/* * * Header for songs.c * */ #ifndef _SONGS_H #define _SONGS_H typedef struct bim_song_info { char filename[16]; } bim_song_info; #define SONG_TITLE 0 #define SONG_BRIEFING 1 #define SONG_ENDLEVEL 2 #define SONG_ENDGAME 3 #define SONG_CREDITS 4 #define SONG_FIRST_LEVEL_SONG 5 #define SONG_EXT_HMP ".hmp" #ifdef USE_SDLMIXER #define SONG_EXT_MID ".mid" #define SONG_EXT_OGG ".ogg" #define SONG_EXT_FLAC ".flac" #define SONG_EXT_MP3 ".mp3" #endif int songs_play_file(const char *filename, int repeat, void (*hook_finished_track)()); int songs_play_song( int songnum, int repeat ); int songs_play_level_song( int levelnum, int offset ); //stop any songs - midi, redbook or jukebox - that are currently playing void songs_stop_all(void); // check which song is playing, or -1 if not playing anything int songs_is_playing(); void songs_pause(void); void songs_resume(void); void songs_pause_resume(void); // set volume for selected music playback system void songs_set_volume(int volume); void songs_uninit(); #endif