/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * $Source: /cvsroot/dxx-rebirth/d1x-rebirth/2d/pixel.c,v $ * $Revision: 1.1.1.1 $ * $Author: zicodxx $ * $Date: 2006/03/17 19:39:01 $ * * Graphical routines for setting a pixel. * * $Log: pixel.c,v $ * Revision 1.1.1.1 2006/03/17 19:39:01 zicodxx * initial import * * Revision 1.3 1999/10/07 02:27:14 donut * OGL includes to remove warnings * * Revision 1.2 1999/09/30 23:02:27 donut * opengl direct support for ingame and normal menus, fonts as textures, and automap support * * Revision 1.1.1.1 1999/06/14 21:57:32 donut * Import of d1x 1.37 source. * * Revision 1.5 1994/11/18 22:50:26 john * Changed shorts to ints in parameters. * * Revision 1.4 1993/10/15 16:22:26 john * *** empty log message *** * * Revision 1.3 1993/09/29 17:31:27 john * optimized vesa pixel stuff * * Revision 1.2 1993/09/29 16:15:15 john * optimized * * Revision 1.1 1993/09/08 11:44:09 john * Initial revision * * */ #include "u_mem.h" #include "gr.h" #include "grdef.h" #include "vesa.h" #include "modex.h" #ifdef OGL #include "ogl_init.h" #endif #ifndef D1XD3D void gr_upixel( int x, int y ) { switch (TYPE) { #ifdef OGL case BM_OGL: ogl_upixelc(x,y,COLOR); return; #endif case BM_LINEAR: DATA[ ROWSIZE*y+x ] = COLOR; return; #ifdef __MSDOS__ case BM_MODEX: gr_modex_setplane( (x+XOFFSET) & 3 ); gr_video_memory[(ROWSIZE * (y+YOFFSET)) + ((x+XOFFSET)>>2)] = COLOR; return; case BM_SVGA: gr_vesa_pixel( COLOR, (unsigned int)DATA + (unsigned int)ROWSIZE * y + x); return; #endif } } #endif void gr_pixel( int x, int y ) { if ((x<0) || (y<0) || (x>=GWIDTH) || (y>=GHEIGHT)) return; gr_upixel (x, y); } #ifndef D1XD3D inline void gr_bm_upixel( grs_bitmap * bm, int x, int y, unsigned char color ) { switch (bm->bm_type) { #ifdef OGL case BM_OGL: ogl_upixelc(bm->bm_x+x,bm->bm_y+y,color); return; #endif case BM_LINEAR: bm->bm_data[ bm->bm_rowsize*y+x ] = color; return; #ifdef __MSDOS__ case BM_MODEX: x += bm->bm_x; y += bm->bm_y; gr_modex_setplane( x & 3 ); gr_video_memory[(bm->bm_rowsize * y) + (x/4)] = color; return; case BM_SVGA: gr_vesa_pixel(color,(unsigned int)bm->bm_data + (unsigned int)bm->bm_rowsize * y + x); return; #endif } } #endif void gr_bm_pixel( grs_bitmap * bm, int x, int y, unsigned char color ) { if ((x<0) || (y<0) || (x>=bm->bm_w) || (y>=bm->bm_h)) return; gr_bm_upixel (bm, x, y, color); }