/* * Portions of this file are copyright Rebirth contributors and licensed as * described in COPYING.txt. * Portions of this file are copyright Parallax Software and licensed * according to the Parallax license below. * See COPYING.txt for license details. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Dialog box stuff for control centers, material centers, etc. * */ #include #include #include #include #include "fuelcen.h" #include "screens.h" #include "inferno.h" #include "segment.h" #include "editor.h" #include "editor/esegment.h" #include "timer.h" #include "objpage.h" #include "maths.h" #include "dxxerror.h" #include "kdefs.h" #include "object.h" #include "polyobj.h" #include "game.h" #include "powerup.h" #include "ai.h" #include "hostage.h" #include "eobject.h" #include "medwall.h" #include "eswitch.h" #include "ehostage.h" #include "key.h" #include "medrobot.h" #include "bm.h" #include "centers.h" #include "u_mem.h" //------------------------------------------------------------------------- // Variables for this module... //------------------------------------------------------------------------- static UI_DIALOG *MainWindow = NULL; struct centers_dialog { UI_GADGET_BUTTON *quitButton; UI_GADGET_RADIO *centerFlag[MAX_CENTER_TYPES]; UI_GADGET_CHECKBOX *robotMatFlag[MAX_ROBOT_TYPES]; int old_seg_num; }; static int centers_dialog_handler(UI_DIALOG *dlg, d_event *event, centers_dialog *c); //------------------------------------------------------------------------- // Called from the editor... does one instance of the centers dialog box //------------------------------------------------------------------------- int do_centers_dialog() { centers_dialog *c; int i; // Only open 1 instance of this window... if ( MainWindow != NULL ) return 0; // Close other windows. close_trigger_window(); hostage_close_window(); close_wall_window(); robot_close_window(); MALLOC(c, centers_dialog, 1); if (!c) return 0; // Open a window with a quit button #if defined(DXX_BUILD_DESCENT_I) MainWindow = ui_create_dialog( TMAPBOX_X+20, TMAPBOX_Y+20, 765-TMAPBOX_X, 545-TMAPBOX_Y, DF_DIALOG, centers_dialog_handler, c ); i = 80; #elif defined(DXX_BUILD_DESCENT_II) MainWindow = ui_create_dialog( 20, TMAPBOX_Y+20, 740, 545-TMAPBOX_Y, DF_DIALOG, centers_dialog_handler, c ); i = 40; #endif c->quitButton = ui_add_gadget_button( MainWindow, 20, 252, 48, 40, "Done", NULL ); // These are the checkboxes for each door flag. c->centerFlag[0] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "NONE" ); i += 24; c->centerFlag[1] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "FuelCen" ); i += 24; c->centerFlag[2] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "RepairCen" ); i += 24; c->centerFlag[3] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "ControlCen" ); i += 24; c->centerFlag[4] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "RobotCen" ); i += 24; #if defined(DXX_BUILD_DESCENT_II) c->centerFlag[5] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "Blue Goal" ); i += 24; c->centerFlag[6] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "Red Goal" ); i += 24; #endif // These are the checkboxes for each robot flag. #if defined(DXX_BUILD_DESCENT_I) const unsigned d = 2; #elif defined(DXX_BUILD_DESCENT_II) const unsigned d = 6; #endif for (i=0; irobotMatFlag[i] = ui_add_gadget_checkbox( MainWindow, 128 + (i%d)*92, 20+(i/d)*24, 16, 16, 0, Robot_names[i]); c->old_seg_num = -2; // Set to some dummy value so everything works ok on the first frame. return 1; } void close_centers_window() { if ( MainWindow!=NULL ) { ui_close_dialog( MainWindow ); MainWindow = NULL; } } int centers_dialog_handler(UI_DIALOG *dlg, d_event *event, centers_dialog *c) { int i; // int robot_flags; int keypress = 0; int rval = 0; Assert(MainWindow != NULL); if (event->type == EVENT_KEY_COMMAND) keypress = event_key_get(event); //------------------------------------------------------------ // Call the ui code.. //------------------------------------------------------------ ui_button_any_drawn = 0; //------------------------------------------------------------ // If we change centers, we need to reset the ui code for all // of the checkboxes that control the center flags. //------------------------------------------------------------ if (c->old_seg_num != Cursegp-Segments) { for (i = 0; i < MAX_CENTER_TYPES; i++) ui_radio_set_value(c->centerFlag[i], 0); Assert(Cursegp->special < MAX_CENTER_TYPES); ui_radio_set_value(c->centerFlag[Cursegp->special], 1); // Read materialization center robot bit flags for (i = 0; i < N_robot_types; i++) ui_checkbox_check(c->robotMatFlag[i], RobotCenters[Cursegp->matcen_num].robot_flags[i / 32] & (1 << (i % 32))); } //------------------------------------------------------------ // If any of the radio buttons that control the mode are set, then // update the corresponding center. //------------------------------------------------------------ for ( i=0; i < MAX_CENTER_TYPES; i++ ) { if ( GADGET_PRESSED(c->centerFlag[i]) ) { if ( i == 0) fuelcen_delete(Cursegp); else if (Cursegp->special != i) { fuelcen_delete(Cursegp); Update_flags |= UF_WORLD_CHANGED; fuelcen_activate( Cursegp, i ); } rval = 1; } } for (i = 0; i < N_robot_types; i++) { if ( GADGET_PRESSED(c->robotMatFlag[i]) ) { if (c->robotMatFlag[i]->flag) RobotCenters[Cursegp->matcen_num].robot_flags[i / 32] |= (1 << (i % 32)); else RobotCenters[Cursegp->matcen_num].robot_flags[i / 32] &= ~(1 << (i % 32)); rval = 1; } } //------------------------------------------------------------ // If anything changes in the ui system, redraw all the text that // identifies this wall. //------------------------------------------------------------ if (event->type == EVENT_UI_DIALOG_DRAW) { // int i; // char temp_text[CENTER_STRING_LENGTH]; ui_dprintf_at( dlg, 12, 6, "Seg: %3ld", (long)(Cursegp-Segments) ); // for (i=0; ispecial < MAX_CENTER_TYPES); // strncpy(temp_text, Center_names[Curseg2p->special], strlen(Center_names[Curseg2p->special])); // ui_dprintf_at( dlg, 12, 23, " Type: %s", temp_text ); } if (c->old_seg_num != Cursegp-Segments) Update_flags |= UF_WORLD_CHANGED; if (event->type == EVENT_WINDOW_CLOSE) { d_free(c); MainWindow = NULL; return 0; // we're not cancelling the close } if ( GADGET_PRESSED(c->quitButton) || (keypress==KEY_ESC) ) { close_centers_window(); return 1; } c->old_seg_num = Cursegp-Segments; return rval; }