/* * Portions of this file are copyright Rebirth contributors and licensed as * described in COPYING.txt. * Portions of this file are copyright Parallax Software and licensed * according to the Parallax license below. * See COPYING.txt for license details. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Code to handle multiple missions * */ #include #include #include #include #include #include #include "pstypes.h" #include "strutil.h" #include "inferno.h" #include "mission.h" #include "gameseq.h" #include "titles.h" #include "songs.h" #include "dxxerror.h" #include "config.h" #include "newmenu.h" #include "text.h" #include "u_mem.h" #include "ignorecase.h" #include "physfsx.h" #include "bm.h" #if defined(DXX_BUILD_DESCENT_II) #include "movie.h" #endif using std::min; //values that describe where a mission is located enum mle_loc { ML_CURDIR = 0, ML_MISSIONDIR = 1 }; //mission list entry struct mle { char *filename; // filename without extension int builtin_hogsize; // if it's the built-in mission, used for determining the version char mission_name[MISSION_NAME_LEN+1]; #if defined(DXX_BUILD_DESCENT_II) ubyte descent_version; // descent 1 or descent 2? #endif ubyte anarchy_only_flag; // if true, mission is anarchy only char *path; // relative file path enum mle_loc location; // where the mission is }; static int num_missions = -1; Mission_ptr Current_mission; // currently loaded mission // Allocate the Level_names, Secret_level_names and Secret_level_table arrays static int allocate_levels(void) { Level_names.reset(new d_fname[Last_level]); if (!Level_names) return 0; if (Last_secret_level) { N_secret_levels = -Last_secret_level; Secret_level_names.reset(new d_fname[N_secret_levels]); if (!Secret_level_names) return 0; Secret_level_table.reset(new ubyte[N_secret_levels]); if (!Secret_level_table) return 0; } return 1; } // // Special versions of mission routines for d1 builtins // static int load_mission_d1(void) { int i; switch (PHYSFSX_fsize("descent.hog")) { case D1_SHAREWARE_MISSION_HOGSIZE: case D1_SHAREWARE_10_MISSION_HOGSIZE: N_secret_levels = 0; Last_level = 7; Last_secret_level = 0; if (!allocate_levels()) { Current_mission.reset(); return 0; } //build level names for (i=0;imission_name, SHAREWARE_MISSION_NAME); Current_mission->descent_version = 2; Current_mission->anarchy_only_flag = 0; switch (Current_mission->builtin_hogsize) { case MAC_SHARE_MISSION_HOGSIZE: N_secret_levels = 1; Last_level = 4; Last_secret_level = -1; if (!allocate_levels()) { Current_mission.reset(); return 0; } // mac demo is using the regular hog and rl2 files Level_names[0] = "d2leva-1.rl2"; Level_names[1] = "d2leva-2.rl2"; Level_names[2] = "d2leva-3.rl2"; Level_names[3] = "d2leva-4.rl2"; Secret_level_names[0] = "d2leva-s.rl2"; break; default: Int3(); // fall through case SHAREWARE_MISSION_HOGSIZE: N_secret_levels = 0; Last_level = 3; Last_secret_level = 0; if (!allocate_levels()) { Current_mission.reset(); return 0; } Level_names[0] = "d2leva-1.sl2"; Level_names[1] = "d2leva-2.sl2"; Level_names[2] = "d2leva-3.sl2"; } return 1; } // // Special versions of mission routines for Diamond/S3 version // static int load_mission_oem(void) { strcpy(Current_mission->mission_name, OEM_MISSION_NAME); Current_mission->descent_version = 2; Current_mission->anarchy_only_flag = 0; N_secret_levels = 2; Last_level = 8; Last_secret_level = -2; if (!allocate_levels()) { Current_mission.reset(); return 0; } Level_names[0] = "d2leva-1.rl2"; Level_names[1] = "d2leva-2.rl2"; Level_names[2] = "d2leva-3.rl2"; Level_names[3] = "d2leva-4.rl2"; Secret_level_names[0] = "d2leva-s.rl2"; Level_names[4] = "d2levb-1.rl2"; Level_names[5] = "d2levb-2.rl2"; Level_names[6] = "d2levb-3.rl2"; Level_names[7] = "d2levb-4.rl2"; Secret_level_names[1] = "d2levb-s.rl2"; Secret_level_table[0] = 