/* * Portions of this file are copyright Rebirth contributors and licensed as * described in COPYING.txt. * Portions of this file are copyright Parallax Software and licensed * according to the Parallax license below. * See COPYING.txt for license details. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Code to handle multiple missions * */ #include #include #include #include #include #include #include #include "pstypes.h" #include "strutil.h" #include "inferno.h" #include "mission.h" #include "gameseq.h" #include "titles.h" #include "songs.h" #include "polyobj.h" #include "dxxerror.h" #include "config.h" #include "newmenu.h" #include "text.h" #include "u_mem.h" #include "ignorecase.h" #include "physfsx.h" #include "physfs_list.h" #include "bm.h" #if defined(DXX_BUILD_DESCENT_II) #include "movie.h" #endif #include "null_sentinel_iterator.h" #include "compiler-make_unique.h" #include "compiler-range_for.h" #include "partial_range.h" using std::min; //values that describe where a mission is located enum mle_loc { ML_CURDIR = 0, ML_MISSIONDIR = 1 }; //mission list entry struct mle : Mission_path { int builtin_hogsize; // if it's the built-in mission, used for determining the version ntstring mission_name; #if defined(DXX_BUILD_DESCENT_II) ubyte descent_version; // descent 1 or descent 2? #endif ubyte anarchy_only_flag; // if true, mission is anarchy only enum mle_loc location; // where the mission is }; typedef std::vector mission_list; Mission_ptr Current_mission; // currently loaded mission static bool null_or_space(char c) { return !c || isspace(static_cast(c)); } // Allocate the Level_names, Secret_level_names and Secret_level_table arrays static int allocate_levels(void) { Level_names = make_unique(Last_level); if (Last_secret_level) { N_secret_levels = -Last_secret_level; Secret_level_names = make_unique(N_secret_levels); Secret_level_table = make_unique(N_secret_levels); } return 1; } // // Special versions of mission routines for d1 builtins // static int load_mission_d1(void) { switch (PHYSFSX_fsize("descent.hog")) { case D1_SHAREWARE_MISSION_HOGSIZE: case D1_SHAREWARE_10_MISSION_HOGSIZE: N_secret_levels = 0; Last_level = 7; Last_secret_level = 0; if (!allocate_levels()) { Current_mission.reset(); return 0; } //build level names for (int i=0;imission_name.copy_if(SHAREWARE_MISSION_NAME); Current_mission->descent_version = 2; Current_mission->anarchy_only_flag = 0; switch (Current_mission->builtin_hogsize) { case MAC_SHARE_MISSION_HOGSIZE: N_secret_levels = 1; Last_level = 4; Last_secret_level = -1; if (!allocate_levels()) { Current_mission.reset(); return 0; } // mac demo is using the regular hog and rl2 files Level_names[0] = "d2leva-1.rl2"; Level_names[1] = "d2leva-2.rl2"; Level_names[2] = "d2leva-3.rl2"; Level_names[3] = "d2leva-4.rl2"; Secret_level_names[0] = "d2leva-s.rl2"; break; default: Int3(); // fall through case SHAREWARE_MISSION_HOGSIZE: N_secret_levels = 0; Last_level = 3; Last_secret_level = 0; if (!allocate_levels()) { Current_mission.reset(); return 0; } Level_names[0] = "d2leva-1.sl2"; Level_names[1] = "d2leva-2.sl2"; Level_names[2] = "d2leva-3.sl2"; } return 1; } // // Special versions of mission routines for Diamond/S3 version // static int load_mission_oem(void) { Current_mission->mission_name.copy_if(OEM_MISSION_NAME); Current_mission->descent_version = 2; Current_mission->anarchy_only_flag = 0; N_secret_levels = 2; Last_level = 8; Last_secret_level = -2; if (!allocate_levels()) { Current_mission.reset(); return 0; } Level_names[0] = "d2leva-1.rl2"; Level_names[1] = "d2leva-2.rl2"; Level_names[2] = "d2leva-3.rl2"; Level_names[3] = "d2leva-4.rl2"; Secret_level_names[0] = "d2leva-s.rl2"; Level_names[4] = "d2levb-1.rl2"; Level_names[5] = "d2levb-2.rl2"; Level_names[6] = "d2levb-3.rl2"; Level_names[7] = "d2levb-4.rl2"; Secret_level_names[1] = "d2levb-s.rl2"; Secret_level_table[0] = 