/* * Portions of this file are copyright Rebirth contributors and licensed as * described in COPYING.txt. * Portions of this file are copyright Parallax Software and licensed * according to the Parallax license below. * See COPYING.txt for license details. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Routines to read/write pcx images. * */ #pragma once #include "pstypes.h" #include "dxxsconf.h" #include "dsx-ns.h" #include "fwd-gr.h" #if !DXX_USE_OGL && DXX_USE_SCREENSHOT_FORMAT_LEGACY #include #endif namespace dcx { struct palette_array_t; enum class pcx_result { SUCCESS = 0, ERROR_OPENING = 1, ERROR_NO_HEADER = 2, ERROR_WRONG_VERSION = 3, ERROR_READING = 4, ERROR_NO_PALETTE = 5, ERROR_WRITING = 6, ERROR_MEMORY = 7 }; // Reads filename into bitmap bmp, and fills in palette. If bmp->bm_data==NULL, // then bmp->bm_data is allocated and the w,h are filled. // If palette==NULL the palette isn't read in. Returns error code. pcx_result pcx_read_bitmap(const char * filename, grs_main_bitmap &bmp, palette_array_t &palette); // Writes the bitmap bmp to filename, using palette. Returns error code. #if !DXX_USE_OGL && DXX_USE_SCREENSHOT_FORMAT_LEGACY pcx_result pcx_write_bitmap(PHYSFS_File *, const grs_bitmap *bmp, palette_array_t &palette); #endif const char *pcx_errormsg(pcx_result error_number); } #if defined(DXX_BUILD_DESCENT_I) namespace dsx { // Load bitmap for little-known 'baldguy' cheat. pcx_result bald_guy_load(const char *filename, grs_main_bitmap &bmp, palette_array_t &palette); } #endif