc01.pcx", 6, 11, 10, 15, 300, 200 }, // level 6 { "merc01.pcx", 7, 12, 10, 15, 300, 200 }, // level 7 { "brief03.pcx", 8, 13, 20, 22, 257, 177 }, { "mars01.pcx", 8, 14, 10, 100, 300, 200 }, // level 8 { "mars01.pcx", 9, 15, 10, 100, 300, 200 }, // level 9 { "brief03.pcx", 10, 16, 20, 22, 257, 177 }, { "mars01.pcx", 10, 17, 10, 100, 300, 200 }, // level 10 { "jup01.pcx", 11, 18, 10, 40, 300, 200 }, // level 11 { "jup01.pcx", 12, 19, 10, 40, 300, 200 }, // level 12 { "brief03.pcx", 13, 20, 20, 22, 257, 177 }, { "jup01.pcx", 13, 21, 10, 40, 300, 200 }, // level 13 { "jup01.pcx", 14, 22, 10, 40, 300, 200 }, // level 14 { "saturn01.pcx", 15, 23, 10, 40, 300, 200 }, // level 15 { "brief03.pcx", 16, 24, 20, 22, 257, 177 }, { "saturn01.pcx", 16, 25, 10, 40, 300, 200 }, // level 16 { "brief03.pcx", 17, 26, 20, 22, 257, 177 }, { "saturn01.pcx", 17, 27, 10, 40, 300, 200 }, // level 17 { "uranus01.pcx", 18, 28, 100, 100, 300, 200 }, // level 18 { "uranus01.pcx", 19, 29, 100, 100, 300, 200 }, // level 19 { "uranus01.pcx", 20, 30, 100, 100, 300, 200 }, // level 20 { "uranus01.pcx", 21, 31, 100, 100, 300, 200 }, // level 21 { "neptun01.pcx", 22, 32, 10, 20, 300, 200 }, // level 22 { "neptun01.pcx", 23, 33, 10, 20, 300, 200 }, // level 23 { "neptun01.pcx", 24, 34, 10, 20, 300, 200 }, // level 24 { "pluto01.pcx", 25, 35, 10, 20, 300, 200 }, // level 25 { "pluto01.pcx", 26, 36, 10, 20, 300, 200 }, // level 26 { "pluto01.pcx", 27, 37, 10, 20, 300, 200 }, // level 27 { "aster01.pcx", -1, 38, 10, 90, 300, 200 }, // secret level -1 { "aster01.pcx", -2, 39, 10, 90, 300, 200 }, // secret level -2 { "aster01.pcx", -3, 40, 10, 90, 300, 200 }, // secret level -3 { "end01.pcx", ENDING_LEVEL_NUM_OEMSHARE, 1, 23, 40, 320, 200 }, // OEM and shareware end { "end02.pcx", ENDING_LEVEL_NUM_REGISTER, 1, 5, 5, 300, 200 }, // registered end { "end01.pcx", ENDING_LEVEL_NUM_REGISTER, 2, 23, 40, 320, 200 }, // registered end { "end03.pcx", ENDING_LEVEL_NUM_REGISTER, 3, 5, 5, 300, 200 }, // registered end }; constexpr briefing_screen D1_Briefing_screens_share[] = { { "brief01.pcx", 0, 1, 13, 140, 290, 59 }, { "brief02.pcx", 0, 2, 27, 34, 257, 177 }, { "brief03.pcx", 0, 3, 20, 22, 257, 177 }, { "brief02.pcx", 0, 4, 27, 34, 257, 177 }, { "moon01.pcx", 1, 5, 10, 10, 300, 170 }, // level 1 { "moon01.pcx", 2, 6, 10, 10, 300, 170 }, // level 2 { "moon01.pcx", 3, 7, 10, 10, 300, 170 }, // level 3 { "venus01.pcx", 4, 8, 15, 15, 300, 200 }, // level 4 { "venus01.pcx", 5, 9, 15, 15, 300, 200 }, // level 5 { "brief03.pcx", 6, 10, 20, 22, 257, 177 }, { "merc01.pcx", 6, 10, 10, 15, 300, 200 }, // level 6 { "merc01.pcx", 7, 11, 10, 15, 300, 200 }, // level 7 { "end01.pcx", ENDING_LEVEL_NUM_OEMSHARE, 1, 23, 40, 320, 200 }, // shareware end }; struct msgstream { int x; int y; color_t color; char ch; }; constexpr const briefing_screen *get_d1_briefing_screens(const unsigned descent_hog_size) { if (descent_hog_size == D1_SHAREWARE_MISSION_HOGSIZE || descent_hog_size == D1_SHAREWARE_10_MISSION_HOGSIZE) return D1_Briefing_screens_share; return D1_Briefing_screens_full; } #if defined(DXX_BUILD_DESCENT_I) using briefing_screen_deleter = std::default_delete; #elif defined(DXX_BUILD_DESCENT_II) class briefing_screen_deleter : std::default_delete { typedef std::default_delete base_deleter; public: briefing_screen_deleter() = default; briefing_screen_deleter(base_deleter &&b) : base_deleter(std::move(b)) {} void operator()(briefing_screen *const p) const { if (p >= &Briefing_screens.front() && p <= &Briefing_screens.back()) return; this->base_deleter::operator()(p); } }; #endif struct briefing : ignore_window_pointer_t { unsigned streamcount; short level_num; short cur_screen; std::unique_ptr screen; grs_main_bitmap background; #if defined(DXX_BUILD_DESCENT_II) int got_z; RAIIdigi_sound hum_channel, printing_channel; MVESTREAM_ptr_t pMovie; #endif std::unique_ptr text; const char *message; int text_x, text_y; std::array messagestream; short tab_stop; ubyte flashing_cursor; ubyte new_page; int new_screen; #if defined(DXX_BUILD_DESCENT_II) ubyte dumb_adjust; ubyte line_adjustment; char robot_playing; short chattering; #endif fix64 start_time; fix64 delay_count; int robot_num; grs_subcanvas_ptr robot_canv; vms_angvec robot_angles; std::array bitmap_name; grs_main_bitmap guy_bitmap; sbyte door_dir, door_div_count, animating_bitmap_type; sbyte