1; Secret_level_table[1] = 5; return 1; } #endif //compare a string for a token. returns true if match static int istok(const char *buf,const char *tok) { return d_strnicmp(buf,tok,strlen(tok)) == 0; } //returns ptr to string after '=' & white space, or NULL if no '=' //adds 0 after parm at first white space static char *get_value(char *buf) { char *t = strchr(buf,'='); if (t) { while (isspace(static_cast(*++t))); if (*t) return t; } return NULL; //error! } //reads a line, returns ptr to value of passed parm. returns NULL if none static char *get_parm_value(PHYSFSX_gets_line_t<80> &buf, const char *parm,PHYSFS_file *f) { if (!PHYSFSX_fgets(buf,f)) return NULL; if (istok(buf,parm)) return get_value(buf); else return NULL; } static bool ml_sort_func(const mle &e0,const mle &e1) { return d_stricmp(e0.mission_name,e1.mission_name) < 0; } //returns 1 if file read ok, else 0 static int read_mission_file(mission_list &mission_list, const char *filename, enum mle_loc location) { char filename2[100]; snprintf(filename2, sizeof(filename2), "%s%s", location == ML_MISSIONDIR ? MISSION_DIR : "", filename); if (auto mfile = PHYSFSX_openReadBuffered(filename2)) { char *p; char temp[PATH_MAX], *ext; strcpy(temp,filename); p = strrchr(temp, '/'); // get the filename at the end of the path if (!p) p = temp; else p++; if ((ext = strchr(p, '.')) == NULL) return 0; //missing extension mission_list.emplace_back(); mle *mission = &mission_list.back(); #if defined(DXX_BUILD_DESCENT_II) // look if it's .mn2 or .msn mission->descent_version = (ext[3] == '2') ? 2 : 1; #endif *ext = 0; //kill extension mission->path = temp; mission->anarchy_only_flag = 0; mission->filename = next(begin(mission->path), p - temp); mission->location = location; PHYSFSX_gets_line_t<80> buf; p = get_parm_value(buf, "name",mfile); #if defined(DXX_BUILD_DESCENT_II) if (!p) { //try enhanced mission PHYSFSX_fseek(mfile,0,SEEK_SET); p = get_parm_value(buf, "xname",mfile); } if (!p) { //try super-enhanced mission! PHYSFSX_fseek(mfile,0,SEEK_SET); p = get_parm_value(buf, "zname",mfile); } if (!p) { //try extensible-enhanced mission! PHYSFSX_fseek(mfile,0,SEEK_SET); p = get_parm_value(buf, "!name",mfile); } #endif if (p) { char *t; if ((t=strchr(p,';'))!=NULL) *t=0; t = p + strlen(p)-1; while (isspace(*t)) *t-- = 0; // remove trailing whitespace mission->mission_name.copy_if(p, mission->mission_name.size() - 1); } else { mission_list.pop_back(); return 0; } { PHYSFSX_gets_line_t<4096> temp; if (PHYSFSX_fgets(temp,mfile)) { if (istok(temp,"type")) { p = get_value(temp); //get mission type if (p) mission->anarchy_only_flag = istok(p,"anarchy"); } } } return 1; } return 0; } static void add_d1_builtin_mission_to_list(mission_list &mission_list) { int size; size = PHYSFSX_fsize("descent.hog"); if (size == -1) return; mission_list.emplace_back(); mle *mission = &mission_list.back(); switch (size) { case D1_SHAREWARE_MISSION_HOGSIZE: case D1_SHAREWARE_10_MISSION_HOGSIZE: case D1_MAC_SHARE_MISSION_HOGSIZE: mission->path = D1_MISSION_FILENAME; mission->mission_name.copy_if(D1_SHAREWARE_MISSION_NAME); mission->anarchy_only_flag = 0; break; case D1_OEM_MISSION_HOGSIZE: case D1_OEM_10_MISSION_HOGSIZE: mission->path = D1_MISSION_FILENAME; mission->mission_name.copy_if(D1_OEM_MISSION_NAME); mission->anarchy_only_flag = 0; break; default: Warning("Unknown D1 hogsize %d\n", size); Int3(); // fall through case D1_MISSION_HOGSIZE: case D1_MISSION_HOGSIZE2: case D1_10_MISSION_HOGSIZE: case D1_MAC_MISSION_HOGSIZE: mission->path = D1_MISSION_FILENAME; mission->mission_name.copy_if(D1_MISSION_NAME); mission->anarchy_only_flag = 0; break; } mission->anarchy_only_flag = 0; #if defined(DXX_BUILD_DESCENT_I) mission->builtin_hogsize = size; #elif defined(DXX_BUILD_DESCENT_II) mission->descent_version = 