1; Secret_level_table[1] = 5; return 1; } #endif //compare a string for a token. returns true if match static int istok(const char *buf,const char *tok) { return d_strnicmp(buf,tok,strlen(tok)) == 0; } //adds a terminating 0 after a string at the first white space static void add_term(char *s) { while (*s && !isspace(*s)) s++; *s = 0; //terminate! } //returns ptr to string after '=' & white space, or NULL if no '=' //adds 0 after parm at first white space static char *get_value(char *buf) { char *t = strchr(buf,'='); if (t) { while (isspace(static_cast(*++t))); if (*t) return t; } return NULL; //error! } //reads a line, returns ptr to value of passed parm. returns NULL if none static char *get_parm_value(const char *parm,PHYSFS_file *f) { static char buf[80]; if (!PHYSFSX_fgets(buf,f)) return NULL; if (istok(buf,parm)) return get_value(buf); else return NULL; } static int ml_sort_func(mle *e0,mle *e1) { return d_stricmp(e0->mission_name,e1->mission_name); } //returns 1 if file read ok, else 0 static int read_mission_file(mle *mission, const char *filename, enum mle_loc location) { char filename2[100]; PHYSFS_file *mfile; switch (location) { case ML_MISSIONDIR: strcpy(filename2,MISSION_DIR); break; default: Int3(); //fall through case ML_CURDIR: strcpy(filename2,""); break; } strcat(filename2,filename); mfile = PHYSFSX_openReadBuffered(filename2); if (mfile) { char *p; char temp[PATH_MAX], *ext; strcpy(temp,filename); p = strrchr(temp, '/'); // get the filename at the end of the path if (!p) p = temp; else p++; if ((ext = strchr(p, '.')) == NULL) return 0; //missing extension #if defined(DXX_BUILD_DESCENT_II) // look if it's .mn2 or .msn mission->descent_version = (ext[3] == '2') ? 2 : 1; #endif *ext = 0; //kill extension mission->path = d_strdup(temp); mission->anarchy_only_flag = 0; mission->filename = mission->path + (p - temp); mission->location = location; p = get_parm_value("name",mfile); #if defined(DXX_BUILD_DESCENT_II) if (!p) { //try enhanced mission PHYSFSX_fseek(mfile,0,SEEK_SET); p = get_parm_value("xname",mfile); } if (!p) { //try super-enhanced mission! PHYSFSX_fseek(mfile,0,SEEK_SET); p = get_parm_value("zname",mfile); } if (!p) { //try extensible-enhanced mission! PHYSFSX_fseek(mfile,0,SEEK_SET); p = get_parm_value("!name",mfile); } #endif if (p) { char *t; if ((t=strchr(p,';'))!=NULL) *t=0; t = p + strlen(p)-1; while (isspace(*t)) *t-- = 0; // remove trailing whitespace if (strlen(p) > MISSION_NAME_LEN) p[MISSION_NAME_LEN] = 0; strncpy(mission->mission_name, p, MISSION_NAME_LEN + 1); } else { PHYSFS_close(mfile); d_free(mission->path); return 0; } if (PHYSFSX_fgets(temp,mfile)) { if (istok(temp,"type")) { p = get_value(temp); //get mission type if (p) mission->anarchy_only_flag = istok(p,"anarchy"); } } PHYSFS_close(mfile); return 1; } return 0; } static void add_d1_builtin_mission_to_list(mle *mission) { int size; size = PHYSFSX_fsize("descent.hog"); if (size == -1) return; switch (size) { case D1_SHAREWARE_MISSION_HOGSIZE: case D1_SHAREWARE_10_MISSION_HOGSIZE: case D1_MAC_SHARE_MISSION_HOGSIZE: mission->filename = d_strdup(D1_MISSION_FILENAME); strcpy(mission->mission_name, D1_SHAREWARE_MISSION_NAME); mission->anarchy_only_flag = 0; break; case D1_OEM_MISSION_HOGSIZE: case D1_OEM_10_MISSION_HOGSIZE: mission->filename = d_strdup(D1_MISSION_FILENAME); strcpy(mission->mission_name, D1_OEM_MISSION_NAME); mission->anarchy_only_flag = 0; break; default: Warning("Unknown D1 hogsize %d\n", size); Int3(); // fall through case D1_MISSION_HOGSIZE: case D1_MISSION_HOGSIZE2: case D1_10_MISSION_HOGSIZE: case D1_MAC_MISSION_HOGSIZE: mission->filename = d_strdup(D1_MISSION_FILENAME); strcpy(mission->mission_name, D1_MISSION_NAME); mission->anarchy_only_flag = 