prev_ch; std::array background_name; }; } static void briefing_init(briefing *br, short level_num) { br->level_num = level_num; if (EMULATING_D1 && (br->level_num == 1)) br->level_num = 0; // for start of game stuff br->cur_screen = 0; br->background_name.back() = 0; strncpy(br->background_name.data(), DEFAULT_BRIEFING_BKG, br->background_name.size() - 1); #if defined(DXX_BUILD_DESCENT_II) br->robot_playing = 0; #endif br->robot_num = 0; br->robot_angles = {}; br->bitmap_name[0] = '\0'; br->door_dir = 1; br->door_div_count = 0; br->animating_bitmap_type = 0; } //----------------------------------------------------------------------------- // Load Descent briefing text. static int load_screen_text(const d_fname &filename, std::unique_ptr &buf) { int len, have_binary = 0; auto e = end(filename); auto ext = std::find(begin(filename), e, '.'); if (ext == e) return (0); if (!d_stricmp(&*ext, ".txb")) have_binary = 1; auto tfile = PHYSFSX_openReadBuffered(filename); if (!tfile) return (0); len = PHYSFS_fileLength(tfile); buf = std::make_unique(len + 1); PHYSFS_read(tfile, buf.get(), 1, len); #if defined(DXX_BUILD_DESCENT_I) const auto endbuf = &buf[len]; #elif defined(DXX_BUILD_DESCENT_II) const auto endbuf = std::remove(&buf[0], &buf[len], 13); #endif *endbuf = 0; if (have_binary) decode_text(buf.get(), len); return (1); } #if defined(DXX_BUILD_DESCENT_II) static void set_briefing_fontcolor(struct briefing &br); static int get_new_message_num(const char *&message) { char *p; const auto num = strtoul(message, &p, 10); message = p + 1; return num; } #endif // Return a pointer to the start of text for screen #screen_num. static const char * get_briefing_message(const briefing *br, int screen_num) { const char *tptr = br->text.get(); int cur_screen=0; int ch; Assert(screen_num >= 0); while ( (*tptr != 0 ) && (screen_num != cur_screen)) { ch = *tptr++; if (ch == '$') { ch = *tptr++; if (ch == 'S') cur_screen = get_message_num(tptr); } } if (screen_num!=cur_screen) return (NULL); return tptr; } static void init_char_pos(briefing *br, int x, int y) { br->text_x = x; br->text_y = y; } // Make sure the text stays on the screen // Return 1 if new page required // 0 otherwise static int check_text_pos(briefing *br) { if (br->text_x > br->screen->text_ulx + br->screen->text_width) { br->text_x = br->screen->text_ulx; br->text_y += br->screen->text_uly; } if (br->text_y > br->screen->text_uly + br->screen->text_height) { br->new_page = 1; return 1; } return 0; } static void put_char_delay(const grs_font &cv_font, briefing *const br, const char ch) { char str[2]; int w; str[0] = ch; str[1] = '\0'; if (br->delay_count && (timer_query() < br->start_time + br->delay_count)) { br->message--; // Go back to same character return; } if (br->streamcount >= br->messagestream.size()) return; br->messagestream[br->streamcount].x = br->text_x; br->messagestream[br->streamcount].y = br->text_y; br->messagestream[br->streamcount].color = *Current_color; br->messagestream[br->streamcount].ch = ch; br->streamcount++; br->prev_ch = ch; gr_get_string_size(cv_font, str, &w, nullptr, nullptr); br->text_x += w; #if defined(DXX_BUILD_DESCENT_II) if (!EMULATING_D1 && !br->chattering) { br->printing_channel.reset(digi_start_sound(digi_xlat_sound(SOUND_BRIEFING_PRINTING), F1_0, 0xFFFF/2, 1, -1, -1, sound_object_none)); br->chattering=1; } #endif br->start_time = timer_query(); } static void init_spinning_robot(grs_canvas &canvas, briefing &br); static int load_briefing_screen(grs_canvas &, briefing *br, const char *fname); // Process a character for the briefing, // including special characters preceded by a '$'. // Return 1 when page is finished, 0 otherwise static int briefing_process_char(grs_canvas &canvas, briefing *const br) { auto &game_font = *GAME_FONT; char ch = *br->message++; if (ch == '$') { ch = *br->message++; #if defined(DXX_BUILD_DESCENT_II) if (ch=='D') { br->cur_screen = DefineBriefingBox(canvas.cv_bitmap, br->message); br->screen.reset(&Briefing_screens[br->cur_screen]); init_char_pos(br, br->screen->text_ulx, br->screen->text_uly); br->line_adjustment=0; br->prev_ch = 10; // read to eoln } else if (ch=='U') { br->cur_screen = get_message_num(br->message); br->screen.reset(&Briefing_screens[br->cur_screen]); init_char_pos(br, br->screen->text_ulx, br->screen->text_uly); br->prev_ch = 