/* * * SDL mouse driver header * */ #ifndef MOUSE_H #define MOUSE_H #include "pstypes.h" #include "fix.h" struct d_event; struct window; #define MOUSE_MAX_BUTTONS 16 #define Z_SENSITIVITY 100 #define MBTN_LEFT 0 #define MBTN_RIGHT 1 #define MBTN_MIDDLE 2 #define MBTN_Z_UP 3 #define MBTN_Z_DOWN 4 #define MBTN_PITCH_BACKWARD 5 #define MBTN_PITCH_FORWARD 6 #define MBTN_BANK_LEFT 7 #define MBTN_BANK_RIGHT 8 #define MBTN_HEAD_LEFT 9 #define MBTN_HEAD_RIGHT 10 #define MBTN_11 11 #define MBTN_12 12 #define MBTN_13 13 #define MBTN_14 14 #define MBTN_15 15 #define MBTN_16 16 #define MOUSE_LBTN 1 #define MOUSE_RBTN 2 #define MOUSE_MBTN 4 extern void mouse_flush(); // clears all mice events... extern void mouse_init(void); extern void mouse_close(void); extern int event_mouse_get_button(struct d_event *event); extern void mouse_get_pos( int *x, int *y, int *z ); extern int mouse_in_window(struct window *wind); extern void mouse_get_delta( int *dx, int *dy, int *dz ); extern void event_mouse_get_delta(struct d_event *event, int *dx, int *dy, int *dz); extern int mouse_get_btns(); extern void mouse_toggle_cursor(int activate); #endif