/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * prototype definitions for descent.cfg reading/writing * */ #ifndef _CONFIG_H #define _CONFIG_H #include "player.h" #include "mission.h" typedef struct Cfg { ubyte DigiVolume; ubyte MusicVolume; int ReverseStereo; int OrigTrackOrder; int MusicType; int CMLevelMusicPlayOrder; int CMLevelMusicTrack[2]; char CMLevelMusicPath[PATH_MAX+1]; char CMMiscMusic[5][PATH_MAX+1]; int GammaLevel; char LastPlayer[CALLSIGN_LEN+1]; char LastMission[MISSION_NAME_LEN+1]; int ResolutionX; int ResolutionY; int AspectX; int AspectY; int WindowMode; int TexFilt; int MovieTexFilt; int MovieSubtitles; int VSync; int Multisample; int FPSIndicator; int Grabinput; } __pack__ Cfg; extern struct Cfg GameCfg; //#ifdef USE_SDLMIXER //#define EXT_MUSIC_ON (GameCfg.SndEnableRedbook || GameCfg.JukeboxOn) //#else //#define EXT_MUSIC_ON (GameCfg.SndEnableRedbook) // JukeboxOn shouldn't do anything if it's not supported //#endif extern int ReadConfigFile(void); extern int WriteConfigFile(void); #endif