0; break; } mission->anarchy_only_flag = 0; #if defined(DXX_BUILD_DESCENT_I) mission->builtin_hogsize = size; #elif defined(DXX_BUILD_DESCENT_II) mission->descent_version = 1; mission->builtin_hogsize = 0; #endif mission->path = mission->filename; num_missions++; } #if defined(DXX_BUILD_DESCENT_II) static void add_builtin_mission_to_list(mle *mission, char *name) { int size = PHYSFSX_fsize("descent2.hog"); if (size == -1) size = PHYSFSX_fsize("d2demo.hog"); switch (size) { case SHAREWARE_MISSION_HOGSIZE: case MAC_SHARE_MISSION_HOGSIZE: mission->filename = d_strdup(SHAREWARE_MISSION_FILENAME); strcpy(mission->mission_name,SHAREWARE_MISSION_NAME); mission->anarchy_only_flag = 0; break; case OEM_MISSION_HOGSIZE: mission->filename = d_strdup(OEM_MISSION_FILENAME); strcpy(mission->mission_name,OEM_MISSION_NAME); mission->anarchy_only_flag = 0; break; default: Warning("Unknown hogsize %d, trying %s\n", size, FULL_MISSION_FILENAME ".mn2"); Int3(); //fall through case FULL_MISSION_HOGSIZE: case FULL_10_MISSION_HOGSIZE: case MAC_FULL_MISSION_HOGSIZE: if (!read_mission_file(mission, FULL_MISSION_FILENAME ".mn2", ML_CURDIR)) Error("Could not find required mission file <%s>", FULL_MISSION_FILENAME ".mn2"); } mission->path = mission->filename; strcpy(name, mission->filename); mission->builtin_hogsize = size; mission->descent_version = 2; mission->anarchy_only_flag = 0; num_missions++; } #endif static void add_missions_to_list(mle *mission_list, char *path, char *rel_path, int anarchy_mode) { char **find, **i, *ext; find = PHYSFS_enumerateFiles(path); for (i = find; *i != NULL; i++) { if (strlen(path) + strlen(*i) + 1 >= PATH_MAX) continue; // path is too long strcat(rel_path, *i); if (PHYSFS_isDirectory(path)) { strcat(rel_path, "/"); add_missions_to_list(mission_list, path, rel_path, anarchy_mode); *(strrchr(path, '/')) = 0; } else if ((ext = strrchr(*i, '.')) && (!d_strnicmp(ext, ".msn", 4) || !d_strnicmp(ext, ".mn2", 4))) if (read_mission_file(&mission_list[num_missions], rel_path, ML_MISSIONDIR)) { if (anarchy_mode || !mission_list[num_missions].anarchy_only_flag) { mission_list[num_missions].builtin_hogsize = 0; num_missions++; } else d_free(mission_list[num_missions].path); } if (num_missions >= MAX_MISSIONS) { break; } (strrchr(path, '/'))[1] = 0; // chop off the entry } PHYSFS_freeList(find); } /* move to on mission list, increment */ static void promote (mle *mission_list, const char * mission_name, int * top_place) { int i; char name[FILENAME_LEN], * t; strcpy(name, mission_name); if ((t = strchr(name,'.')) != NULL) *t = 0; //kill extension for (i = *top_place; i < num_missions; i++) if (!d_stricmp(mission_list[i].filename, name)) { //swap mission positions std::swap(mission_list[*top_place], mission_list[i]); ++(*top_place); break; } } void free_mission(std::unique_ptr Current_mission) { // May become more complex with the editor if (Current_mission) { if (Current_mission->path && !PLAYING_BUILTIN_MISSION) { char hogpath[PATH_MAX]; sprintf(hogpath, MISSION_DIR "%s.hog", Current_mission->path); PHYSFSX_contfile_close(hogpath); } if (Current_mission->path) d_free(Current_mission->path); } } //fills in the global list of missions. Returns the number of missions //in the list. If anarchy_mode is set, then also add anarchy-only missions. static mle *build_mission_list(int anarchy_mode) { mle *mission_list; int top_place; #if defined(DXX_BUILD_DESCENT_II) char builtin_mission_filename[FILENAME_LEN]; #endif char search_str[PATH_MAX] = MISSION_DIR; //now search for levels on disk //@@Took out this code because after this routine was called once for //@@a list of single-player missions, a subsequent call for a list of //@@anarchy missions would not scan again, and thus would not find the //@@anarchy-only