/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ #include #include #include "u_mem.h" #include "gr.h" #include "grdef.h" #include "rle.h" #include "error.h" #ifdef OGL #include "ogl_init.h" #endif int gr_bitblt_dest_step_shift = 0; int gr_bitblt_double = 0; ubyte *gr_bitblt_fade_table=NULL; void gr_bm_ubitblt00_rle(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest); void gr_bm_ubitblt00m_rle(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest); void gr_bm_ubitblt0x_rle(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest, int masked); void gr_bm_ubitblt01(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest); void gr_bm_ubitblt02(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest); #include "linear.h" #include "modex.h" #include "vesa.h" #ifdef NO_ASM void gr_linear_movsd( ubyte * source, ubyte * dest, unsigned int nbytes) { memcpy(dest,source,nbytes); } void gr_linear_rep_movsdm(ubyte *src, ubyte *dest, int num_pixels) { register ubyte c; while (num_pixels--) if ((c=*src++)!=255) *dest++=c; else dest++; } void gr_linear_rep_movsdm_faded(ubyte * src, ubyte * dest, int num_pixels, ubyte fade_value ) { register ubyte c; while (num_pixels--) if ((c=*src++)!=255) *dest++=gr_fade_table[((int)fade_value<<8)|(int)c]; else dest++; } void gr_linear_rep_movsd_2x(ubyte * source, ubyte * dest, uint nbytes ) { register ubyte c; while (nbytes--) { if (nbytes&1) *dest++=*source++; else { c=*source++; *((unsigned short *)dest)++=((short)c<<8)|(short)c; } } } #endif #ifdef D1XD3D #include "d3dhelp.h" #endif void gr_ubitmap00( int x, int y, grs_bitmap *bm ) { register int y1; int dest_rowsize; unsigned char * dest; unsigned char * src; dest_rowsize=grd_curcanv->cv_bitmap.bm_rowsize << gr_bitblt_dest_step_shift; dest = &(grd_curcanv->cv_bitmap.bm_data[ dest_rowsize*y+x ]); src = bm->bm_data; for (y1=0; y1 < bm->bm_h; y1++ ) { if (gr_bitblt_double) gr_linear_rep_movsd_2x( src, dest, bm->bm_w ); else gr_linear_movsd( src, dest, bm->bm_w ); src += bm->bm_rowsize; dest+= (int)(dest_rowsize); } } void gr_ubitmap00m( int x, int y, grs_bitmap *bm ) { register int y1; int dest_rowsize; unsigned char * dest; unsigned char * src; dest_rowsize=grd_curcanv->cv_bitmap.bm_rowsize << gr_bitblt_dest_step_shift; dest = &(grd_curcanv->cv_bitmap.bm_data[ dest_rowsize*y+x ]); src = bm->bm_data; if (gr_bitblt_fade_table==NULL) { for (y1=0; y1 < bm->bm_h; y1++ ) { gr_linear_rep_movsdm( src, dest, bm->bm_w ); src += bm->bm_rowsize; dest+= (int)(dest_rowsize); } } else { for (y1=0; y1 < bm->bm_h; y1++ ) { gr_linear_rep_movsdm_faded( src, dest, bm->bm_w, gr_bitblt_fade_table[y1+y] ); src += bm->bm_rowsize; dest+= (int)(dest_rowsize); } } } //" jmp aligned4 " //" mov