10; // read to eoln } else #endif if (ch == 'C') { auto cc = get_message_num(br->message) - 1; if (cc < 0) cc = 0; else if (cc > Briefing_text_colors.size() - 1) cc = Briefing_text_colors.size() - 1; Current_color = &Briefing_text_colors[cc]; br->prev_ch = 10; } else if (ch == 'F') { // toggle flashing cursor br->flashing_cursor = !br->flashing_cursor; br->prev_ch = 10; while (*br->message++ != 10) ; } else if (ch == 'T') { br->tab_stop = get_message_num(br->message); br->prev_ch = 10; // read to eoln } else if (ch == 'R') { br->robot_canv.reset(); #if defined(DXX_BUILD_DESCENT_II) if (br->robot_playing) { DeInitRobotMovie(br->pMovie); br->robot_playing=0; } #endif if (EMULATING_D1) { init_spinning_robot(canvas, *br); br->robot_num = get_message_num(br->message); #if defined(DXX_BUILD_DESCENT_II) while (*br->message++ != 10) ; #endif } else { #if defined(DXX_BUILD_DESCENT_II) char spinRobotName[]="RBA.MVE", kludge; // matt don't change this! kludge=*br->message++; spinRobotName[2]=kludge; // ugly but proud br->robot_playing=InitRobotMovie(spinRobotName, br->pMovie); // gr_remap_bitmap_good( &grd_curcanv->cv_bitmap, pal, -1, -1 ); if (br->robot_playing) { RotateRobot(br->pMovie); set_briefing_fontcolor(*br); } #endif } br->prev_ch = 10; // read to eoln } else if ((ch == 'N' && (br->animating_bitmap_type = 0, true)) || (ch == 'O' && (br->animating_bitmap_type = 1, true))) { br->robot_canv.reset(); br->prev_ch = 10; get_message_name(br->message, br->bitmap_name, "#0"); } else if (ch=='A') { #if defined(DXX_BUILD_DESCENT_II) br->line_adjustment=1-br->line_adjustment; #endif } else if (ch=='Z') { #if defined(DXX_BUILD_DESCENT_II) char fname[15]; int i; br->got_z=1; br->dumb_adjust=1; i=0; while ((fname[i]=*br->message) != '\n') { i++; br->message++; } fname[i]=0; if (*br->message != 10) while (*br->message++ != 10) // Get and drop eoln ; { char fname2[15]; i=0; while (fname[i]!='.') { fname2[i] = fname[i]; i++; } fname2[i++]='b'; fname2[i++]='.'; fname2[i++]='p'; fname2[i++]='c'; fname2[i++]='x'; fname2[i++]=0; if ((HIRESMODE && PHYSFSX_exists(fname2,1)) || !PHYSFSX_exists(fname,1)) strcpy(fname,fname2); load_briefing_screen(*grd_curcanv, br, fname); } #endif } else if (ch == 'B') { std::array bitmap_name; palette_array_t temp_palette; int iff_error; br->robot_canv.reset(); get_message_name(br->message, bitmap_name, ".bbm"); br->guy_bitmap.reset(); iff_error = iff_read_bitmap(&bitmap_name[0], br->guy_bitmap, &temp_palette); #if defined(DXX_BUILD_DESCENT_II) gr_remap_bitmap_good( br->guy_bitmap, temp_palette, -1, -1 ); #endif Assert(iff_error == IFF_NO_ERROR); (void)iff_error; br->prev_ch = 10; } else if (ch == 'S') { #if defined(DXX_BUILD_DESCENT_II) br->chattering = 0; br->printing_channel.reset(); #endif br->new_screen = 1; return 1; } else if (ch == 'P') { // New page. #if defined(DXX_BUILD_DESCENT_II) if (!br->got_z) { Int3(); // Hey ryan!!!! You gotta load a screen before you start // printing to it! You know, $Z !!! load_briefing_screen(*grd_curcanv, br, HIRESMODE ? "end01b.pcx" : "end01.pcx"); } br->chattering = 0; br->printing_channel.reset(); #endif br->new_page = 1; while (*br->message != 10) { br->message++; // drop carriage return after special escape sequence } br->message++; br->prev_ch = 10; return 1; } #if defined(DXX_BUILD_DESCENT_II) else if (ch == ':') { br->prev_ch = 10; auto p = br->message; /* Legacy clients do not understand $: and will instead show * the remainder of the line. However, if the next two * characters after $: are $F, legacy clients will treat * the $F as above, toggle the flashing_cursor flag, then * discard the rest of the line. This special case allows * briefing authors to hide the directive from legacy * clients, but get the same state of flashing_cursor for * both legacy and aware clients. Briefing authors will * likely need an additional $F nearby to balance this * toggle, but no additional code here is needed to support * that. * * The trailing colon is cosmetic, so that the compatibility * $F is not directly adjacent to the directive. */ if (!strncmp(p, "$F:", 3)) { br->flashing_cursor = !br->flashing_cursor; p += 3; } auto &rotate_robot_label = "Rebirth.rotate.robot "; constexpr auto rotate_robot_len = sizeof(rotate_robot_label) - 1; if (!strncmp(p, rotate_robot_label, rotate_robot_len)) { char *p2; const auto id = strtoul(p + rotate_robot_len, &p2, 10); if (*p2 == '\n') { p = p2; br->robot_canv.reset(); if (br->robot_playing) { br->robot_playing = 0; DeInitRobotMovie(br->pMovie); } init_spinning_robot(canvas, *br); /* This modifies the appearance of the frame, which * is unfortunate. However, without it, all robots * come out blue shifted. */ gr_use_palette_table("groupa.256"); br->robot_num = id; } } else { const char *p2 = p; /* Suppress non-printing characters. No need to support * encodings. */ for (char c; (c = *p2) >= ' ' && c <= '~'; ++p2) { } con_printf(CON_VERBOSE, "warning: unknown briefing directive \"%.