1; mission->builtin_hogsize = 0; #endif mission->filename = begin(mission->path); } #if defined(DXX_BUILD_DESCENT_II) template static void set_hardcoded_mission(mission_list &mission_list, const char (&path)[N1], const char (&mission_name)[N2]) { mission_list.emplace_back(); mle *mission = &mission_list.back(); mission->path = path; mission->filename = begin(mission->path); mission->mission_name.copy_if(mission_name); mission->anarchy_only_flag = 0; } static void add_builtin_mission_to_list(mission_list &mission_list, d_fname &name) { int size = PHYSFSX_fsize("descent2.hog"); if (size == -1) size = PHYSFSX_fsize("d2demo.hog"); switch (size) { case SHAREWARE_MISSION_HOGSIZE: case MAC_SHARE_MISSION_HOGSIZE: set_hardcoded_mission(mission_list, SHAREWARE_MISSION_FILENAME, SHAREWARE_MISSION_NAME); break; case OEM_MISSION_HOGSIZE: set_hardcoded_mission(mission_list, OEM_MISSION_FILENAME, OEM_MISSION_NAME); break; default: Warning("Unknown hogsize %d, trying %s\n", size, FULL_MISSION_FILENAME ".mn2"); Int3(); //fall through case FULL_MISSION_HOGSIZE: case FULL_10_MISSION_HOGSIZE: case MAC_FULL_MISSION_HOGSIZE: if (!read_mission_file(mission_list, FULL_MISSION_FILENAME ".mn2", ML_CURDIR)) Error("Could not find required mission file <%s>", FULL_MISSION_FILENAME ".mn2"); } mle *mission = &mission_list.back(); name.copy_if(mission->path.c_str(), FILENAME_LEN); mission->builtin_hogsize = size; mission->descent_version = 2; mission->anarchy_only_flag = 0; } #endif static void add_missions_to_list(mission_list &mission_list, char *path, char *rel_path, int anarchy_mode) { char *ext; const PHYSFSX_uncounted_list find{PHYSFS_enumerateFiles(path)}; range_for (const auto i, find) { if (strlen(path) + strlen(i) + 1 >= PATH_MAX) continue; // path is too long strcat(rel_path, i); if (PHYSFS_isDirectory(path)) { strcat(rel_path, "/"); add_missions_to_list(mission_list, path, rel_path, anarchy_mode); *(strrchr(path, '/')) = 0; } else if ((ext = strrchr(i, '.')) && (!d_strnicmp(ext, ".msn") || !d_strnicmp(ext, ".mn2"))) if (read_mission_file(mission_list, rel_path, ML_MISSIONDIR)) { if (anarchy_mode || !mission_list.back().anarchy_only_flag) { mission_list.back().builtin_hogsize = 0; } else mission_list.pop_back(); } if (mission_list.size() >= MAX_MISSIONS) { break; } (strrchr(path, '/'))[1] = 0; // chop off the entry } } /* move to on mission list, increment */ static void promote (mission_list &mission_list, const char * mission_name, std::size_t &top_place) { char name[FILENAME_LEN], * t; strcpy(name, mission_name); if ((t = strchr(name,'.')) != NULL) *t = 0; //kill extension range_for (auto &i, partial_range(mission_list, top_place, mission_list.size())) if (!d_stricmp(&*i.filename, name)) { //swap mission positions std::swap(mission_list[top_place++], i); break; } } Mission::~Mission() { // May become more complex with the editor if (!path.empty() && builtin_hogsize == 0) { char hogpath[PATH_MAX]; snprintf(hogpath, sizeof(hogpath), MISSION_DIR "%s.hog", path.c_str()); PHYSFSX_contfile_close(hogpath); } } //fills in the global list of missions. Returns the number of missions //in the list. If anarchy_mode is set, then also add anarchy-only missions. static mission_list build_mission_list(int anarchy_mode) { char search_str[PATH_MAX] = MISSION_DIR; //now search for levels on disk //@@Took out this code because after this routine was called once for //@@a list of single-player missions, a subsequent call for a list of //@@anarchy missions would not scan again, and thus would not find the //@@anarchy-only missions. If we retain the minimum level of install, //@@we may want to put the code back in, having it always scan for all //@@missions, and have the code that uses it sort out the ones it wants. //@@ if (num_missions != -1) { //@@ if (Current_mission_num != 0) //@@ load_mission(0); //set built-in