eax, edi " //" and eax, 11b " //" jz aligned4 " //" mov ebx, 4 " //" sub ebx, eax " //" sub ecx, ebx " //"alignstart: " //" mov al, [esi] " //" add esi, 4 " //" mov [edi], al " //" inc edi " //" dec ebx " //" jne alignstart " //"aligned4: " #ifdef __ENV_DJGPP__ // From Linear to ModeX void gr_bm_ubitblt01(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest) { ubyte * dbits; ubyte * sbits; int sstep,dstep; int y,plane; int w1; if ( w < 4 ) return; sstep = src->bm_rowsize; dstep = dest->bm_rowsize << gr_bitblt_dest_step_shift; if (!gr_bitblt_double) { for (plane=0; plane<4; plane++ ) { gr_modex_setplane( (plane+dx)&3 ); sbits = src->bm_data + (src->bm_rowsize * sy) + sx + plane; dbits = &gr_video_memory[(dest->bm_rowsize * dy) + ((plane+dx)/4) ]; w1 = w >> 2; if ( (w&3) > plane ) w1++; for (y=dy; y < dy+h; y++ ) { modex_copy_scanline( sbits, dbits, w1 ); dbits += dstep; sbits += sstep; } } } else { for (plane=0; plane<4; plane++ ) { gr_modex_setplane( (plane+dx)&3 ); sbits = src->bm_data + (src->bm_rowsize * sy) + sx + plane/2; dbits = &gr_video_memory[(dest->bm_rowsize * dy) + ((plane+dx)/4) ]; w1 = w >> 2; if ( (w&3) > plane ) w1++; for (y=dy; y < dy+h; y++ ) { modex_copy_scanline_2x( sbits, dbits, w1 ); dbits += dstep; sbits += sstep; } } } } // From Linear to ModeX masked void gr_bm_ubitblt01m(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest) { //ubyte * dbits1; //ubyte * sbits1; ubyte * dbits; ubyte * sbits; int x; // int y; sbits = src->bm_data + (src->bm_rowsize * sy) + sx; dbits = &gr_video_memory[(dest->bm_rowsize * dy) + dx/4]; for (x=dx; x < dx+w; x++ ) { gr_modex_setplane( x&3 ); //sbits1 = sbits; //dbits1 = dbits; //for (y=0; y < h; y++ ) { // *dbits1 = *sbits1; // sbits1 += src_bm_rowsize; // dbits1 += dest_bm_rowsize; // } modex_copy_column_m(sbits, dbits, h, src->bm_rowsize, dest->bm_rowsize << gr_bitblt_dest_step_shift ); sbits++; if ( (x&3)==3 ) dbits++; } } #endif void gr_ubitmap012( int x, int y, grs_bitmap *bm ) { register int x1, y1; unsigned char * src; src = bm->bm_data; for (y1=y; y1 < (y+bm->bm_h); y1++ ) { for (x1=x; x1 < (x+bm->bm_w); x1++ ) { gr_setcolor( *src++ ); gr_upixel( x1, y1 ); } } } void gr_ubitmap012m( int x, int y, grs_bitmap *bm ) { register int x1, y1; unsigned char * src; src = bm->bm_data; for (y1=y; y1 < (y+bm->bm_h); y1++ ) { for (x1=x; x1 < (x+bm->bm_w); x1++ ) { if ( *src != 255 ) { gr_setcolor( *src ); gr_upixel( x1, y1 ); } src++; } } } void gr_ubitmapGENERIC(int x, int y, grs_bitmap * bm) { register int x1, y1; for (y1=0; y1 < bm->bm_h; y1++ ) { for (x1=0; x1 < bm->bm_w; x1++ ) { gr_setcolor( gr_gpixel(bm,x1,y1) ); gr_upixel( x+x1, y+y1 ); } } } void gr_ubitmapGENERICm(int x, int y, grs_bitmap * bm) { register int x1, y1; ubyte c; for (y1=0; y1 < bm->bm_h; y1++ ) { for (x1=0; x1 < bm->bm_w; x1++ ) { c = gr_gpixel(bm,x1,y1); if ( c != 255 ) { gr_setcolor( c ); gr_upixel( x+x1, y+y1 ); } } } } void gr_ubitmap( int x, int y, grs_bitmap *bm ) { int source, dest; source = bm->bm_type; dest = TYPE; if (source==BM_LINEAR) { switch( dest ) { case BM_LINEAR: if ( bm->bm_flags & BM_FLAG_RLE ) gr_bm_ubitblt00_rle(bm->bm_w, bm->bm_h, x, y, 0, 0, bm, &grd_curcanv->cv_bitmap ); else gr_ubitmap00( x, y, bm ); return; #ifdef OGL case BM_OGL: ogl_ubitmapm(x,y,bm); return; #endif #ifdef D1XD3D case BM_DIRECTX: Assert ((int)grd_curcanv->cv_bitmap.bm_data == BM_D3D_RENDER || (int)grd_curcanv->cv_bitmap.bm_data == BM_D3D_DISPLAY); Win32_BlitLinearToDirectX_bm(bm, 0, 0, bm->bm_w, bm->bm_h, x, y, 0); return; #endif #ifdef __ENV_DJGPP__ case BM_SVGA: if ( bm->bm_flags & BM_FLAG_RLE ) gr_bm_ubitblt0x_rle(bm->bm_w, bm->bm_h, x, y, 0, 0, bm, &grd_curcanv->cv_bitmap, 0 ); else gr_bm_ubitblt02( bm->bm_w, bm->bm_h, x, y, 0, 0, bm, &grd_curcanv->cv_bitmap); return; case BM_MODEX: gr_bm_ubitblt01(bm->bm_w, bm->bm_h, x+XOFFSET, y+YOFFSET, 0, 0, bm, &grd_curcanv->cv_bitmap); return; #endif default: gr_ubitmap012( x, y, bm ); return; } } else { gr_ubitmapGENERIC(x, y, bm); } } void gr_ubitmapm( int x, int y, grs_bitmap *bm ) { int source, dest; source = bm->bm_type; dest = TYPE; if (source==BM_LINEAR) { switch( dest ) { case BM_LINEAR: if ( bm->bm_flags & BM_FLAG_RLE ) gr_bm_ubitblt00m_rle(bm->bm_w, bm->bm_h, x, y, 0, 0, bm, &grd_curcanv->cv_bitmap ); else gr_ubitmap00m( x, y, bm ); return; #ifdef OGL case BM_OGL: ogl_ubitmapm(x,y,bm); return; #endif #ifdef D1XD3D case BM_DIRECTX: if (bm->bm_w < 35 && bm->bm_h < 35) { // ugly hack needed for reticle if ( bm->bm_flags & BM_FLAG_RLE ) gr_bm_ubitblt0x_rle(bm->bm_w, bm->bm_h, x, y, 0, 0, bm, &grd_curcanv->cv_bitmap, 1 ); else gr_ubitmapGENERICm(x, y, bm); return; } Assert ((int)grd_curcanv->cv_bitmap.bm_data == BM_D3D_RENDER || (int)grd_curcanv->cv_bitmap.bm_data == BM_D3D_DISPLAY); Win32_BlitLinearToDirectX_bm(bm, 0, 0, bm->bm_w, bm->bm_h, x, y, 1); return; #endif #ifdef __ENV_DJGPP__ case BM_SVGA: gr_ubitmapGENERICm(x, y, bm); return; case BM_MODEX: gr_bm_ubitblt01m(bm->bm_w, bm->bm_h, x+XOFFSET, y+YOFFSET, 0, 0, bm, &grd_curcanv->cv_bitmap); return; #endif default: gr_ubitmap012m( x, y, bm ); return; } } else { gr_ubitmapGENERICm(x, y, bm); } } #ifdef __ENV_DJGPP__ // From linear to SVGA void gr_bm_ubitblt02(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest) { unsigned char * sbits; unsigned int offset, EndingOffset, VideoLocation; int sbpr, dbpr, y1, page, BytesToMove; sbpr = src->bm_rowsize; dbpr = dest->bm_rowsize << gr_bitblt_dest_step_shift; VideoLocation = (unsigned int)dest->bm_data + (dest->bm_rowsize * dy) + dx; sbits = src->bm_data + ( sbpr*sy ) + sx; for (y1=0; y1 < h; y1++ ) { page = VideoLocation >> 16; offset = VideoLocation & 0xFFFF; gr_vesa_setpage( page ); EndingOffset = offset+w-1; if ( EndingOffset <= 0xFFFF ) { if ( gr_bitblt_double ) gr_linear_rep_movsd_2x( (void *)sbits, (void *)(offset+gr_video_memory), w ); else gr_linear_movsd( (void *)sbits, (void *)(offset+gr_video_memory), w ); VideoLocation += dbpr; sbits += sbpr; } else { BytesToMove = 0xFFFF-offset+1; if ( gr_bitblt_double ) gr_linear_rep_movsd_2x( (void *)sbits, (void *)(offset+gr_video_memory), BytesToMove ); else gr_linear_movsd( (void *)sbits, (void *)(offset+gr_video_memory), BytesToMove ); page++; gr_vesa_setpage(page); if ( gr_bitblt_double ) gr_linear_rep_movsd_2x( (void *)(sbits+BytesToMove/2), (void *)gr_video_memory, EndingOffset - 0xFFFF ); else gr_linear_movsd( (void *)(sbits+BytesToMove), (void *)gr_video_memory, EndingOffset - 0xFFFF ); VideoLocation += dbpr; sbits += sbpr; } } } // From SVGA to linear void gr_bm_ubitblt20(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest) { unsigned char * dbits; unsigned int offset, offset1, offset2; int sbpr, dbpr, y1, page; dbpr = dest->bm_rowsize; sbpr = src->bm_rowsize; for (y1=0; y1 < h; y1++ ) { offset2 = (unsigned int)src->bm_data + (sbpr * (y1+sy)) + sx; dbits = dest->bm_data + (dbpr * (y1+dy)) + dx; page = offset2 >> 16; offset = offset2 & 0xFFFF; offset1 = offset+w-1; gr_vesa_setpage( page ); if ( offset1 > 0xFFFF ) { // Overlaps two pages while( offset <= 0xFFFF ) *dbits++ = gr_video_memory[offset++]; offset1 -= (0xFFFF+1); offset = 0; page++; gr_vesa_setpage(page); } while( offset <= offset1 ) *dbits++ = gr_video_memory[offset++]; } } #endif // __ENV_DJGPP__ //@extern int Interlacing_on; // From Linear to Linear void gr_bm_ubitblt00(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest) { unsigned char * dbits; unsigned char * sbits; //int src_bm_rowsize_2, dest_bm_rowsize_2; int dstep; int i; sbits = src->bm_data + (src->bm_rowsize * sy) + sx; dbits = dest->bm_data + (dest->bm_rowsize * dy) + dx; dstep = dest->bm_rowsize << gr_bitblt_dest_step_shift; // No interlacing, copy the whole buffer. if (gr_bitblt_double) for (i=0; i < h; i++ ) { gr_linear_rep_movsd_2x( sbits, dbits, w ); sbits += src->bm_rowsize; dbits += dstep; } else for (i=0; i < h; i++ ) { gr_linear_movsd( sbits, dbits, w ); //memcpy(dbits, sbits, w); sbits += src->bm_rowsize; dbits += dstep; } } // From Linear to Linear Masked void gr_bm_ubitblt00m(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest) { unsigned char * dbits; unsigned char * sbits; //int