missions. If we retain the minimum level of install, //@@we may want to put the code back in, having it always scan for all //@@missions, and have the code that uses it sort out the ones it wants. //@@ if (num_missions != -1) { //@@ if (Current_mission_num != 0) //@@ load_mission(0); //set built-in mission as default //@@ return num_missions; //@@ } MALLOC(mission_list, mle, MAX_MISSIONS); num_missions = 0; #if defined(DXX_BUILD_DESCENT_II) add_builtin_mission_to_list(mission_list + num_missions, builtin_mission_filename); //read built-in first #endif add_d1_builtin_mission_to_list(mission_list + num_missions); add_missions_to_list(mission_list, search_str, search_str + strlen(search_str), anarchy_mode); // move original missions (in story-chronological order) // to top of mission list top_place = 0; #if defined(DXX_BUILD_DESCENT_I) promote(mission_list, "", &top_place); // original descent 1 mission #elif defined(DXX_BUILD_DESCENT_II) promote(mission_list, "descent", &top_place); // original descent 1 mission promote(mission_list, builtin_mission_filename, &top_place); // d2 or d2demo promote(mission_list, "d2x", &top_place); // vertigo #endif if (num_missions > top_place) qsort(&mission_list[top_place], num_missions - top_place, sizeof(*mission_list), (int (*)( const void *, const void * ))ml_sort_func); if (num_missions > top_place) qsort(&mission_list[top_place], num_missions - top_place, sizeof(*mission_list), (int (*)( const void *, const void * ))ml_sort_func); return mission_list; } static void free_mission_list(mle *mission_list) { int i; for (i = 0; i < num_missions; i++) d_free(mission_list[i].path); d_free(mission_list); num_missions = 0; } #if defined(DXX_BUILD_DESCENT_II) //values for built-in mission int load_mission_ham() { read_hamfile(); if (Current_mission->enhanced == 3 && Current_mission->alternate_ham_file) { /* * If an alternate HAM is specified, map a HOG of the same name * (if it exists) so that users can reference a HAM within a * HOG. This is required to let users reference the D2X.HAM * file provided by Descent II: Vertigo. * * Try both plain NAME and missions/NAME, in that order. */ auto &altham = Current_mission->alternate_ham_file; unsigned l = strlen(*altham); char althog[PATH_MAX]; snprintf(althog, sizeof(althog), MISSION_DIR "%.*s.hog", l - 4, static_cast(*altham)); char *p = althog + sizeof(MISSION_DIR) - 1; int exists = PHYSFSX_exists(p,1); if (!exists) { p = althog; exists = PHYSFSX_exists(p,1); } if (exists) PHYSFSX_contfile_init(p, 0); bm_read_extra_robots(*Current_mission->alternate_ham_file, 2); if (exists) PHYSFSX_contfile_close(p); return 1; } else if (Current_mission->enhanced) { char t[50]; snprintf(t,sizeof(t),"%s.ham",Current_mission_filename); bm_read_extra_robots(t, Current_mission->enhanced); return 1; } else return 0; } #endif static void set_briefing_filename(d_fname &f, const char *const v) { using std::copy; using std::next; auto &tex = ".tex"; auto o = copy(v, std::find(v, next(v, f.size() - sizeof(tex)), '.'), begin(f)); copy(begin(tex), end(tex), o); auto &txb = "txb"; if (!PHYSFSX_exists(static_cast(f), 1) && !(copy(begin(txb), end(txb), next(o)), PHYSFSX_exists(static_cast(f), 1))) // check if this file exists ... f = {}; } static void record_briefing(d_fname &f, char (&buf)[PATH_MAX]) { char *const v = get_value(buf); if (v && (add_term(v), *v)) set_briefing_filename(f, v); else f = {}; } //loads the specfied mission from the mission list. //build_mission_list() must have been called. //Returns true if mission loaded ok, else false. static int load_mission(mle *mission) { PHYSFS_file *mfile; char buf[PATH_MAX], *v; Current_mission.reset(new Mission); Current_mission->builtin_hogsize = mission->builtin_hogsize; strcpy(Current_mission->mission_name, mission->mission_name); #if