*s\"", DXX_ptrdiff_cast_int(p2 - p), p); } for (char c; (c = *p) && (++p, c) != '\n';) { /* Discard through newline. On break, *p is '\0' or * p[-1] is '\n'. */ } br->message = p; } #endif else if (ch == '$' || ch == ';') // Print a $/; put_char_delay(game_font, br, ch); } else if (ch == '\t') { // Tab const auto &&fspacx = FSPACX(); if (br->text_x - br->screen->text_ulx < fspacx(br->tab_stop)) br->text_x = br->screen->text_ulx + fspacx(br->tab_stop); } else if ((ch == ';') && (br->prev_ch == 10)) { while (*br->message++ != 10) ; br->prev_ch = 10; } else if (ch == '\\') { br->prev_ch = ch; } else if (ch == 10) { if (br->prev_ch != '\\') { br->prev_ch = ch; #if defined(DXX_BUILD_DESCENT_II) if (br->dumb_adjust) br->dumb_adjust--; else #endif br->text_y += FSPACY(5)+FSPACY(5)*3/5; br->text_x = br->screen->text_ulx; if (br->text_y > br->screen->text_uly + br->screen->text_height) { #if defined(DXX_BUILD_DESCENT_I) const auto descent_hog_size = PHYSFSX_fsize("descent.hog"); load_briefing_screen(*grd_curcanv, br, get_d1_briefing_screens(descent_hog_size)[br->cur_screen].bs_name); #elif defined(DXX_BUILD_DESCENT_II) load_briefing_screen(*grd_curcanv, br, Briefing_screens[br->cur_screen].bs_name); #endif br->text_x = br->screen->text_ulx; br->text_y = br->screen->text_uly; } } else { if (ch == 13) //Can this happen? Above says ch==10 Int3(); br->prev_ch = ch; } } else { #if defined(DXX_BUILD_DESCENT_II) if (!br->got_z) { LevelError("briefing wrote to screen without using $Z to load a screen; loading default."); //Int3(); // Hey ryan!!!! You gotta load a screen before you start // printing to it! You know, $Z !!! load_briefing_screen(*grd_curcanv, br, HIRESMODE ? "end01b.pcx" : "end01.pcx"); } #endif put_char_delay(game_font, br, ch); } return 0; } #if defined(DXX_BUILD_DESCENT_I) static void set_briefing_fontcolor() #elif defined(DXX_BUILD_DESCENT_II) static void set_briefing_fontcolor(briefing &br) #endif { struct rgb { int r, g, b; }; std::array colors; if (EMULATING_D1) { //green colors[0] = {0, 54, 0}; //white colors[1] = {42, 38, 32}; //Begin D1X addition //red colors[2] = {63, 0, 0}; } else { colors[0] = {0, 40, 0}; colors[1] = {40, 33, 35}; colors[2] = {8, 31, 54}; } #if defined(DXX_BUILD_DESCENT_II) if (br.robot_playing) { colors[0] = {0, 31, 0}; } #endif Briefing_text_colors[0] = gr_find_closest_color_current(colors[0].r, colors[0].g, colors[0].b); Briefing_text_colors[1] = gr_find_closest_color_current(colors[1].r, colors[1].g, colors[1].b); Briefing_text_colors[2] = gr_find_closest_color_current(colors[2].r, colors[2].g, colors[2].b); //blue Briefing_text_colors[3] = gr_find_closest_color_current( 0, 0, 54); //gray Briefing_text_colors[4] = gr_find_closest_color_current( 14, 14, 14); //yellow Briefing_text_colors[5] = gr_find_closest_color_current( 54, 54, 0); //purple Briefing_text_colors[6] = gr_find_closest_color_current( 0, 54, 54); //End D1X addition Erase_color = gr_find_closest_color_current(0, 0, 0); } } static void redraw_messagestream(grs_canvas &canvas, const grs_font &cv_font, const msgstream &stream, unsigned &lastcolor) { char msgbuf[2] = {stream.ch, 0}; if (lastcolor != stream.color) { lastcolor = stream.color; gr_set_fontcolor(canvas, stream.color, -1); } gr_string(canvas, cv_font, stream.x + 1, stream.y, msgbuf); } namespace dsx { static void flash_cursor(grs_canvas &canvas, const grs_font &cv_font, briefing *const br, const int cursor_flag) { if (cursor_flag == 0) return; gr_set_fontcolor(canvas, (timer_query() % (F1_0 / 2)) > F1_0 / 4 ? *Current_color : Erase_color, -1); gr_string(canvas, cv_font, br->text_x, br->text_y, "_"); } #define EXIT_DOOR_MAX 14 #define OTHER_THING_MAX 10 // Adam: This is the number of frames in your new animating thing. #define