src_bm_rowsize_2, dest_bm_rowsize_2; int i; sbits = src->bm_data + (src->bm_rowsize * sy) + sx; dbits = dest->bm_data + (dest->bm_rowsize * dy) + dx; // No interlacing, copy the whole buffer. if (gr_bitblt_fade_table==NULL) { for (i=0; i < h; i++ ) { gr_linear_rep_movsdm( sbits, dbits, w ); sbits += src->bm_rowsize; dbits += dest->bm_rowsize; } } else { for (i=0; i < h; i++ ) { gr_linear_rep_movsdm_faded( sbits, dbits, w, gr_bitblt_fade_table[dy+i] ); sbits += src->bm_rowsize; dbits += dest->bm_rowsize; } } } void gr_bm_bitblt(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest) { int dx1=dx, dx2=dx+dest->bm_w-1; int dy1=dy, dy2=dy+dest->bm_h-1; int sx1=sx, sx2=sx+src->bm_w-1; int sy1=sy, sy2=sy+src->bm_h-1; if ((dx1 >= dest->bm_w ) || (dx2 < 0)) return; if ((dy1 >= dest->bm_h ) || (dy2 < 0)) return; if ( dx1 < 0 ) { sx1 += -dx1; dx1 = 0; } if ( dy1 < 0 ) { sy1 += -dy1; dy1 = 0; } if ( dx2 >= dest->bm_w ) { dx2 = dest->bm_w-1; } if ( dy2 >= dest->bm_h ) { dy2 = dest->bm_h-1; } if ((sx1 >= src->bm_w ) || (sx2 < 0)) return; if ((sy1 >= src->bm_h ) || (sy2 < 0)) return; if ( sx1 < 0 ) { dx1 += -sx1; sx1 = 0; } if ( sy1 < 0 ) { dy1 += -sy1; sy1 = 0; } if ( sx2 >= src->bm_w ) { sx2 = src->bm_w-1; } if ( sy2 >= src->bm_h ) { sy2 = src->bm_h-1; } // Draw bitmap bm[x,y] into (dx1,dy1)-(dx2,dy2) if ( dx2-dx1+1 < w ) w = dx2-dx1+1; if ( dy2-dy1+1 < h ) h = dy2-dy1+1; if ( sx2-sx1+1 < w ) w = sx2-sx1+1; if ( sy2-sy1+1 < h ) h = sy2-sy1+1; gr_bm_ubitblt(w,h, dx1, dy1, sx1, sy1, src, dest ); } void gr_bm_ubitblt(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest) { register int x1, y1; if ( (src->bm_type == BM_LINEAR) && (dest->bm_type == BM_LINEAR )) { if ( src->bm_flags & BM_FLAG_RLE ) gr_bm_ubitblt00_rle( w, h, dx, dy, sx, sy, src, dest ); else gr_bm_ubitblt00( w, h, dx, dy, sx, sy, src, dest ); return; } #ifdef OGL if ( (src->bm_type == BM_LINEAR) && (dest->bm_type == BM_OGL )) { ogl_ubitblt(w, h, dx, dy, sx, sy, src, dest); return; } if ( (src->bm_type == BM_OGL) && (dest->bm_type == BM_LINEAR )) { ogl_ubitblt_tolinear(w, h, dx, dy, sx, sy, src, dest); return; } if ( (src->bm_type == BM_OGL) && (dest->bm_type == BM_OGL )) { ogl_ubitblt_copy(w, h, dx, dy, sx, sy, src, dest); return; } #endif #ifdef D1XD3D if ( (src->bm_type == BM_LINEAR) && (dest->bm_type == BM_DIRECTX )) { Assert ((int)dest->bm_data == BM_D3D_RENDER || (int)dest->bm_data == BM_D3D_DISPLAY); Win32_BlitLinearToDirectX_bm (src, sx, sy, w, h, dx, dy, 0); return; } if ( (src->bm_type == BM_DIRECTX) && (dest->bm_type == BM_LINEAR )) { return; } if ( (src->bm_type == BM_DIRECTX) && (dest->bm_type == BM_DIRECTX )) { return; } #endif if ( (src->bm_flags & BM_FLAG_RLE ) && (src->bm_type == BM_LINEAR) ) { gr_bm_ubitblt0x_rle(w, h, dx, dy, sx, sy, src, dest, 0 ); return; } #ifdef __ENV_DJGPP__ if ( (src->bm_type == BM_LINEAR) && (dest->bm_type == BM_SVGA )) { gr_bm_ubitblt02( w, h, dx, dy, sx, sy, src, dest ); return; } if ( (src->bm_type == BM_SVGA) && (dest->bm_type == BM_LINEAR )) { gr_bm_ubitblt20( w, h, dx, dy, sx, sy, src, dest ); return; } if ( (src->bm_type == BM_LINEAR) && (dest->bm_type == BM_MODEX )) { gr_bm_ubitblt01( w, h, dx+XOFFSET, dy+YOFFSET, sx, sy, src, dest ); return; } #endif for (y1=0; y1 < h; y1++ ) { for (x1=0; x1 < w; x1++ ) { gr_bm_pixel( dest, dx+x1, dy+y1, gr_gpixel(src,sx+x1,sy+y1) ); } } } // Clipped bitmap ... void gr_bitmap( int x, int y, grs_bitmap *bm ) { int dx1=x, dx2=x+bm->bm_w-1; int dy1=y, dy2=y+bm->bm_h-1; int sx=0, sy=0; if ((dx1 >= grd_curcanv->cv_bitmap.bm_w ) || (dx2 < 0)) return; if ((dy1 >= grd_curcanv->cv_bitmap.bm_h) || (dy2 < 0)) return; if ( dx1 < 0 ) { sx = -dx1; dx1 = 0; } if ( dy1 < 0 ) { sy = -dy1; dy1 = 0; } if ( dx2 >= grd_curcanv->cv_bitmap.bm_w ) { dx2 = grd_curcanv->cv_bitmap.bm_w-1; } if ( dy2 >= grd_curcanv->cv_bitmap.bm_h ) { dy2 = grd_curcanv->cv_bitmap.bm_h-1; } // Draw bitmap bm[x,y] into (dx1,dy1)-(dx2,dy2) gr_bm_ubitblt(dx2-dx1+1,dy2-dy1+1, dx1, dy1, sx, sy, bm, &grd_curcanv->cv_bitmap ); } void gr_bitmapm( int x, int y, grs_bitmap *bm ) { int dx1=x, dx2=x+bm->bm_w-1; int dy1=y, dy2=y+bm->bm_h-1; int sx=0, sy=0; if ((dx1 >= grd_curcanv->cv_bitmap.bm_w ) || (dx2 < 0)) return; if ((dy1 >= grd_curcanv->cv_bitmap.bm_h) || (dy2 < 0)) return; if ( dx1 < 0 ) { sx = -dx1; dx1 = 0; } if ( dy1 < 0 ) { sy = -dy1; dy1 = 0; } if ( dx2 >= grd_curcanv->cv_bitmap.bm_w ) { dx2 = grd_curcanv->cv_bitmap.bm_w-1; } if ( dy2 >= grd_curcanv->cv_bitmap.bm_h ) { dy2 = grd_curcanv->cv_bitmap.bm_h-1; } // Draw bitmap bm[x,y] into (dx1,dy1)-(dx2,dy2) if ( (bm->bm_type == BM_LINEAR) && (grd_curcanv->cv_bitmap.bm_type == BM_LINEAR )) { if ( bm->bm_flags & BM_FLAG_RLE ) gr_bm_ubitblt00m_rle(dx2-dx1+1,dy2-dy1+1, dx1, dy1, sx, sy, bm, &grd_curcanv->cv_bitmap ); else gr_bm_ubitblt00m(dx2-dx1+1,dy2-dy1+1, dx1, dy1, sx, sy, bm, &grd_curcanv->cv_bitmap ); return; } gr_bm_ubitbltm(dx2-dx1+1,dy2-dy1+1, dx1, dy1, sx, sy, bm, &grd_curcanv->cv_bitmap ); } void gr_bm_ubitbltm(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest) { register int x1, y1; ubyte c; #ifdef OGL if ( (src->bm_type == BM_LINEAR) && (dest->bm_type == BM_OGL )) { ogl_ubitblt(w, h, dx, dy, sx, sy, src, dest); return; } if ( (src->bm_type == BM_OGL) && (dest->bm_type == BM_LINEAR )) { ogl_ubitblt_tolinear(w, h, dx, dy, sx, sy, src, dest); return; } if ( (src->bm_type == BM_OGL) && (dest->bm_type == BM_OGL )) { ogl_ubitblt_copy(w, h, dx, dy, sx, sy, src, dest); return; } #endif #ifdef D1XD3D if ( (src->bm_type == BM_LINEAR) && (dest->bm_type == BM_DIRECTX )) { Assert ((int)dest->bm_data == BM_D3D_RENDER || (int)dest->bm_data == BM_D3D_DISPLAY); Win32_BlitLinearToDirectX_bm (src, sx, sy, w, h, dx, dy, 1); return; } if ( (src->bm_type == BM_DIRECTX) && (dest->bm_type == BM_DIRECTX )) { Assert ((int)src->bm_data == BM_D3D_RENDER || (int)src->bm_data == BM_D3D_DISPLAY); // Win32_BlitDirectXToDirectX (w, h, dx, dy, sx, sy, src->bm_data, dest->bm_data, 0); return; } #endif for (y1=0; y1 < h; y1++ ) { for (x1=0; x1 < w; x1++ ) { if ((c=gr_gpixel(src,sx+x1,sy+y1))!=255) gr_bm_pixel( dest, dx+x1, dy+y1,c ); } } } //-NOT-used // From linear to SVGA //-NOT-used void gr_bm_ubitblt02_2x(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest) //-NOT-used { //-NOT-used unsigned char * sbits; //-NOT-used //-NOT-used unsigned int offset, EndingOffset, VideoLocation; //-NOT-used //-NOT-used int sbpr, dbpr, y1, page, BytesToMove; //-NOT-used //-NOT-used sbpr = src->bm_rowsize; //-NOT-used //-NOT-used dbpr = dest->bm_rowsize << gr_bitblt_dest_step_shift; //-NOT-used //-NOT-used VideoLocation = (unsigned int)dest->bm_data + (dest->bm_rowsize * dy) + dx; //-NOT-used //-NOT-used sbits = src->bm_data + ( sbpr*sy ) + sx; //-NOT-used //-NOT-used for (y1=0; y1 < h; y1++ ) { //-NOT-used //-NOT-used page = VideoLocation >> 16; //-NOT-used offset = VideoLocation & 0xFFFF; //-NOT-used //-NOT-used gr_vesa_setpage( page ); //-NOT-used //-NOT-used EndingOffset = offset+w-1; //-NOT-used //-NOT-used if ( EndingOffset <= 0xFFFF ) //-NOT-used { //-NOT-used gr_linear_rep_movsd_2x( (void *)sbits, (void *)(offset+gr_video_memory), w ); //-NOT-used //-NOT-used VideoLocation += dbpr; //-NOT-used sbits += sbpr; //-NOT-used } //-NOT-used else //-NOT-used { //-NOT-used BytesToMove = 0xFFFF-offset+1; //-NOT-used //-NOT-used gr_linear_rep_movsd_2x( (void *)sbits, (void *)(offset+gr_video_memory), BytesToMove ); //-NOT-used //-NOT-used page++; //-NOT-used gr_vesa_setpage(page); //-NOT-used //-NOT-used gr_linear_rep_movsd_2x( (void *)(sbits+BytesToMove/2), (void *)gr_video_memory, EndingOffset - 0xFFFF ); //-NOT-used //-NOT-used VideoLocation += dbpr; //-NOT-used sbits += sbpr; //-NOT-used } //-NOT-used //-NOT-used //-NOT-used } //-NOT-used } //-NOT-used // From Linear to Linear //-NOT-used void gr_bm_ubitblt00_2x(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest) //-NOT-used { //-NOT-used unsigned char * dbits; //-NOT-used unsigned char * sbits; //-NOT-used //int src_bm_rowsize_2, dest_bm_rowsize_2; //-NOT-used //-NOT-used int i; //-NOT-used //-NOT-used sbits = src->bm_data + (src->bm_rowsize * sy) + sx; //-NOT-used dbits = dest->bm_data + (dest->bm_rowsize * dy) + dx; //-NOT-used //-NOT-used // No interlacing, copy the whole buffer. //-NOT-used for (i=0; i < h; i++ ) { //-NOT-used gr_linear_rep_movsd_2x( sbits, dbits, w ); //-NOT-used //-NOT-used sbits += src->bm_rowsize; //-NOT-used dbits += dest->bm_rowsize << gr_bitblt_dest_step_shift; //-NOT-used } //-NOT-used } void gr_bm_ubitblt00_rle(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest) { unsigned char * dbits; unsigned char * sbits; int i; sbits = &src->bm_data[4 + src->bm_h]; for (i=0; ibm_data[4+i]; dbits = dest->bm_data + (dest->bm_rowsize * dy) + dx; // No interlacing, copy the whole buffer. for (i=0; i < h; i++ ) { gr_rle_expand_scanline( dbits, sbits, sx, sx+w-1 ); sbits += (int)src->bm_data[4+i+sy]; dbits += dest->bm_rowsize << gr_bitblt_dest_step_shift; } } void gr_bm_ubitblt00m_rle(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest) { unsigned char * dbits; unsigned char * sbits; int i; sbits = &src->bm_data[4 + src->bm_h]; for (i=0; ibm_data[4+i]; dbits = dest->bm_data + (dest->bm_rowsize * dy) + dx; // No interlacing, copy the whole buffer. for (i=0; i < h; i++ ) { gr_rle_expand_scanline_masked( dbits, sbits, sx, sx+w-1 ); sbits += (int)src->bm_data[4+i+sy]; dbits += dest->bm_rowsize << gr_bitblt_dest_step_shift; } } // in rle.c extern void gr_rle_expand_scanline_generic( grs_bitmap * dest, int dx, int dy, ubyte *src, int x1, int x2, int masked ); void gr_bm_ubitblt0x_rle(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest, int masked ) { int i; register int y1; unsigned char * sbits; sbits = &src->bm_data[4 + src->bm_h]; for (i=0; ibm_data[4+i]; for (y1=0; y1 < h; y1++ ) { gr_rle_expand_scanline_generic( dest, dx, dy+y1, sbits, sx, sx+w-1, masked ); sbits += (int)src->bm_data[4+y1+sy]; } } // rescalling bitmaps, 10/14/99 Jan Bobrowski jb@wizard.ae.krakow.pl inline void scale_line(byte *in, byte *out, int ilen, int olen) { int a = olen/ilen, b = olen%ilen; int c = 0, i; byte *end = out + olen; while(out= ilen) { c -= ilen; goto inside; } while(--i>=0) { inside: *out++ = *in; } in++; } } void gr_bitmap_scale_to(grs_bitmap *src, grs_bitmap *dst) { byte *s = src->bm_data; byte *d = dst->bm_data; int h = src->bm_h; int a = dst->bm_h/h, b = dst->bm_h%h; int c = 0, i, y; for(y=0; y= h) { c -= h; goto inside; } while(--i>=0) { inside: scale_line(s, d, src->bm_w, dst->bm_w); d += dst->bm_rowsize; } s += src->bm_rowsize; } } void show_fullscr(grs_bitmap *bm) { grs_bitmap * const scr = &grd_curcanv->cv_bitmap; if(scr->bm_type != BM_LINEAR) { grs_bitmap *tmp = gr_create_bitmap(scr->bm_w, scr->bm_h); gr_bitmap_scale_to(bm, tmp); gr_bitmap(0, 0, tmp); gr_free_bitmap(tmp); return; } gr_bitmap_scale_to(bm, scr); }