/* * This file is part of the DXX-Rebirth project . * It is copyright by its individual contributors, as recorded in the * project's Git history. See COPYING.txt at the top level for license * terms and a link to the Git history. */ /* * * Global variables for 3d * */ #include "3d.h" #include "globvars.h" vms_vector View_position; fix View_zoom; vms_matrix Unscaled_matrix; //before scaling vms_matrix View_matrix; vms_vector Window_scale; //scaling for window aspect vms_vector Matrix_scale; //how the matrix is scaled, window_scale * zoom int Canvas_width; //the actual width int Canvas_height; //the actual height fix Canv_w2; //fixed-point width/2 fix Canv_h2; //fixed-point height/2 #ifdef __powerc double fCanv_w2; double fCanv_h2; #endif //vertex buffers for polygon drawing and clipping g3s_point * Vbuf0[MAX_POINTS_IN_POLY]; g3s_point *Vbuf1[MAX_POINTS_IN_POLY]; //list of 2d coords fix Vertex_list[MAX_POINTS_IN_POLY*2];