mission as default //@@ return num_missions; //@@ } mission_list mission_list; #if defined(DXX_BUILD_DESCENT_II) d_fname builtin_mission_filename; add_builtin_mission_to_list(mission_list, builtin_mission_filename); //read built-in first #endif add_d1_builtin_mission_to_list(mission_list); add_missions_to_list(mission_list, search_str, search_str + strlen(search_str), anarchy_mode); // move original missions (in story-chronological order) // to top of mission list std::size_t top_place = 0; #if defined(DXX_BUILD_DESCENT_I) promote(mission_list, "", top_place); // original descent 1 mission #elif defined(DXX_BUILD_DESCENT_II) promote(mission_list, "descent", top_place); // original descent 1 mission promote(mission_list, builtin_mission_filename, top_place); // d2 or d2demo promote(mission_list, "d2x", top_place); // vertigo #endif if (mission_list.size() > top_place) std::sort(next(begin(mission_list), top_place), end(mission_list), ml_sort_func); return mission_list; } #if defined(DXX_BUILD_DESCENT_II) //values for built-in mission int load_mission_ham() { read_hamfile(); if (Current_mission->enhanced == 3 && Current_mission->alternate_ham_file) { /* * If an alternate HAM is specified, map a HOG of the same name * (if it exists) so that users can reference a HAM within a * HOG. This is required to let users reference the D2X.HAM * file provided by Descent II: Vertigo. * * Try both plain NAME and missions/NAME, in that order. */ auto &altham = Current_mission->alternate_ham_file; unsigned l = strlen(*altham); char althog[PATH_MAX]; snprintf(althog, sizeof(althog), MISSION_DIR "%.*s.hog", l - 4, static_cast(*altham)); char *p = althog + sizeof(MISSION_DIR) - 1; int exists = PHYSFSX_exists(p,1); if (!exists) { p = althog; exists = PHYSFSX_exists(p,1); } if (exists) PHYSFSX_contfile_init(p, 0); bm_read_extra_robots(*Current_mission->alternate_ham_file, 2); if (exists) PHYSFSX_contfile_close(p); return 1; } else if (Current_mission->enhanced) { char t[50]; snprintf(t,sizeof(t), "%s.ham", Current_mission_filename); bm_read_extra_robots(t, Current_mission->enhanced); return 1; } else return 0; } #endif #define tex ".tex" static void set_briefing_filename(d_fname &f, const char *const v, std::size_t d) { f.copy_if(v, d); f.copy_if(d, tex); if (!PHYSFSX_exists(static_cast(f), 1) && !(f.copy_if(++d, "txb"), PHYSFSX_exists(static_cast(f), 1))) // check if this file exists ... f = {}; } static void set_briefing_filename(d_fname &f, const char *const v) { using std::next; auto a = [](char c) { return !c || c == '.'; }; auto i = std::find_if(v, next(v, f.size() - sizeof(tex)), a); std::size_t d = std::distance(v, i); set_briefing_filename(f, v, d); } static void record_briefing(d_fname &f, array &buf) { const auto v = get_value(buf.data()); std::size_t d; if (v && (d = std::distance(v, std::find_if(v, buf.end(), null_or_space)))) set_briefing_filename(f, v, std::min(d, f.size() - sizeof(tex))); else f = {}; } #undef tex //loads the specfied mission from the mission list. //build_mission_list() must have been called. //Returns true if mission loaded ok, else false. static int load_mission(const mle *mission) { char buf[PATH_MAX], *v; #if defined(DXX_BUILD_DESCENT_II) close_extra_robot_movie(); #endif Current_mission = make_unique(); Current_mission->builtin_hogsize = mission->builtin_hogsize; Current_mission->mission_name = mission->mission_name; #if defined(DXX_BUILD_DESCENT_II) Current_mission->descent_version = mission->descent_version; #endif Current_mission->anarchy_only_flag = mission->anarchy_only_flag; *static_cast(Current_mission.get()) = *mission; Current_mission->n_secret_levels = 0; #if defined(DXX_BUILD_DESCENT_II) Current_mission->enhanced = 0; Current_mission->alternate_ham_file = NULL; #endif //init vars Last_level = 0; Last_secret_level = 0; Briefing_text_filename = {}; Ending_text_filename = {}; Secret_level_table.reset(); Level_names.reset(); Secret_level_names.reset(); // for Descent 1 missions, load descent.hog #if defined(DXX_BUILD_DESCENT_II) if (EMULATING_D1) #endif { if (!PHYSFSX_contfile_init("descent.hog", 0)) #if defined(DXX_BUILD_DESCENT_I) Error("descent.hog not available!