/* * Portions of this file are copyright Rebirth contributors and licensed as * described in COPYING.txt. * Portions of this file are copyright Parallax Software and licensed * according to the Parallax license below. * See COPYING.txt for license details. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Headers for gamesave.c * */ #ifndef _GAMESAVE_H #define _GAMESAVE_H #include "pstypes.h" #ifdef __cplusplus #define D1X_LEVEL_FILE_EXTENSION "RDL" #define D2X_LEVEL_FILE_EXTENSION "RL2" #if defined(DXX_BUILD_DESCENT_I) #define NUM_SHAREWARE_LEVELS 7 #define NUM_REGISTERED_LEVELS 23 extern const char Shareware_level_names[NUM_SHAREWARE_LEVELS][12]; extern const char Registered_level_names[NUM_REGISTERED_LEVELS][12]; int convert_tmap(int tmap); // for gamemine.c #define DXX_LEVEL_FILE_EXTENSION D1X_LEVEL_FILE_EXTENSION #elif defined(DXX_BUILD_DESCENT_II) #define DXX_LEVEL_FILE_EXTENSION D2X_LEVEL_FILE_EXTENSION #endif void LoadGame(void); void SaveGame(void); int get_level_name(void); #ifdef dsx namespace dsx { extern int load_level(const char *filename); } #endif extern int save_level(const char *filename); extern char Gamesave_current_filename[PATH_MAX]; extern int Gamesave_current_version; extern int Gamesave_num_org_robots; // In dumpmine.c extern void write_game_text_file(const char *filename); extern int Errors_in_mine; #endif #endif /* _GAMESAVE_H */