/* * Portions of this file are copyright Rebirth contributors and licensed as * described in COPYING.txt. * Portions of this file are copyright Parallax Software and licensed * according to the Parallax license below. * See COPYING.txt for license details. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Routines to cache merged textures. * */ #include "gr.h" #include "dxxerror.h" #include "game.h" #include "textures.h" #include "rle.h" #include "timer.h" #include "texmerge.h" #ifdef OGL #include "ogl_init.h" #define MAX_NUM_CACHE_BITMAPS 200 #else #define MAX_NUM_CACHE_BITMAPS 50 #endif //static grs_bitmap * cache_bitmaps[MAX_NUM_CACHE_BITMAPS]; struct TEXTURE_CACHE { grs_bitmap * bitmap; grs_bitmap * bottom_bmp; grs_bitmap * top_bmp; int orient; fix64 last_time_used; }; static TEXTURE_CACHE Cache[MAX_NUM_CACHE_BITMAPS]; static int num_cache_entries = 0; static int cache_hits = 0; static int cache_misses = 0; static void merge_textures_super_xparent(int type, grs_bitmap *bottom_bmp, grs_bitmap *top_bmp, ubyte *dest_data); static void merge_textures_new(int type, grs_bitmap *bottom_bmp, grs_bitmap *top_bmp, ubyte *dest_data); //---------------------------------------------------------------------- int texmerge_init(int num_cached_textures) { int i; if ( num_cached_textures <= MAX_NUM_CACHE_BITMAPS ) num_cache_entries = num_cached_textures; else num_cache_entries = MAX_NUM_CACHE_BITMAPS; for (i=0; i>14) & 3; least_recently_used = 0; lowest_time_used = Cache[0].last_time_used; for (i=0; i -1) && (Cache[i].top_bmp==bitmap_top) && (Cache[i].bottom_bmp==bitmap_bottom) && (Cache[i].orient==orient )) { cache_hits++; Cache[i].last_time_used = timer_query(); return Cache[i].bitmap; } if ( Cache[i].last_time_used < lowest_time_used ) { lowest_time_used = Cache[i].last_time_used; least_recently_used = i; } } //---- Page out the LRU bitmap; cache_misses++; // Make sure the bitmaps are paged in... piggy_page_flushed = 0; PIGGY_PAGE_IN(Textures[tmap_top&0x3FFF]); PIGGY_PAGE_IN(Textures[tmap_bottom]); if (piggy_page_flushed) { // If cache got flushed, re-read 'em. piggy_page_flushed = 0; PIGGY_PAGE_IN(Textures[tmap_top&0x3FFF]); PIGGY_PAGE_IN(Textures[tmap_bottom]); } Assert( piggy_page_flushed == 0 ); if (bitmap_bottom->bm_w != bitmap_bottom->bm_h || bitmap_top->bm_w != bitmap_top->bm_h) Error("Texture width != texture height!\n"); if (bitmap_bottom->bm_w != bitmap_top->bm_w || bitmap_bottom->bm_h != bitmap_top->bm_h) Error("Top and Bottom textures have different size!\n"); if (Cache[least_recently_used].bitmap != NULL) gr_free_bitmap(Cache[least_recently_used].bitmap); Cache[least_recently_used].bitmap = gr_create_bitmap(bitmap_bottom->bm_w, bitmap_bottom->bm_h); #ifdef OGL ogl_freebmtexture(Cache[least_recently_used].bitmap); #endif if (bitmap_top->bm_flags & BM_FLAG_SUPER_TRANSPARENT) { merge_textures_super_xparent( orient, bitmap_bottom, bitmap_top, Cache[least_recently_used].bitmap->bm_data ); gr_set_bitmap_flags (Cache[least_recently_used].bitmap, BM_FLAG_TRANSPARENT); Cache[least_recently_used].bitmap->avg_color = bitmap_top->avg_color; } else { merge_textures_new( orient, bitmap_bottom, bitmap_top, Cache[least_recently_used].bitmap->bm_data ); Cache[least_recently_used].bitmap->bm_flags = bitmap_bottom->bm_flags & (~BM_FLAG_RLE); Cache[least_recently_used].bitmap->avg_color = bitmap_bottom->avg_color; } Cache[least_recently_used].top_bmp = bitmap_top; Cache[least_recently_used].bottom_bmp = bitmap_bottom; Cache[least_recently_used].last_time_used = timer_query(); Cache[least_recently_used].orient = orient; return Cache[least_recently_used].bitmap; } void merge_textures_new( int type, grs_bitmap * bottom_bmp, grs_bitmap * top_bmp, ubyte * dest_data ) { ubyte * top_data, *bottom_data, c = 0; int x, y, wh; if ( top_bmp->bm_flags & BM_FLAG_RLE ) top_bmp = rle_expand_texture(top_bmp); if ( bottom_bmp->bm_flags & BM_FLAG_RLE ) bottom_bmp = rle_expand_texture(bottom_bmp); top_data = top_bmp->bm_data; bottom_data = bottom_bmp->bm_data; wh = bottom_bmp->bm_w; switch( type ) { case 0: // Normal for (y=0; ybm_flags & BM_FLAG_RLE ) top_bmp = rle_expand_texture(top_bmp); if ( bottom_bmp->bm_flags & BM_FLAG_RLE ) bottom_bmp = rle_expand_texture(bottom_bmp); top_data = top_bmp->bm_data; bottom_data = bottom_bmp->bm_data; wh = bottom_bmp->bm_w; switch( type ) { case 0: // Normal for (y=0; y