/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ #ifdef RCS static char rcsid[] = "$Id: credits.c,v 1.2 2001-01-20 13:49:14 bradleyb Exp $"; #endif #ifdef WINDOWS #include "desw.h" #endif #include #include #include #include #include #include #include "pa_enabl.h" //$$POLY_ACC #include "error.h" #include "pstypes.h" #include "gr.h" #include "mono.h" #include "key.h" #include "palette.h" #include "game.h" #include "gamepal.h" #include "timer.h" #include "newmenu.h" #include "gamefont.h" #include "network.h" #include "iff.h" #include "pcx.h" #include "u_mem.h" #include "mouse.h" #include "joy.h" #include "screens.h" #include "digi.h" #include "cfile.h" #include "compbit.h" #include "songs.h" #include "menu.h" // for MenuHires #if defined(POLY_ACC) #include "poly_acc.h" #endif #define ROW_SPACING (MenuHires?26:11) #define NUM_LINES_HIRES 21 #define NUM_LINES (MenuHires?NUM_LINES_HIRES:20) ubyte fade_values[200] = { 1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,8,9,9,10,10, 11,11,12,12,12,13,13,14,14,15,15,15,16,16,17,17,17,18,18,19,19,19,20,20, 20,21,21,22,22,22,23,23,23,24,24,24,24,25,25,25,26,26,26,26,27,27,27,27, 28,28,28,28,28,29,29,29,29,29,29,30,30,30,30,30,30,30,30,30,31,31,31,31, 31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,30,30,30,30,30, 30,30,30,30,29,29,29,29,29,29,28,28,28,28,28,27,27,27,27,26,26,26,26,25, 25,25,24,24,24,24,23,23,23,22,22,22,21,21,20,20,20,19,19,19,18,18,17,17, 17,16,16,15,15,15,14,14,13,13,12,12,12,11,11,10,10,9,9,8,8,8,7,7,6,6,5, 5,4,4,3,3,2,2,1 }; ubyte fade_values_hires[480] = { 1,1,1,2,2,2,2,2,3,3,3,3,3,4,4,4,4,4,5,5,5, 5,5,5,6,6,6,6,6,7,7,7,7,7,8,8,8,8,8,9,9,9,9,9,10,10,10,10,10,10,11,11,11,11,11,12,12,12,12,12,12, 13,13,13,13,13,14,14,14,14,14,14,15,15,15,15,15,15,16,16,16,16,16,17,17,17,17,17,17,18,18, 18,18,18,18,18,19,19,19,19,19,19,20,20,20,20,20,20,20,21,21,21,21,21,21,22,22,22,22,22,22, 22,22,23,23,23,23,23,23,23,24,24,24,24,24,24,24,24,25,25,25,25,25,25,25,25,25,26,26,26,26, 26,26,26,26,26,27,27,27,27,27,27,27,27,27,27,28,28,28,28,28,28,28,28,28,28,28,28,29,29,29, 29,29,29,29,29,29,29,29,29,29,29,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30, 30,30,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31, 31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,30,30,30, 30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,29,29,29,29,29,29,29,29,29,29,29,29, 29,29,28,28,28,28,28,28,28,28,28,28,28,28,27,27,27,27,27,27,27,27,27,27,26,26,26,26,26,26, 26,26,26,25,25,25,25,25,25,25,25,25,24,24,24,24,24,24,24,24,23,23,23,23,23,23,23,22,22,22, 22,22,22,22,22,21,21,21,21,21,21,20,20,20,20,20,20,20,19,19,19,19,19,19,18,18,18,18,18,18, 18,17,17,17,17,17,17,16,16,16,16,16,15,15,15,15,15,15,14,14,14,14,14,14,13,13,13,13,13,12, 12,12,12,12,12,11,11,11,11,11,10,10,10,10,10,10,9,9,9,9,9,8,8,8,8,8,7,7,7,7,7,6,6,6,6,6,5,5,5,5, 5,5,4,4,4,4,4,3,3,3,3,3,2,2,2,2,2,1,1}; extern ubyte *gr_bitblt_fade_table; extern void gr_bm_bitblt(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest); grs_font * header_font; grs_font * title_font; grs_font * names_font; #ifdef SHAREWARE #define ALLOWED_CHAR 'S' #else #define ALLOWED_CHAR 'R' #endif #ifdef RELEASE #define CREDITS_BACKGROUND_FILENAME (MenuHires?"