/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ #ifndef _MULTIBOT_H #define _MULTIBOT_H #define MAX_ROBOTS_CONTROLLED 5 extern int robot_controlled[MAX_ROBOTS_CONTROLLED]; extern int robot_agitation[MAX_ROBOTS_CONTROLLED]; extern int robot_fired[MAX_ROBOTS_CONTROLLED]; int multi_can_move_robot(int objnum, int agitation); void multi_send_robot_position(int objnum, int fired); void multi_send_robot_fire(int objnum, int gun_num, vms_vector *fire); void multi_send_claim_robot(int objnum); void multi_send_robot_explode(int,int,char); void multi_send_create_robot(int robotcen, int objnum, int type); void multi_send_boss_actions(int bossobjnum, int action, int secondary, int objnum); int multi_send_robot_frame(int sent); void multi_do_robot_explode(char *buf); void multi_do_robot_position(char *buf); void multi_do_claim_robot(char *buf); void multi_do_release_robot(char *buf); void multi_do_robot_fire(char *buf); void multi_do_create_robot(char *buf); void multi_do_boss_actions(char *buf); void multi_do_create_robot_powerups(char *buf); int multi_explode_robot_sub(int botnum, int killer,char); void multi_drop_robot_powerups(int objnum); void multi_dump_robots(void); void multi_strip_robots(int playernum); void multi_check_robot_timeout(void); void multi_robot_request_change(object *robot, int playernum); #endif