DOOR_DIV_INIT 6 //----------------------------------------------------------------------------- static void show_animated_bitmap(grs_canvas &canvas, briefing *br) { grs_bitmap *bitmap_ptr; #if DXX_USE_OGL float scale = 1.0; if ((static_cast(SWIDTH)/320) < (static_cast(SHEIGHT)/200)) scale = (static_cast(SWIDTH)/320); else scale = (static_cast(SHEIGHT)/200); #endif // Only plot every nth frame. if (br->door_div_count) { if (br->bitmap_name[0] != 0) { bitmap_index bi; bi = piggy_find_bitmap(&br->bitmap_name[0]); bitmap_ptr = &GameBitmaps[bi.index]; PIGGY_PAGE_IN( bi ); #if DXX_USE_OGL ogl_ubitmapm_cs(canvas, rescale_x(canvas.cv_bitmap, 220), rescale_y(canvas.cv_bitmap, 45), bitmap_ptr->bm_w * scale, bitmap_ptr->bm_h * scale, *bitmap_ptr, 255, F1_0); #else gr_bitmapm(canvas, rescale_x(canvas.cv_bitmap, 220), rescale_y(canvas.cv_bitmap, 45), *bitmap_ptr); #endif } br->door_div_count--; return; } br->door_div_count = DOOR_DIV_INIT; if (br->bitmap_name[0] != 0) { char *pound_signp; int num, dig1, dig2; bitmap_index bi; grs_subcanvas_ptr bitmap_canv; switch (br->animating_bitmap_type) { case 0: bitmap_canv = gr_create_sub_canvas(canvas, rescale_x(canvas.cv_bitmap, 220), rescale_y(canvas.cv_bitmap, 45), 64, 64); break; case 1: bitmap_canv = gr_create_sub_canvas(canvas, rescale_x(canvas.cv_bitmap, 220), rescale_y(canvas.cv_bitmap, 45), 94, 94); break; // Adam: Change here for your new animating bitmap thing. 94, 94 are bitmap size. default: Int3(); // Impossible, illegal value for br->animating_bitmap_type } auto &subcanvas = *bitmap_canv.get(); pound_signp = strchr(&br->bitmap_name[0], '#'); Assert(pound_signp != NULL); dig1 = *(pound_signp+1); dig2 = *(pound_signp+2); if (dig2 == 0) num = dig1-'0'; else num = (dig1-'0')*10 + (dig2-'0'); switch (br->animating_bitmap_type) { case 0: num += br->door_dir; if (num > EXIT_DOOR_MAX) { num = EXIT_DOOR_MAX; br->door_dir = -1; } else if (num < 0) { num = 0; br->door_dir = 1; } break; case 1: num++; if (num > OTHER_THING_MAX) num = 0; break; } Assert(num < 100); if (num >= 10) { *(pound_signp+1) = (num / 10) + '0'; *(pound_signp+2) = (num % 10) + '0'; *(pound_signp+3) = 0; } else { *(pound_signp+1) = (num % 10) + '0'; *(pound_signp+2) = 0; } bi = piggy_find_bitmap(&br->bitmap_name[0]); bitmap_ptr = &GameBitmaps[bi.index]; PIGGY_PAGE_IN( bi ); #if DXX_USE_OGL ogl_ubitmapm_cs(subcanvas, 0, 0, bitmap_ptr->bm_w*scale, bitmap_ptr->bm_h*scale, *bitmap_ptr, 255, F1_0); #else gr_bitmapm(subcanvas, 0, 0, *bitmap_ptr); #endif switch (br->animating_bitmap_type) { case 0: if (num == EXIT_DOOR_MAX) { br->door_dir = -1; br->door_div_count = 64; } else if (num == 0) { br->door_dir = 1; br->door_div_count = 64; } break; case 1: break; } } } } //----------------------------------------------------------------------------- static void show_briefing_bitmap(grs_canvas &canvas, grs_bitmap *bmp) { const bool hiresmode = HIRESMODE; const auto w = static_cast(SWIDTH) / (hiresmode ? 640 : 320); const auto h = static_cast(SHEIGHT) / (hiresmode ? 480 : 200); const float scale = (w < h) ? w : h; auto bitmap_canv = gr_create_sub_canvas(canvas, rescale_x(canvas.cv_bitmap, 220), rescale_y(canvas.cv_bitmap, 55), bmp->bm_w*scale, bmp->bm_h*scale); show_fullscr(*bitmap_canv, *bmp); } //----------------------------------------------------------------------------- namespace dsx { static void init_spinning_robot(grs_canvas &canvas, briefing &br) //(int x,int y,int w,int h) { br.robot_canv = create_spinning_robot_sub_canvas(canvas); } static void show_spinning_robot_frame(briefing *br, int robot_num) { auto &Robot_info = LevelSharedRobotInfoState.Robot_info; if (robot_num != -1) { br->robot_angles.p = br->robot_angles.b = 0; br->robot_angles.h += 150; Assert(Robot_info[robot_num].model_num != -1); draw_model_picture(*br->robot_canv.get(), Robot_info[robot_num].model_num, br->robot_angles); } } //----------------------------------------------------------------------------- #define KEY_DELAY_DEFAULT ((F1_0*20)/1000) static void init_new_page(briefing *br) { br->new_page = 0; br->robot_num = -1; load_briefing_screen(*grd_curcanv, br, br->background_name.data()); br->text_x = br->screen->text_ulx; br->text_y = br->screen->text_uly; br->streamcount=0; br->guy_bitmap.reset(); #if defined(DXX_BUILD_DESCENT_II) if (br->robot_playing) { DeInitRobotMovie(br->pMovie); br->robot_playing=0; } #endif