\x01starsb.pcx":"\x01stars.pcx") //only read from hog file #else #define CREDITS_BACKGROUND_FILENAME (MenuHires?"starsb.pcx":"stars.pcx") #endif typedef struct box { int left, top, width, height; } box; #ifdef MACINTOSH #define CREDITS_FILE "mcredits.tex" #else #ifdef D2_OEM #define CREDITS_FILE "ocredits.tex" #else #define CREDITS_FILE "credits.tex" #endif #endif //if filename passed is NULL, show normal credits void credits_show(char *credits_filename) { int i, j, l, done; CFILE * file; char buffer[NUM_LINES_HIRES][80]; grs_bitmap backdrop; ubyte backdrop_palette[768]; int pcx_error; int buffer_line = 0; fix last_time; // fix time_delay = 4180; // ~ F1_0 / 12.9 // fix time_delay = 1784; fix time_delay = 2800; int first_line_offset,extra_inc=0; int have_bin_file = 0; char * tempp; char filename[32]; WIN(int credinit = 0;) box dirty_box[NUM_LINES_HIRES]; grs_canvas *CreditsOffscreenBuf=NULL; WINDOS( dd_grs_canvas *save_canv, grs_canvas *save_canv ); WINDOS( save_canv = dd_grd_curcanv, save_canv = grd_curcanv ); // Clear out all tex buffer lines. for (i=0; icv_bitmap->bm_type. pcx_error = pcx_read_bitmap(CREDITS_BACKGROUND_FILENAME,&backdrop, BM_LINEAR,backdrop_palette); if (pcx_error != PCX_ERROR_NONE) { cfclose(file); return; } songs_play_song( SONG_CREDITS, 1 ); gr_remap_bitmap_good( &backdrop,backdrop_palette, -1, -1 ); WINDOS( dd_gr_set_current_canvas(NULL), gr_set_current_canvas(NULL) ); WIN(DDGRLOCK(dd_grd_curcanv)); gr_bitmap(0,0,&backdrop); WIN(DDGRUNLOCK(dd_grd_curcanv)); gr_update(); gr_palette_fade_in( gr_palette, 32, 0 ); // Create a new offscreen buffer for the credits screen //MWA Let's be a little smarter about this and check the VR_offscreen buffer //MWA for size to determine if we can use that buffer. If the game size //MWA matches what we need, then lets save memory. #ifndef PA_3DFX_VOODOO #ifndef WINDOWS if (MenuHires && VR_offscreen_buffer->cv_w == 640) { CreditsOffscreenBuf = VR_offscreen_buffer; } else if (MenuHires) { CreditsOffscreenBuf = gr_create_canvas(640,480); } else { CreditsOffscreenBuf = gr_create_canvas(320,200); } #else CreditsOffscreenBuf = gr_create_canvas(640,480); #endif #else CreditsOffscreenBuf = gr_create_canvas(640,480); #endif if (!CreditsOffscreenBuf) Error("Not enough memory to allocate Credits Buffer."); //gr_clear_canvas(BM_XRGB(0,0,0)); key_flush(); #ifdef WINDOWS if (!credinit) #endif { last_time = timer_get_fixed_seconds(); done = 0; first_line_offset = 0; } WIN(credinit = 1); while( 1 ) { int k; do { buffer_line = (buffer_line+1) % NUM_LINES; get_line:; if (cfgets( buffer[buffer_line], 80, file )) { char *p; if (have_bin_file) { // is this a binary tbl file for (i = 0; i < strlen(buffer[buffer_line]) - 1; i++) { encode_rotate_left(&(buffer[buffer_line][i])); buffer[buffer_line][i] ^= BITMAP_TBL_XOR; encode_rotate_left(&(buffer[buffer_line][i])); } } p = buffer[buffer_line]; if (p[0] == ';') goto get_line; if (p[0] == '%') { if (p[1] == ALLOWED_CHAR) strcpy(p,p+2); else goto get_line; } p = strchr(&buffer[buffer_line][0],'\n'); if (p) *p = '\0'; } else { //fseek( file, 0, SEEK_SET); buffer[buffer_line][0] = 0; done++; } } while (extra_inc--); extra_inc = 0; NO_DFX (for (i=0; icv_font = header_font; s++; } else if ( s[0] == '*' ) { grd_curcanv->cv_font = title_font; s++; } else grd_curcanv->cv_font = names_font; gr_bitblt_fade_table = (MenuHires?fade_values_hires:fade_values); tempp = strchr( s, '\t' ); if ( tempp ) { // Wacky