/* $Id: mission.h,v 1.1.1.1 2006/03/17 19:55:22 zicodxx Exp $ */ /* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Header for mission.h * */ #ifndef _MISSION_H #define _MISSION_H #include "pstypes.h" #define MAX_MISSIONS 5000 // ZICO - changed from 300 to get more levels in list #define MAX_LEVELS_PER_MISSION 30 #define MAX_SECRET_LEVELS_PER_MISSION 6 #define MISSION_NAME_LEN 25 #define D1_MISSION_FILENAME "descent" #define D1_MISSION_NAME "Descent: First Strike" #define D1_MISSION_HOGSIZE 6856701 // v1.4 - 1.5 #define D1_10_MISSION_HOGSIZE 7261423 // v1.0 #define D1_MAC_MISSION_HOGSIZE 7456179 #define D1_OEM_MISSION_NAME "Destination Saturn" #define D1_OEM_MISSION_HOGSIZE 4492107 // v1.4a #define D1_OEM_10_MISSION_HOGSIZE 4494862 // v1.0 #define D1_SHAREWARE_MISSION_NAME "Descent Demo" #define D1_SHAREWARE_MISSION_HOGSIZE 2339773 // v1.4 #define D1_SHAREWARE_10_MISSION_HOGSIZE 2365676 // v1.0 - 1.2 #define D1_MAC_SHARE_MISSION_HOGSIZE 3370339 #define SHAREWARE_MISSION_FILENAME "d2demo" #define SHAREWARE_MISSION_NAME "Descent 2 Demo" #define SHAREWARE_MISSION_HOGSIZE 2292566 // v1.0 (d2demo.hog) #define MAC_SHARE_MISSION_HOGSIZE 4292746 #define OEM_MISSION_FILENAME "d2" #define OEM_MISSION_NAME "D2 Destination:Quartzon" #define OEM_MISSION_HOGSIZE 6132957 // v1.1 #define FULL_MISSION_FILENAME "d2" #define FULL_MISSION_HOGSIZE 7595079 // v1.1 - 1.2 #define FULL_10_MISSION_HOGSIZE 7107354 // v1.0 #define MAC_FULL_MISSION_HOGSIZE 7110007 // v1.1 - 1.2 //where the missions go #define MISSION_DIR "missions/" typedef struct { char *filename; // filename int builtin_hogsize; // the size of the hogfile for a builtin mission, and 0 for an add-on mission char mission_name[MISSION_NAME_LEN+1]; ubyte descent_version; // descent 1 or descent 2? ubyte anarchy_only_flag; // if true, mission is only for anarchy char *path; // relative file path ubyte enhanced; // 0: mission has "name", 1:"xname", 2:"zname" char briefing_text_filename[FILENAME_LEN]; // name of briefing file char ending_text_filename[FILENAME_LEN]; // name of ending file ubyte last_level; sbyte last_secret_level; ubyte n_secret_levels; ubyte secret_level_table[MAX_SECRET_LEVELS_PER_MISSION]; // originating level no for each secret level // arrays of names of the level files char level_names[MAX_LEVELS_PER_MISSION][FILENAME_LEN]; char secret_level_names[MAX_SECRET_LEVELS_PER_MISSION][FILENAME_LEN]; #if 0 //def EDITOR Support for multiple levels, briefings etc open at once Window window; Window attributes;// Window for changing them void *briefing; void *ending; Level *level[MAX_LEVELS_PER_MISSION]; Level *secLevel[MAX_SECRET_LEVELS_PER_MISSION]; void *others[MAX_HOGFILES]; char Other_file_names[MAX_HOGFILES][FILENAME_LEN]; #endif } Mission; extern Mission *Current_mission; // current mission #define Current_mission_longname Current_mission->mission_name #define Current_mission_filename Current_mission->filename #define Briefing_text_filename Current_mission->briefing_text_filename #define Ending_text_filename Current_mission->ending_text_filename #define Last_level Current_mission->last_level #define Last_secret_level Current_mission->last_secret_level #define N_secret_levels Current_mission->n_secret_levels #define Secret_level_table Current_mission->secret_level_table #define Level_names Current_mission->level_names #define Secret_level_names Current_mission->secret_level_names #define is_SHAREWARE (Current_mission->builtin_hogsize == SHAREWARE_MISSION_HOGSIZE) #define is_MAC_SHARE (Current_mission->builtin_hogsize == MAC_SHARE_MISSION_HOGSIZE) #define is_D2_OEM (Current_mission->builtin_hogsize == OEM_MISSION_HOGSIZE) #define PLAYING_BUILTIN_MISSION (Current_mission->builtin_hogsize != 0) #define EMULATING_D1 (Current_mission->descent_version == 1) #define ANARCHY_ONLY_MISSION (Current_mission->anarchy_only_flag == 1) //loads the named mission if it exists. //Returns true if mission loaded ok, else false. int load_mission_by_name (char *mission_name); //Handles creating and selecting from the mission list. //Returns 1 if a mission was loaded. int select_mission (int anarchy_mode, char *message); #endif