br->start_time = 0; br->delay_count = KEY_DELAY_DEFAULT; } #if defined(DXX_BUILD_DESCENT_II) static int DefineBriefingBox(const grs_bitmap &cv_bitmap, const char *&buf) { int i=0; char name[20]; const auto n = get_new_message_num (buf); assert(n < Briefing_screens.size()); while (*buf != ' ') { name[i++]= *buf; ++buf; } name[i]='\0'; // slap a delimiter on this guy strcpy (Briefing_screens[n].bs_name,name); Briefing_screens[n].level_num=get_new_message_num (buf); Briefing_screens[n].message_num=get_new_message_num (buf); Briefing_screens[n].text_ulx=get_new_message_num (buf); Briefing_screens[n].text_uly=get_new_message_num (buf); Briefing_screens[n].text_width=get_new_message_num (buf); Briefing_screens[n].text_height = get_message_num (buf); // NOTICE!!! Briefing_screens[n].text_ulx = rescale_x(cv_bitmap, Briefing_screens[n].text_ulx); Briefing_screens[n].text_uly = rescale_y(cv_bitmap, Briefing_screens[n].text_uly); Briefing_screens[n].text_width = rescale_x(cv_bitmap, Briefing_screens[n].text_width); Briefing_screens[n].text_height = rescale_y(cv_bitmap, Briefing_screens[n].text_height); return (n); } #endif static void free_briefing_screen(briefing *br); // ----------------------------------------------------------------------------- // loads a briefing screen static int load_briefing_screen(grs_canvas &canvas, briefing *const br, const char *const fname) { #if defined(DXX_BUILD_DESCENT_I) const auto descent_hog_size = PHYSFSX_fsize("descent.hog"); char forigin[PATH_MAX]; decltype(br->background_name) fname2a; free_briefing_screen(br); snprintf(fname2a.data(), fname2a.size(), "%s", fname); snprintf(forigin, sizeof(forigin), "%s", PHYSFS_getRealDir(fname)); d_strlwr(forigin); // check if we have a hires version of this image (not included in PC-version by default) // Also if this hires image comes via external AddOn pack, only apply if requested image would be loaded from descent.hog - not a seperate mission which might want to show something else. if (SWIDTH >= 640 && SHEIGHT >= 480 && (strstr(forigin,"descent.hog") != NULL)) { const auto fb = fname2a.begin(); auto ptr = fb; for (; const char c = *ptr; ++ptr) { if (c == '.') { *ptr = 0; break; } } auto &hires_pcx = "h.pcx"; const size_t len_fname2 = std::distance(fb, ptr); if (len_fname2 + sizeof(hires_pcx) < fname2a.size()) { strcpy(ptr, hires_pcx); if (!PHYSFSX_exists(fname2a.data(), 1)) snprintf(fname2a.data(), fname2a.size(), "%s", fname); } } br->background_name = fname2a; const auto fname2 = fname2a.data(); pcx_result pcx_error; if ((!d_stricmp(fname2, "brief02.pcx") || !d_stricmp(fname2, "brief02h.pcx")) && cheats.baldguy && bald_guy_load("btexture.xxx", br->background, gr_palette) == pcx_result::SUCCESS) { } else if ((pcx_error = pcx_read_bitmap(fname2, br->background, gr_palette)) != pcx_result::SUCCESS) { con_printf(CON_URGENT, "%s:%u: error: loading briefing screen <%s> failed: PCX load error: %s (%u)", __FILE__, __LINE__, fname2, pcx_errormsg(pcx_error), static_cast(pcx_error)); } // Hack: Make sure black parts of robot are shown black if (MacPig && gr_palette[0].r == 63 && (!d_stricmp(fname2, "brief03.pcx") || !d_stricmp(fname2, "end01.pcx") || !d_stricmp(fname2, "brief03h.pcx") || !d_stricmp(fname2, "end01h.pcx") )) { swap_0_255(br->background); gr_palette[0].r = gr_palette[0].g = gr_palette[0].b = 0; gr_palette[255].r = gr_palette[255].g = gr_palette[255].b = 63; } show_fullscr(canvas, br->background); gr_palette_load(gr_palette); set_briefing_fontcolor(); br->screen = std::make_unique(get_d1_briefing_screens(descent_hog_size)[br->cur_screen]); br->screen->text_ulx = rescale_x(canvas.cv_bitmap, br->screen->text_ulx); br->screen->text_uly = rescale_y(canvas.cv_bitmap, br->screen->text_uly); br->screen->text_width = rescale_x(canvas.cv_bitmap, br->screen->text_width); br->screen->text_height = rescale_y(canvas.cv_bitmap, br->screen->text_height); init_char_pos(br, br->screen->text_ulx, br->screen->text_uly); #elif defined(DXX_BUILD_DESCENT_II) free_briefing_screen(br); const auto bndata = br->background_name.data(); if (fname != bndata) { br->background_name.back() = 0; strncpy(bndata, fname, br->background_name.size() - 1); } pcx_result pcx_error; if ((pcx_error = pcx_read_bitmap(fname, br->background, gr_palette)) != pcx_result::SUCCESS) { con_printf(CON_URGENT, "%s:%u: error: loading