Credits thing int w, h, aw, w2, x1, x2; *tempp = 0; gr_get_string_size( s, &w, &h, &aw ); x1 = ((MenuHires?320:160)-w)/2; gr_printf( x1 , y, s ); gr_get_string_size( &tempp[1], &w2, &h, &aw ); x2 = (MenuHires?320:160)+(((MenuHires?320:160)-w2)/2); gr_printf( x2, y, &tempp[1] ); dirty_box[j].left = ((MenuHires?320:160)-w)/2; dirty_box[j].top = y; dirty_box[j].width =(x2+w2)-x1; dirty_box[j].height = h; *tempp = '\t'; } else { // Wacky Fast Credits thing int w, h, aw; gr_get_string_size( s, &w, &h, &aw); dirty_box[j].width = w; dirty_box[j].height = h; dirty_box[j].top = y; dirty_box[j].left = ((MenuHires?640:320) - w) / 2; gr_printf( 0x8000, y, s ); } gr_bitblt_fade_table = NULL; if (buffer[l][0] == '!') y += ROW_SPACING/2; else y += ROW_SPACING; } { // Wacky Fast Credits Thing box *new_box; grs_bitmap *tempbmp; for (j=0; jcv_bitmap); WIN(DDGRSCREENLOCK); #if defined(POLY_ACC) if(new_box->width != 0) #endif gr_bm_bitblt( new_box->width + 1, new_box->height +4, new_box->left, new_box->top, new_box->left, new_box->top, tempbmp, &(grd_curscreen->sc_canvas.cv_bitmap) ); WIN(DDGRSCREENUNLOCK); } #if defined(POLY_ACC) pa_flush(); #endif #if !defined(POLY_ACC) || defined(MACINTOSH) MAC( if(!PAEnabled) ) // POLY_ACC always on for the macintosh for (j=0; jcv_bitmap); gr_bm_bitblt( new_box->width ,new_box->height+2 ,new_box->left ,new_box->top ,new_box->left ,new_box->top ,&backdrop ,tempbmp ); } #endif gr_update(); } // Wacky Fast Credits thing doesn't need this (it's done above) //@@ WINDOS( //@@ dd_gr_blt_notrans(CreditsOffscreenBuf, 0,0,0,0, dd_grd_screencanv, 0,0,0,0), //@@ gr_bm_ubitblt(grd_curcanv->cv_w, grd_curcanv->cv_h, 0, 0, 0, 0, &(CreditsOffscreenBuf->cv_bitmap), &(grd_curscreen->sc_canvas.cv_bitmap) ); //@@ ); // mprintf( ( 0, "Fr = %d", (timer_get_fixed_seconds() - last_time) )); while( timer_get_fixed_seconds() < last_time+time_delay ); last_time = timer_get_fixed_seconds(); #ifdef WINDOWS { MSG msg; DoMessageStuff(&msg); if (_RedrawScreen) { _RedrawScreen = FALSE; gr_close_font(header_font); gr_close_font(title_font); gr_close_font(names_font); d_free(backdrop.bm_data); gr_free_canvas(CreditsOffscreenBuf); goto CreditsPaint; } DDGRRESTORE; } #endif //see if redbook song needs to be restarted songs_check_redbook_repeat(); k = key_inkey(); #ifndef NDEBUG if (k == KEY_BACKSP) { Int3(); k=0; } #endif // { // fix ot = time_delay; // time_delay += (keyd_pressed[KEY_X] - keyd_pressed[KEY_Z])*100; // if (ot!=time_delay) { // mprintf( (0, "[%x] ", time_delay )); // } // } if (k == KEY_PRINT_SCREEN) { save_screen_shot(0); k = 0; } if ((k>0)||(done>NUM_LINES)) { gr_close_font(header_font); gr_close_font(title_font); gr_close_font(names_font); gr_palette_fade_out( gr_palette, 32, 0 ); gr_use_palette_table( DEFAULT_PALETTE ); d_free(backdrop.bm_data); cfclose(file); WINDOS( dd_gr_set_current_canvas(save_canv), gr_set_current_canvas(save_canv) ); songs_play_song( SONG_TITLE, 1 ); #ifdef WINDOWS gr_free_canvas(CreditsOffscreenBuf); #else if (CreditsOffscreenBuf != VR_offscreen_buffer) gr_free_canvas(CreditsOffscreenBuf); #endif WIN(DEFINE_SCREEN(Menu_pcx_name)); return; } } if (buffer[(buffer_line + 1 ) % NUM_LINES][0] == '!') { first_line_offset -= ROW_SPACING-ROW_SPACING/2; if (first_line_offset <= -ROW_SPACING) { first_line_offset += ROW_SPACING; extra_inc++; } } } }