defined(DXX_BUILD_DESCENT_II) Current_mission->descent_version = mission->descent_version; #endif Current_mission->anarchy_only_flag = mission->anarchy_only_flag; Current_mission->path = d_strdup(mission->path); Current_mission->filename = Current_mission->path + (mission->filename - mission->path); Current_mission->n_secret_levels = 0; #if defined(DXX_BUILD_DESCENT_II) Current_mission->enhanced = 0; Current_mission->alternate_ham_file = NULL; #endif //init vars Last_level = 0; Last_secret_level = 0; Briefing_text_filename = {}; Ending_text_filename = {}; Secret_level_table.reset(); Level_names.reset(); Secret_level_names.reset(); // for Descent 1 missions, load descent.hog #if defined(DXX_BUILD_DESCENT_II) if (EMULATING_D1) #endif { if (!PHYSFSX_contfile_init("descent.hog", 1)) #if defined(DXX_BUILD_DESCENT_I) Error("descent.hog not available!\n"); #elif defined(DXX_BUILD_DESCENT_II) Warning("descent.hog not available, this mission may be missing some files required for briefings and exit sequence\n"); #endif if (!d_stricmp(Current_mission_filename, D1_MISSION_FILENAME)) return load_mission_d1(); } #if defined(DXX_BUILD_DESCENT_II) if (PLAYING_BUILTIN_MISSION) { switch (Current_mission->builtin_hogsize) { case SHAREWARE_MISSION_HOGSIZE: case MAC_SHARE_MISSION_HOGSIZE: Briefing_text_filename = BIMD2_BRIEFING_FILE_SHARE; Ending_text_filename = BIMD2_ENDING_FILE_SHARE; return load_mission_shareware(); case OEM_MISSION_HOGSIZE: Briefing_text_filename = BIMD2_BRIEFING_FILE_OEM; Ending_text_filename = BIMD2_ENDING_FILE_OEM; return load_mission_oem(); default: Int3(); // fall through case FULL_MISSION_HOGSIZE: case FULL_10_MISSION_HOGSIZE: case MAC_FULL_MISSION_HOGSIZE: Briefing_text_filename = BIMD2_BRIEFING_FILE; // continue on... (use d2.mn2 from hogfile) break; } } #endif //read mission from file switch (mission->location) { case ML_MISSIONDIR: strcpy(buf,MISSION_DIR); break; default: Int3(); //fall through case ML_CURDIR: strcpy(buf,""); break; } strcat(buf, mission->path); #if defined(DXX_BUILD_DESCENT_II) if (mission->descent_version == 2) strcat(buf,".mn2"); else #endif strcat(buf,".msn"); PHYSFSEXT_locateCorrectCase(buf); mfile = PHYSFSX_openReadBuffered(buf); if (mfile == NULL) { Current_mission.reset(); return 0; //error! } //for non-builtin missions, load HOG #if defined(DXX_BUILD_DESCENT_II) if (!PLAYING_BUILTIN_MISSION) #endif { strcpy(buf+strlen(buf)-4,".hog"); //change extension PHYSFSEXT_locateCorrectCase(buf); if (PHYSFSX_exists(buf,1)) PHYSFSX_contfile_init(buf, 0); set_briefing_filename(Briefing_text_filename, Current_mission_filename); Ending_text_filename = Briefing_text_filename; } while (PHYSFSX_fgets(buf,mfile)) { #if defined(DXX_BUILD_DESCENT_II) if (istok(buf,"name") && !Current_mission->enhanced) { Current_mission->enhanced = 0; continue; //already have name, go to next line } if (istok(buf,"xname") && !Current_mission->enhanced) { Current_mission->enhanced = 1; continue; //already have name, go to next line } if (istok(buf,"zname") && !Current_mission->enhanced) { Current_mission->enhanced = 2; continue; //already have name, go to next line } if (istok(buf,"!name") && !Current_mission->enhanced) { Current_mission->enhanced = 3; continue; //already have name, go to next line } #endif if (istok(buf,"type")) continue; //already have name, go to next line else if (istok(buf,"briefing")) { record_briefing(Briefing_text_filename, buf); } else if (istok(buf,"ending")) { record_briefing(Ending_text_filename, buf); } else if (istok(buf,"num_levels")) { if ((v=get_value(buf))!