/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ #include #include #include "pa_enabl.h" //$$POLY_ACC #include "gr.h" #include "error.h" #include "game.h" #include "textures.h" #include "mono.h" #include "rle.h" #include "piggy.h" #if defined(POLY_ACC) #include "poly_acc.h" #endif #ifdef OGL #include "ogl_init.h" #define MAX_NUM_CACHE_BITMAPS 200 #else #define MAX_NUM_CACHE_BITMAPS 50 #endif //static grs_bitmap * cache_bitmaps[MAX_NUM_CACHE_BITMAPS]; typedef struct { grs_bitmap * bitmap; grs_bitmap * bottom_bmp; grs_bitmap * top_bmp; int orient; int last_frame_used; } TEXTURE_CACHE; static TEXTURE_CACHE Cache[MAX_NUM_CACHE_BITMAPS]; static int num_cache_entries = 0; static int cache_hits = 0; static int cache_misses = 0; void texmerge_close(); void merge_textures_super_xparent(int type, grs_bitmap *bottom_bmp, grs_bitmap *top_bmp, ubyte *dest_data); void merge_textures_new(int type, grs_bitmap *bottom_bmp, grs_bitmap *top_bmp, ubyte *dest_data); #if defined(POLY_ACC) // useful to all of D2 I think. extern grs_bitmap * rle_get_id_sub( grs_bitmap * bmp ); //---------------------------------------------------------------------- // Given pointer to a bitmap returns a unique value that describes the bitmap. // Returns 0xFFFFFFFF if this bitmap isn't a texmerge'd bitmap. uint texmerge_get_unique_id( grs_bitmap * bmp ) { int i,n; uint tmp; grs_bitmap * tmpbmp; // Check in texmerge cache for (i=0; i -1) && (Cache[i].bitmap == bmp) ) { tmp = (uint)Cache[i].orient<<30; tmp |= ((uint)(Cache[i].top_bmp - GameBitmaps))<<16; tmp |= (uint)(Cache[i].bottom_bmp - GameBitmaps); return tmp; } } // Check in rle cache tmpbmp = rle_get_id_sub( bmp ); if ( tmpbmp ) { return (uint)(tmpbmp-GameBitmaps); } // Must be a normal bitmap return (uint)(bmp-GameBitmaps); } #endif //---------------------------------------------------------------------- int texmerge_init(int num_cached_textures) { int i; if ( num_cached_textures <= MAX_NUM_CACHE_BITMAPS ) num_cache_entries = num_cached_textures; else num_cache_entries = MAX_NUM_CACHE_BITMAPS; for (i=0; ibm_data, 64*64, &Cache[i].bitmap->bm_selector)) // Error( "ERROR ALLOCATING CACHE BITMAP'S SELECTORS!!!!" ); Cache[i].last_frame_used = -1; Cache[i].top_bmp = NULL; Cache[i].bottom_bmp = NULL; Cache[i].orient = -1; } atexit( texmerge_close ); return 1; } void texmerge_flush() { int i; for (i=0; i0) && (!info_printed) ) { // mprintf( 0, "Texmap caching: %d hits, %d misses. (Missed=%d%%)\n", cache_hits, cache_misses, (cache_misses*100)/(cache_hits+cache_misses) ); // info_printed = 1; // } else { // info_printed = 0; // } bitmap_top = &GameBitmaps[Textures[tmap_top&0x3FFF].index]; bitmap_bottom = &GameBitmaps[Textures[tmap_bottom].index]; orient = ((tmap_top&0xC000)>>14) & 3; least_recently_used = 0; lowest_frame_count = Cache[0].last_frame_used; for (i=0; i -1) && (Cache[i].top_bmp==bitmap_top) && (Cache[i].bottom_bmp==bitmap_bottom) && (Cache[i].orient==orient )) { cache_hits++; Cache[i].last_frame_used = FrameCount; return Cache[i].bitmap; } if ( Cache[i].last_frame_used < lowest_frame_count ) { lowest_frame_count = Cache[i].last_frame_used; least_recently_used = i; } } //---- Page out the LRU bitmap; cache_misses++; // Make sure the bitmaps are paged in... #ifdef PIGGY_USE_PAGING piggy_page_flushed = 0; PIGGY_PAGE_IN(Textures[tmap_top&0x3FFF]); PIGGY_PAGE_IN(Textures[tmap_bottom]); if (piggy_page_flushed) { // If cache got flushed, re-read 'em. piggy_page_flushed = 0; PIGGY_PAGE_IN(Textures[tmap_top&0x3FFF]); PIGGY_PAGE_IN(Textures[tmap_bottom]); } Assert( piggy_page_flushed == 0 ); #endif #ifdef OGL ogl_freebmtexture(Cache[least_recently_used].bitmap); #endif if (bitmap_top->bm_flags & BM_FLAG_SUPER_TRANSPARENT) { merge_textures_super_xparent( orient, bitmap_bottom, bitmap_top, Cache[least_recently_used].bitmap->bm_data ); Cache[least_recently_used].bitmap->bm_flags = BM_FLAG_TRANSPARENT; Cache[least_recently_used].bitmap->avg_color = bitmap_top->avg_color; } else { merge_textures_new( orient, bitmap_bottom, bitmap_top, Cache[least_recently_used].bitmap->bm_data ); Cache[least_recently_used].bitmap->bm_flags = bitmap_bottom->bm_flags & (~BM_FLAG_RLE); Cache[least_recently_used].bitmap->avg_color = bitmap_bottom->avg_color; } Cache[least_recently_used].top_bmp = bitmap_top; Cache[least_recently_used].bottom_bmp = bitmap_bottom; Cache[least_recently_used].last_frame_used = FrameCount; Cache[least_recently_used].orient = orient; return Cache[least_recently_used].bitmap; } void merge_textures_new( int type, grs_bitmap * bottom_bmp, grs_bitmap * top_bmp, ubyte * dest_data ) { #ifdef MACINTOSH ubyte c; int x,y; #endif ubyte * top_data, *bottom_data; if ( top_bmp->bm_flags & BM_FLAG_RLE ) top_bmp = rle_expand_texture(top_bmp); if ( bottom_bmp->bm_flags & BM_FLAG_RLE ) bottom_bmp = rle_expand_texture(bottom_bmp); // Assert( bottom_bmp != top_bmp ); top_data = top_bmp->bm_data; bottom_data = bottom_bmp->bm_data; // Assert( bottom_data != top_data ); // mprintf( 0, "Type=%d\n", type ); switch( type ) { case 0: // Normal #ifndef MACINTOSH gr_merge_textures( bottom_data, top_data, dest_data ); #else for (y=0; y<64; y++ ) for (x=0; x<64; x++ ) { c = top_data[ 64*y+x ]; if (c==TRANSPARENCY_COLOR) c = bottom_data[ 64*y+x ]; *dest_data++ = c; } #endif break; case 1: #ifndef MACINTOSH gr_merge_textures_1( bottom_data, top_data, dest_data ); #else for (y=0; y<64; y++ ) for (x=0; x<64; x++ ) { c = top_data[ 64*x+(63-y) ]; if (c==TRANSPARENCY_COLOR) c = bottom_data[ 64*y+x ]; *dest_data++ = c; } #endif break; case 2: #ifndef MACINTOSH gr_merge_textures_2( bottom_data, top_data, dest_data ); #else for (y=0; y<64; y++ ) for (x=0; x<64; x++ ) { c = top_data[ 64*(63-y)+(63-x) ]; if (c==TRANSPARENCY_COLOR) c = bottom_data[ 64*y+x ]; *dest_data++ = c; } #endif break; case 3: #ifndef MACINTOSH gr_merge_textures_3( bottom_data, top_data, dest_data ); #else for (y=0; y<64; y++ ) for (x=0; x<64; x++ ) { c = top_data[ 64*(63-x)+y ]; if (c==TRANSPARENCY_COLOR) c = bottom_data[ 64*y+x ]; *dest_data++ = c; } #endif break; } } void merge_textures_super_xparent( int type, grs_bitmap * bottom_bmp, grs_bitmap * top_bmp, ubyte * dest_data ) { ubyte c; int x,y; ubyte * top_data, *bottom_data; if ( top_bmp->bm_flags & BM_FLAG_RLE ) top_bmp = rle_expand_texture(top_bmp); if ( bottom_bmp->bm_flags & BM_FLAG_RLE ) bottom_bmp = rle_expand_texture(bottom_bmp); // Assert( bottom_bmp != top_bmp ); top_data = top_bmp->bm_data; bottom_data = bottom_bmp->bm_data; // Assert( bottom_data != top_data ); //mprintf( 0, "SuperX remapping type=%d\n", type ); //Int3(); switch( type ) { case 0: // Normal for (y=0; y<64; y++ ) for (x=0; x<64; x++ ) { c = top_data[ 64*y+x ]; if (c==TRANSPARENCY_COLOR) c = bottom_data[ 64*y+x ]; else if (c==254) c = TRANSPARENCY_COLOR; *dest_data++ = c; } break; case 1: // for (y=0; y<64; y++ ) for (x=0; x<64; x++ ) { c = top_data[ 64*x+(63-y) ]; if (c==TRANSPARENCY_COLOR) c = bottom_data[ 64*y+x ]; else if (c==254) c = TRANSPARENCY_COLOR; *dest_data++ = c; } break; case 2: // Normal for (y=0; y<64; y++ ) for (x=0; x<64; x++ ) { c = top_data[ 64*(63-y)+(63-x) ]; if (c==TRANSPARENCY_COLOR) c = bottom_data[ 64*y+x ]; else if (c==254) c = TRANSPARENCY_COLOR; *dest_data++ = c; } break; case 3: // Normal for (y=0; y<64; y++ ) for (x=0; x<64; x++ ) { c = top_data[ 64*(63-x)+y ]; if (c==TRANSPARENCY_COLOR) c = bottom_data[ 64*y+x ]; else if (c==254) c = TRANSPARENCY_COLOR; *dest_data++ = c; } break; } }