/* reconfig.c - ingame reconfig by Victor Rachels */ #ifndef _RECONFIG_H #define _RECONFIG_H #define RECONFIG_VERSION 0 /*#define RECONFIG_GAMEMODE 1 #define RECONFIG_GAME_FLAGS 2 #define RECONFIG_DIFFICULTY 4 #define RECONFIG_CONTROL_INVUL_TIME 8 #define RECONFIG_RESTRICT_MODE 16 #define RECONFIG_FLAGS 32 #define RECONFIG_PPS 64 #define RECONFIG_PROTOCOL_VERSION 128 #define RECONFIG_MAX_NUMPLAYERS 256*/ void reconfig_send_gameinfo(); void reconfig_receive(ubyte *values,int len); #endif