/* * Portions of this file are copyright Rebirth contributors and licensed as * described in COPYING.txt. * Portions of this file are copyright Parallax Software and licensed * according to the Parallax license below. * See COPYING.txt for license details. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Dialog box stuff for control centers, material centers, etc. * */ #include #include #include #include #include "fuelcen.h" #include "screens.h" #include "inferno.h" #include "event.h" #include "segment.h" #include "editor.h" #include "editor/esegment.h" #include "timer.h" #include "objpage.h" #include "maths.h" #include "dxxerror.h" #include "kdefs.h" #include "object.h" #include "robot.h" #include "game.h" #include "powerup.h" #include "ai.h" #include "hostage.h" #include "eobject.h" #include "medwall.h" #include "eswitch.h" #include "ehostage.h" #include "key.h" #include "medrobot.h" #include "bm.h" #include "centers.h" #include "u_mem.h" #include "compiler-make_unique.h" #include "compiler-range_for.h" //------------------------------------------------------------------------- // Variables for this module... //------------------------------------------------------------------------- static UI_DIALOG *MainWindow = NULL; namespace { struct centers_dialog { std::unique_ptr quitButton; array, MAX_CENTER_TYPES> centerFlag; array, MAX_ROBOT_TYPES> robotMatFlag; int old_seg_num; }; } static window_event_result centers_dialog_handler(UI_DIALOG *dlg,const d_event &event, centers_dialog *c); //------------------------------------------------------------------------- // Called from the editor... does one instance of the centers dialog box //------------------------------------------------------------------------- namespace dsx { int do_centers_dialog() { // Only open 1 instance of this window... if ( MainWindow != NULL ) return 0; // Close other windows. close_trigger_window(); hostage_close_window(); close_wall_window(); robot_close_window(); auto c = make_unique(); // Open a window with a quit button #if defined(DXX_BUILD_DESCENT_I) const unsigned x = TMAPBOX_X+20; const unsigned width = 765-TMAPBOX_X; #elif defined(DXX_BUILD_DESCENT_II) const unsigned x = 20; const unsigned width = 740; #endif MainWindow = ui_create_dialog(x, TMAPBOX_Y+20, width, 545-TMAPBOX_Y, DF_DIALOG, centers_dialog_handler, std::move(c)); return 1; } } namespace dsx { static window_event_result centers_dialog_created(UI_DIALOG *const w, centers_dialog *const c) { #if defined(DXX_BUILD_DESCENT_I) int i = 80; #elif defined(DXX_BUILD_DESCENT_II) int i = 40; #endif c->quitButton = ui_add_gadget_button(w, 20, 252, 48, 40, "Done", NULL); // These are the checkboxes for each door flag. c->centerFlag[0] = ui_add_gadget_radio(w, 18, i, 16, 16, 0, "NONE"); i += 24; c->centerFlag[1] = ui_add_gadget_radio(w, 18, i, 16, 16, 0, "FuelCen"); i += 24; c->centerFlag[2] = ui_add_gadget_radio(w, 18, i, 16, 16, 0, "RepairCen"); i += 24; c->centerFlag[3] = ui_add_gadget_radio(w, 18, i, 16, 16, 0, "ControlCen"); i += 24; c->centerFlag[4] = ui_add_gadget_radio(w, 18, i, 16, 16, 0, "RobotCen"); i += 24; #if defined(DXX_BUILD_DESCENT_II) c->centerFlag[5] = ui_add_gadget_radio(w, 18, i, 16, 16, 0, "Blue Goal"); i += 24; c->centerFlag[6] = ui_add_gadget_radio(w, 18, i, 16, 16, 0, "Red Goal"); i += 24; #endif // These are the checkboxes for each robot flag. #if defined(DXX_BUILD_DESCENT_I) const unsigned d = 2; #elif defined(DXX_BUILD_DESCENT_II) const unsigned d = 6; #endif const auto N_robot_types = LevelSharedRobotInfoState.N_robot_types; for (i=0; i < N_robot_types; i++) c->robotMatFlag[i] = ui_add_gadget_checkbox( w, 128 + (i%d)*92, 20+(i/d)*24, 16, 16, 0, Robot_names[i].data()); c->old_seg_num = -2; // Set to some dummy value so everything works ok on the first frame. return window_event_result::handled; } } void close_centers_window() { if ( MainWindow!=NULL ) { ui_close_dialog( MainWindow ); MainWindow = NULL; } } window_event_result centers_dialog_handler(UI_DIALOG *dlg,const d_event &event, centers_dialog *c) { auto &RobotCenters = LevelSharedRobotcenterState.RobotCenters; switch(event.type) { case EVENT_WINDOW_CREATED: return centers_dialog_created(dlg, c); case EVENT_WINDOW_CLOSE: std::default_delete()(c); MainWindow = NULL; return window_event_result::ignored; default: break; } // int robot_flags; int keypress = 0; window_event_result rval = window_event_result::ignored; Assert(MainWindow != NULL); if (event.type == EVENT_KEY_COMMAND) keypress = event_key_get(event); //------------------------------------------------------------ // Call the ui code.. //------------------------------------------------------------ ui_button_any_drawn = 0; const auto N_robot_types = LevelSharedRobotInfoState.N_robot_types; //------------------------------------------------------------ // If we change centers, we need to reset the ui code for all // of the checkboxes that control the center flags. //------------------------------------------------------------ if (c->old_seg_num != Cursegp) { range_for (auto &i, c->centerFlag) ui_radio_set_value(i.get(), 0); Assert(Cursegp->special < MAX_CENTER_TYPES); ui_radio_set_value(c->centerFlag[Cursegp->special].get(), 1); // Read materialization center robot bit flags for (unsigned i = 0, n = N_robot_types; i < n; ++i) ui_checkbox_check(c->robotMatFlag[i].get(), RobotCenters[Cursegp->matcen_num].robot_flags[i / 32] & (1 << (i % 32))); } //------------------------------------------------------------ // If any of the radio buttons that control the mode are set, then // update the corresponding center. //------------------------------------------------------------ for (unsigned i = 0; i < MAX_CENTER_TYPES; ++i) { if (GADGET_PRESSED(c->centerFlag[i].get())) { if ( i == 0) fuelcen_delete(Cursegp); else if (Cursegp->special != i) { fuelcen_delete(Cursegp); Update_flags |= UF_WORLD_CHANGED; Cursegp->special = i; fuelcen_activate(Cursegp); } rval = window_event_result::handled; } } for (unsigned i = 0, n = N_robot_types; i < n; ++i) { if (GADGET_PRESSED(c->robotMatFlag[i].get())) { auto &f = RobotCenters[Cursegp->matcen_num].robot_flags[i / 32]; const auto mask = 1 << (i % 32); if (c->robotMatFlag[i]->flag) f |= mask; else f &= ~mask; rval = window_event_result::handled; } } //------------------------------------------------------------ // If anything changes in the ui system, redraw all the text that // identifies this wall. //------------------------------------------------------------ if (event.type == EVENT_UI_DIALOG_DRAW) { // int i; ui_dprintf_at(dlg, 12, 6, "Seg: %3hu", static_cast(Cursegp)); } if (c->old_seg_num != Cursegp) Update_flags |= UF_WORLD_CHANGED; if (GADGET_PRESSED(c->quitButton.get()) || keypress==KEY_ESC) { return window_event_result::close; } c->old_seg_num = Cursegp; return rval; }