\n"); #elif defined(DXX_BUILD_DESCENT_II) Warning("descent.hog not available, this mission may be missing some files required for briefings and exit sequence\n"); #endif if (!d_stricmp(Current_mission_filename, D1_MISSION_FILENAME)) return load_mission_d1(); } #if defined(DXX_BUILD_DESCENT_II) else PHYSFSX_contfile_close("descent.hog"); #endif #if defined(DXX_BUILD_DESCENT_II) if (PLAYING_BUILTIN_MISSION) { switch (Current_mission->builtin_hogsize) { case SHAREWARE_MISSION_HOGSIZE: case MAC_SHARE_MISSION_HOGSIZE: Briefing_text_filename = BIMD2_BRIEFING_FILE_SHARE; Ending_text_filename = BIMD2_ENDING_FILE_SHARE; return load_mission_shareware(); case OEM_MISSION_HOGSIZE: Briefing_text_filename = BIMD2_BRIEFING_FILE_OEM; Ending_text_filename = BIMD2_ENDING_FILE_OEM; return load_mission_oem(); default: Int3(); // fall through case FULL_MISSION_HOGSIZE: case FULL_10_MISSION_HOGSIZE: case MAC_FULL_MISSION_HOGSIZE: Briefing_text_filename = BIMD2_BRIEFING_FILE; // continue on... (use d2.mn2 from hogfile) break; } } #endif //read mission from file auto &msn_extension = #if defined(DXX_BUILD_DESCENT_II) (mission->descent_version == 2) ? ".mn2" : #endif ".msn"; snprintf(buf, sizeof(buf), "%s%s%s", mission->location == ML_MISSIONDIR ? MISSION_DIR : "", mission->path.c_str(), msn_extension); PHYSFSEXT_locateCorrectCase(buf); auto mfile = PHYSFSX_openReadBuffered(buf); if (!mfile) { Current_mission.reset(); return 0; //error! } //for non-builtin missions, load HOG #if defined(DXX_BUILD_DESCENT_II) if (!PLAYING_BUILTIN_MISSION) #endif { strcpy(buf+strlen(buf)-4,".hog"); //change extension PHYSFSEXT_locateCorrectCase(buf); if (PHYSFSX_exists(buf,1)) PHYSFSX_contfile_init(buf, 0); set_briefing_filename(Briefing_text_filename, Current_mission_filename); Ending_text_filename = Briefing_text_filename; } for (PHYSFSX_gets_line_t buf; PHYSFSX_fgets(buf,mfile);) { #if defined(DXX_BUILD_DESCENT_II) if (istok(buf,"name") && !Current_mission->enhanced) { Current_mission->enhanced = 0; continue; //already have name, go to next line } if (istok(buf,"xname") && !Current_mission->enhanced) { Current_mission->enhanced = 1; continue; //already have name, go to next line } if (istok(buf,"zname") && !Current_mission->enhanced) { Current_mission->enhanced = 2; continue; //already have name, go to next line } if (istok(buf,"!name") && !Current_mission->enhanced) { Current_mission->enhanced = 3; continue; //already have name, go to next line } #endif if (istok(buf,"type")) continue; //already have name, go to next line else if (istok(buf,"briefing")) { record_briefing(Briefing_text_filename, buf); } else if (istok(buf,"ending")) { record_briefing(Ending_text_filename, buf); } else if (istok(buf,"num_levels")) { if ((v=get_value(buf))!=NULL) { char *ip; unsigned long n_levels = strtoul(v, &ip, 10); Assert(n_levels <= MAX_LEVELS_PER_MISSION); n_levels = min(n_levels, *ip ? 0ul : MAX_LEVELS_PER_MISSION); Level_names = make_unique(n_levels); range_for (auto &i, unchecked_partial_range(Level_names.get(), n_levels)) { if (!PHYSFSX_fgets(buf, mfile)) break; auto &line = buf.line(); auto s = std::find_if(line.begin(), line.end(), null_or_space); if (i.copy_if(buf.line(), std::distance(line.begin(), s))) { Last_level++; } else break; } } } else if (istok(buf,"num_secrets")) { if ((v=get_value(buf))!=NULL) { char *ip; unsigned long n_levels = strtoul(v, &ip, 10); Assert(n_levels <= MAX_SECRET_LEVELS_PER_MISSION); N_secret_levels = min(n_levels, *ip ? 