/* * Portions of this file are copyright Rebirth contributors and licensed as * described in COPYING.txt. * Portions of this file are copyright Parallax Software and licensed * according to the Parallax license below. * See COPYING.txt for license details. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Prototypes for auto-map stuff. * */ #pragma once #include "pstypes.h" #include #include "fwd-segment.h" #include "dxxsconf.h" #include "dsx-ns.h" #include namespace dcx { extern int Automap_active; } #ifdef dsx namespace dsx { void do_automap(); void automap_clear_visited(d_level_unique_automap_state &LevelUniqueAutomapState); } #if defined(DXX_BUILD_DESCENT_II) #include "object.h" #include "ntstring.h" #include "d_array.h" #include "d_range.h" #include "fwd-event.h" #include "fwd-game.h" #include "segment.h" namespace dsx { void DropBuddyMarker(object &objp); void InitMarkerInput(); window_event_result MarkerInputMessage(int key, control_info &Controls); constexpr std::integral_constant NUM_MARKERS{}; constexpr std::integral_constant MARKER_MESSAGE_LEN{}; struct marker_message_text_t : ntstring { constexpr marker_message_text_t() : ntstring() { } }; struct d_marker_object_numbers { enumerated_array imobjidx = {init_object_number_array(std::make_index_sequence())}; }; struct d_marker_state : d_marker_object_numbers { player_marker_index MarkerBeingDefined = player_marker_index::None; game_marker_index HighlightMarker = game_marker_index::None; player_marker_index LastMarkerDropped = player_marker_index::None; enumerated_array message; bool DefiningMarkerMessage() const { return MarkerBeingDefined != player_marker_index::None; } static unsigned get_markers_per_player(game_mode_flags game_mode, unsigned netgame_max_players); }; game_marker_index convert_player_marker_index_to_game_marker_index(game_mode_flags game_mode, unsigned max_numplayers, unsigned player_num, player_marker_index base_marker_num); xrange get_player_marker_range(unsigned maxdrop); extern marker_message_text_t Marker_input; extern d_marker_state MarkerState; } #endif #endif