briefing screen <%s> failed: PCX load error: %s (%u)", __FILE__, __LINE__, fname, pcx_errormsg(pcx_error), static_cast(pcx_error)); return 0; } show_fullscr(canvas, br->background); if (EMULATING_D1 && !d_stricmp(fname, "brief03.pcx")) // HACK, FIXME: D1 missions should use their own palette (PALETTE.256), but texture replacements not complete gr_use_palette_table("groupa.256"); gr_palette_load(gr_palette); set_briefing_fontcolor(*br); if (EMULATING_D1) { br->got_z = 1; br->screen = std::make_unique(Briefing_screens[br->cur_screen]); br->screen->text_ulx = rescale_x(canvas.cv_bitmap, br->screen->text_ulx); br->screen->text_uly = rescale_y(canvas.cv_bitmap, br->screen->text_uly); br->screen->text_width = rescale_x(canvas.cv_bitmap, br->screen->text_width); br->screen->text_height = rescale_y(canvas.cv_bitmap, br->screen->text_height); init_char_pos(br, br->screen->text_ulx, br->screen->text_uly); } #endif return 1; } static void free_briefing_screen(briefing *br) { br->background.reset(); #if defined(DXX_BUILD_DESCENT_II) if (br->robot_playing) { DeInitRobotMovie(br->pMovie); br->robot_playing=0; } #endif br->robot_canv.reset(); #if defined(DXX_BUILD_DESCENT_II) br->printing_channel.reset(); #endif if (EMULATING_D1) br->screen.reset(); } static int new_briefing_screen(briefing *br, int first) { br->new_screen = 0; const auto descent_hog_size = PHYSFSX_fsize("descent.hog"); const auto num_d1_briefing_screens = ( (descent_hog_size == D1_SHAREWARE_MISSION_HOGSIZE || descent_hog_size == D1_SHAREWARE_10_MISSION_HOGSIZE) ? std::size(D1_Briefing_screens_share) : std::size(D1_Briefing_screens_full) ); #if defined(DXX_BUILD_DESCENT_I) if (!first) br->cur_screen++; auto &&d1_briefing_screens = get_d1_briefing_screens(descent_hog_size); while (br->cur_screen < num_d1_briefing_screens && d1_briefing_screens[br->cur_screen].level_num != br->level_num) { br->cur_screen++; if (br->cur_screen == num_d1_briefing_screens && br->level_num == 0) { // Showed the pre-game briefing, now show level 1 briefing br->level_num++; br->cur_screen = 0; } } if (br->cur_screen == num_d1_briefing_screens) return 0; // finished if (!load_briefing_screen(*grd_curcanv, br, d1_briefing_screens[br->cur_screen].bs_name)) return 0; br->message = get_briefing_message(br, d1_briefing_screens[br->cur_screen].message_num); #elif defined(DXX_BUILD_DESCENT_II) br->got_z = 0; if (EMULATING_D1) { auto &&d1_briefing_screens = get_d1_briefing_screens(descent_hog_size); if (!first) br->cur_screen++; else for (int i = 0; i < num_d1_briefing_screens; i++) Briefing_screens[i] = d1_briefing_screens[i]; while (br->cur_screen < num_d1_briefing_screens && Briefing_screens[br->cur_screen].level_num != br->level_num) { br->cur_screen++; if (br->cur_screen == num_d1_briefing_screens && br->level_num == 0) { // Showed the pre-game briefing, now show level 1 briefing br->level_num++; br->cur_screen = 0; } } if (br->cur_screen == num_d1_briefing_screens) return 0; // finished if (!load_briefing_screen(*grd_curcanv, br, Briefing_screens[br->cur_screen].bs_name)) return 0; } else if (first) { br->cur_screen = br->level_num; br->screen.reset(&Briefing_screens[0]); init_char_pos(br, br->screen->text_ulx, br->screen->text_uly-(8*(1+HIRESMODE))); } else return 0; // finished br->message = get_briefing_message(br, EMULATING_D1 ? Briefing_screens[br->cur_screen].message_num : br->cur_screen); br->printing_channel.reset(); br->dumb_adjust = 0; br->line_adjustment = 1; br->chattering = 0; br->robot_playing=0; #endif if (br->message==NULL) return 0; Current_color = &Briefing_text_colors.front(); br->streamcount = 0; br->tab_stop = 0; br->flashing_cursor = 0; br->new_page = 0; br->start_time = 0; br->delay_count = KEY_DELAY_DEFAULT; br->robot_num = -1; br->bitmap_name[0] = 0; br->guy_bitmap.reset(); br->prev_ch = -1; #if defined(DXX_BUILD_DESCENT_II) if (songs_is_playing() == -1 && !br->hum_channel) br->hum_channel.reset(digi_start_sound(digi_xlat_sound(SOUND_BRIEFING_HUM), F1_0/2, 0xFFFF/2, 1, -1, -1, sound_object_none)); #endif return 1; } //----------------------------------------------------------------------------- static window_event_result briefing_handler(window *, const d_event &event, briefing *br) { window_event_result result; switch (event.type) { case EVENT_WINDOW_ACTIVATED: case EVENT_WINDOW_DEACTIVATED: key_flush(); break; case