=NULL) { int n_levels,i; n_levels = atoi(v); Assert(n_levels <= MAX_LEVELS_PER_MISSION); n_levels = min(n_levels, MAX_LEVELS_PER_MISSION); Level_names.reset(new d_fname[n_levels]); if (!Level_names) { Current_mission.reset(); return 0; } for (i=0;iLast_level) break; Last_secret_level--; } else break; } } } #if defined(DXX_BUILD_DESCENT_II) else if (Current_mission->enhanced == 3 && buf[0] == '!') { if (istok(buf+1,"ham")) { Current_mission->alternate_ham_file.reset(new d_fname); if ((v=get_value(buf))!=NULL) { unsigned l = strlen(v); if (l <= 4) con_printf(CON_URGENT, "Mission %s has short HAM \"%s\".", Current_mission->path, v); else if (l >= sizeof(*Current_mission->alternate_ham_file)) con_printf(CON_URGENT, "Mission %s has excessive HAM \"%s\".", Current_mission->path, v); else { Current_mission->alternate_ham_file->copy_if(v, l + 1); con_printf(CON_VERBOSE, "Mission %s will use HAM %s.", Current_mission->path, static_cast(*Current_mission->alternate_ham_file)); } } else con_printf(CON_URGENT, "Mission %s has no HAM.", Current_mission->path); } else { con_printf(CON_URGENT, "Mission %s uses unsupported critical directive \"%s\".", Current_mission->path, buf); Last_level = 0; break; } } #endif } PHYSFS_close(mfile); if (Last_level <= 0) { Current_mission.reset(); //no valid mission loaded return 0; } #if defined(DXX_BUILD_DESCENT_II) // re-read default HAM file, in case this mission brings it's own version of it free_polygon_models(); if (load_mission_ham()) init_extra_robot_movie(Current_mission_filename); #endif return 1; } //loads the named mission if exists. //Returns true if mission loaded ok, else false. int load_mission_by_name(const char *mission_name) { int i; mle *mission_list = build_mission_list(1); bool found = 0; for (i = 0; i < num_missions; i++) if (!d_stricmp(mission_name, mission_list[i].filename)) found = load_mission(mission_list + i); free_mission_list(mission_list); return found; } struct mission_menu { mle *mission_list; int (*when_selected)(void); }; static int mission_menu_handler(listbox *lb, d_event *event, mission_menu *mm) { const char **list = listbox_get_items(lb); int citem = listbox_get_citem(lb); switch (event->type) { case EVENT_NEWMENU_SELECTED: if (citem >= 0) { // Chose a mission strcpy(GameCfg.LastMission, list[citem]); if (!load_mission(mm->mission_list + citem)) { nm_messagebox( NULL, 1, TXT_OK, TXT_MISSION_ERROR); return 1; // stay in listbox so user can select another one } } return !(*mm->when_selected)(); break; case EVENT_WINDOW_CLOSE: free_mission_list(mm->mission_list); d_free(list); d_free(mm); break; default: break; } return 0; } int select_mission(int anarchy_mode, const char *message, int (*when_selected)(void)) { mle *mission_list = build_mission_list(anarchy_mode); int new_mission_num; if (num_missions <= 1) { new_mission_num = load_mission(mission_list) ? 0 : -1; free_mission_list(mission_list); (*when_selected)(); return (new_mission_num >= 0); } else { mission_menu *mm; int i, default_mission; const char **m; MALLOC(m, const char *, num_missions); if (!m) { free_mission_list(mission_list); return 0; } MALLOC(mm, mission_menu, 1); if (!mm) { d_free(m); free_mission_list(mission_list); return 0; } mm->mission_list = mission_list; mm->when_selected = when_selected; default_mission = 0; for (i = 0; i < num_missions; i++) { m[i] = mission_list[i].mission_name; if ( !d_stricmp( m[i], GameCfg.LastMission ) ) default_mission = i; } newmenu_listbox1( message, num_missions, m, 1, default_mission, mission_menu_handler, mm ); } return 1; // presume success } #ifdef EDITOR void create_new_mission(void) { Current_mission.reset(new Mission{}); Current_mission->path = d_strdup("new_mission"); if (!Current_mission->path) { Current_mission.reset(); return; } Current_mission->filename = Current_mission->path; Level_names.reset(new d_fname[1]); if (!Level_names) { Current_mission.reset(); return; } Level_names[0] = "GAMESAVE.LVL"; } #endif