0ul : MAX_SECRET_LEVELS_PER_MISSION); Secret_level_names = make_unique(N_secret_levels); Secret_level_table = make_unique(N_secret_levels); for (int i=0;i(c)); }; auto s = std::find_if(lb, t, a); if (Secret_level_names[i].copy_if(line, std::distance(lb, s))) { unsigned long ls = strtoul(t + 1, &ip, 10); if (ls < 1 || ls > Last_level) break; Secret_level_table[i] = ls; Last_secret_level--; } else break; } } } #if defined(DXX_BUILD_DESCENT_II) else if (Current_mission->enhanced == 3 && buf[0] == '!') { if (istok(buf+1,"ham")) { Current_mission->alternate_ham_file = make_unique(); if ((v=get_value(buf))!=NULL) { unsigned l = strlen(v); if (l <= 4) con_printf(CON_URGENT, "Mission %s has short HAM \"%s\".", Current_mission->path.c_str(), v); else if (l >= sizeof(*Current_mission->alternate_ham_file)) con_printf(CON_URGENT, "Mission %s has excessive HAM \"%s\".", Current_mission->path.c_str(), v); else { Current_mission->alternate_ham_file->copy_if(v, l + 1); con_printf(CON_VERBOSE, "Mission %s will use HAM %s.", Current_mission->path.c_str(), static_cast(*Current_mission->alternate_ham_file)); } } else con_printf(CON_URGENT, "Mission %s has no HAM.", Current_mission->path.c_str()); } else { con_printf(CON_URGENT, "Mission %s uses unsupported critical directive \"%s\".", Current_mission->path.c_str(), static_cast(buf)); Last_level = 0; break; } } #endif } mfile.reset(); if (Last_level <= 0) { Current_mission.reset(); //no valid mission loaded return 0; } #if defined(DXX_BUILD_DESCENT_II) // re-read default HAM file, in case this mission brings it's own version of it free_polygon_models(); if (load_mission_ham()) init_extra_robot_movie(Current_mission_filename); #endif return 1; } //loads the named mission if exists. //Returns true if mission loaded ok, else false. int load_mission_by_name(const char *mission_name) { auto mission_list = build_mission_list(1); bool found = 0; range_for (auto &i, mission_list) if (!d_stricmp(mission_name, &*i.filename)) { found = load_mission(&i); break; } return found; } struct mission_menu { mission_list ml; int (*when_selected)(void); }; static int mission_menu_handler(listbox *lb,const d_event &event, mission_menu *mm) { const char **list = listbox_get_items(lb); switch (event.type) { case EVENT_NEWMENU_SELECTED: { auto &citem = static_cast(event).citem; if (citem >= 0) { // Chose a mission GameCfg.LastMission.copy_if(list[citem]); if (!load_mission(&mm->ml[citem])) { nm_messagebox( NULL, 1, TXT_OK, TXT_MISSION_ERROR); return 1; // stay in listbox so user can select another one } } return !(*mm->when_selected)(); } case EVENT_WINDOW_CLOSE: d_free(list); std::default_delete()(mm); break; default: break; } return 0; } int select_mission(int anarchy_mode, const char *message, int (*when_selected)(void)) { auto mission_list = build_mission_list(anarchy_mode); int new_mission_num; if (mission_list.size() <= 1) { new_mission_num = !mission_list.empty() && load_mission(&mission_list.front()) ? 0 : -1; (*when_selected)(); return (new_mission_num >= 0); } else { int default_mission; const char **m; MALLOC(m, const char *, mission_list.size()); if (!m) { return 0; } auto mm = make_unique(); mm->when_selected = when_selected; default_mission = 0; for (uint_fast32_t i = 0; i < mission_list.size(); i++) { m[i] = mission_list[i].mission_name; if ( !d_stricmp( m[i], GameCfg.LastMission ) ) default_mission = i; } mm->ml = move(mission_list); auto pmm = mm.get(); newmenu_listbox1( message, pmm->ml.size(), m, 1, default_mission, mission_menu_handler, std::move(mm)); } return 1; // presume success } #ifdef EDITOR void create_new_mission(void) { Current_mission.reset(new Mission{}); Current_mission->path = "new_mission"; Current_mission->filename = begin(Current_mission->path); Level_names = make_unique(1); if (!Level_names) { Current_mission.reset(); return; } Level_names[0] = "GAMESAVE.LVL"; } #endif