EVENT_MOUSE_BUTTON_DOWN: if (event_mouse_get_button(event) == 0) { if (br->new_screen) { if (!new_briefing_screen(br, 0)) { return window_event_result::close; } } else if (br->new_page) init_new_page(br); else br->delay_count = 0; return window_event_result::handled; } break; case EVENT_KEY_COMMAND: { int key = event_key_get(event); switch (key) { #if defined(DXX_BUILD_DESCENT_I) case KEY_ALTED + KEY_B: // B - ALTED... BALT... BALD... get it? cheats.baldguy = !cheats.baldguy; break; #endif case KEY_ESC: return window_event_result::close; case KEY_SPACEBAR: case KEY_ENTER: br->delay_count = 0; DXX_BOOST_FALLTHROUGH; default: if ((result = call_default_handler(event)) != window_event_result::ignored) return result; else if (br->new_screen) { if (!new_briefing_screen(br, 0)) { return window_event_result::close; } } else if (br->new_page) init_new_page(br); break; } break; } case EVENT_WINDOW_DRAW: { gr_set_default_canvas(); auto &canvas = *grd_curcanv; timer_delay2(50); if (!(br->new_screen || br->new_page)) while (!briefing_process_char(canvas, br) && !br->delay_count) { check_text_pos(br); if (br->new_page) break; } check_text_pos(br); if (br->background.bm_data) show_fullscr(canvas, br->background); if (br->guy_bitmap.bm_data) show_briefing_bitmap(canvas, &br->guy_bitmap); if (br->bitmap_name[0] != 0) show_animated_bitmap(canvas, br); #if defined(DXX_BUILD_DESCENT_II) if (br->robot_playing) RotateRobot(br->pMovie); #endif if (br->robot_num != -1) show_spinning_robot_frame(br, br->robot_num); auto &game_font = *GAME_FONT; gr_set_fontcolor(canvas, *Current_color, -1); { unsigned lastcolor = ~0u; range_for (const auto b, partial_const_range(br->messagestream, br->streamcount)) redraw_messagestream(canvas, game_font, b, lastcolor); } if (br->new_page || br->new_screen) flash_cursor(canvas, game_font, br, br->flashing_cursor); else if (br->flashing_cursor) gr_string(canvas, game_font, br->text_x, br->text_y, "_"); break; } case EVENT_WINDOW_CLOSE: free_briefing_screen(br); #if defined(DXX_BUILD_DESCENT_II) br->hum_channel.reset(); #endif break; default: break; } return window_event_result::ignored; } void do_briefing_screens(const d_fname &filename, int level_num) { if (!*static_cast(filename)) return; auto br = std::make_unique(); briefing_init(br.get(), level_num); if (!load_screen_text(filename, br->text)) { return; } const auto wind = window_create(grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT, briefing_handler, br.get()); if (!wind) { return; } #if defined(DXX_BUILD_DESCENT_II) if (!(EMULATING_D1 || is_SHAREWARE || is_MAC_SHARE || is_D2_OEM || !PLAYING_BUILTIN_MISSION)) songs_stop_all(); else #endif { if ((songs_is_playing() != SONG_BRIEFING) && (songs_is_playing() != SONG_ENDGAME)) songs_play_song( SONG_BRIEFING, 1 ); } #if defined(DXX_BUILD_DESCENT_I) set_screen_mode( SCREEN_MENU ); #elif defined(DXX_BUILD_DESCENT_II) // set screen correctly for robot movies set_screen_mode( SCREEN_MOVIE ); #endif gr_set_default_canvas(); if (!new_briefing_screen(br.get(), 1)) { window_close(wind); return; } // Stay where we are in the stack frame until briefing done // Too complicated otherwise event_process_all(); } void do_end_briefing_screens(const d_fname &filename) { int level_num_screen = Current_level_num, showorder = 0; if (!*static_cast(filename)) return; // no filename, no ending if (EMULATING_D1) { unsigned song; if (d_stricmp(filename, BIMD1_ENDING_FILE_OEM) == 0) { song = SONG_ENDGAME; level_num_screen = ENDING_LEVEL_NUM_OEMSHARE; #if defined(DXX_BUILD_DESCENT_I) showorder = 1; #endif } else if (d_stricmp(filename, BIMD1_ENDING_FILE_SHARE) == 0) { song = SONG_BRIEFING; level_num_screen = ENDING_LEVEL_NUM_OEMSHARE; #if defined(DXX_BUILD_DESCENT_I) showorder = 1; #endif } else { song = SONG_ENDGAME; level_num_screen = ENDING_LEVEL_NUM_REGISTER; } songs_play_song(song, 1); } #if defined(DXX_BUILD_DESCENT_II) else if (PLAYING_BUILTIN_MISSION) { unsigned song; if ((d_stricmp(filename, BIMD2_ENDING_FILE_OEM) == 0 && (song = SONG_TITLE, true)) || (d_stricmp(filename, BIMD2_ENDING_FILE_SHARE) == 0 && (song = SONG_ENDGAME, true))) { songs_play_song(song, 1); level_num_screen = 1; showorder = 1; } } else { songs_play_song( SONG_ENDGAME, 1 ); level_num_screen = Last_level + 1; } #endif do_briefing_screens(filename, level_num_screen); if (showorder) show_order_form(); } }