/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * $Source: /cvsroot/dxx-rebirth/d1x-rebirth/ui/menu.c,v $ * $Revision: 1.1.1.1 $ * $Author: zicodxx $ * $Date: 2006/03/17 19:39:12 $ * * Routines for doing popup menus. * * $Log: menu.c,v $ * Revision 1.1.1.1 2006/03/17 19:39:12 zicodxx * initial import * * Revision 1.1.1.1 1999/06/14 22:14:34 donut * Import of d1x 1.37 source. * * Revision 1.5 1994/11/18 23:07:19 john * Changed a bunch of shorts to ints. * * Revision 1.4 1993/12/07 12:30:24 john * new version. * * Revision 1.3 1993/10/26 13:46:18 john * *** empty log message *** * * Revision 1.2 1993/10/05 17:31:25 john * *** empty log message *** * * Revision 1.1 1993/09/20 10:35:16 john * Initial revision * * */ #ifdef RCS static char rcsid[] = "$Id: menu.c,v 1.1.1.1 2006/03/17 19:39:12 zicodxx Exp $"; #endif #include #include "u_mem.h" #include "fix.h" #include "types.h" #include "gr.h" #include "ui.h" #define MENU_BORDER 2 #define MENU_VERT_SPACING 2 int MenuX( int x, int y, int NumButtons, char * text[] ) { UI_WINDOW * wnd; UI_GADGET_BUTTON ** ButtonG; char ** Button; int button_width, button_height, width, height; int i; int w, h; int choice; ButtonG = (UI_GADGET_BUTTON **)malloc( sizeof(UI_GADGET_BUTTON *)*NumButtons ); Button = (char **)malloc( sizeof(char *)*NumButtons ); button_width = button_height = 0; for (i=0; i button_width ) button_width = width; if ( height > button_height ) button_height = height; } width = button_width + 2*(MENU_BORDER+3); height = (button_height*NumButtons) + (MENU_VERT_SPACING*(NumButtons-1)) ; height += (MENU_BORDER+3) * 2; w = grd_curscreen->sc_w; h = grd_curscreen->sc_h; if ( x == -1 ) x = Mouse.x - width/2; if ( y == -1 ) y = Mouse.y; if (x < 0 ) { x = 0; } if ( (x+width-1) >= w ) { x = w - width; } if (y < 0 ) { y = 0; } if ( (y+height-1) >= h ) { y = h - height; } wnd = ui_open_window( x, y, width, height, WIN_FILLED | WIN_SAVE_BG ); x = MENU_BORDER+3; y = MENU_BORDER+3; for (i=0; ipressed) { choice = i+1; break; } } if ( (choice==0) && B1_JUST_RELEASED ) { choice = -1; break; } } ui_close_window(wnd); free(Button); free(ButtonG); return choice; }