#include "powerup.h" #include "multipow.h" #include "text.h" int multi_allow_powerup_mask[MAX_POWERUP_TYPES] = { NETFLAG_DOINVUL, 0, 0, NETFLAG_DOLASER, 0, 0, 0, 0, 0, 0, 0, 0, NETFLAG_DOQUAD, NETFLAG_DOVULCAN, NETFLAG_DOSPREAD, NETFLAG_DOPLASMA, NETFLAG_DOFUSION, NETFLAG_DOPROXIM, NETFLAG_DOHOMING, NETFLAG_DOHOMING, NETFLAG_DOSMART, NETFLAG_DOMEGA, NETFLAG_DOVULCAN, NETFLAG_DOCLOAK, 0, NETFLAG_DOINVUL, 0, 0, 0 }; #if 0 char *multi_allow_powerup_text[MULTI_ALLOW_POWERUP_MAX] = { "Laser upgrade", TXT_QUAD_LASERS, TXT_W_VULCAN, TXT_W_SPREADFIRE, TXT_W_PLASMA, TXT_W_FUSION, TXT_W_H_MISSILE, TXT_W_S_MISSILE, TXT_W_M_MISSILE, TXT_W_P_BOMB, "Cloaking", TXT_INVULNERABILITY }; #endif char *multi_allow_powerup_text[MULTI_ALLOW_POWERUP_MAX] = { "Laser upgrade", "Quad lasers", "Vulcan cannon", "Spreadfire cannon", "Plasma cannon", "Fusion cannon", "Homing missiles", "Smart missiles", "Mega missiles", "Proximity bombs", "Cloaking", "Invulnerability" };