/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Radio box gadget stuff. * */ #include #include #include "fix.h" #include "pstypes.h" #include "gr.h" #include "ui.h" #include "key.h" #include "u_mem.h" #define Middle(x) ((2*(x)+1)/4) void ui_draw_radio( UI_GADGET_RADIO * radio ) { if ((radio->status==1) || (radio->position != radio->oldposition)) { radio->status = 0; ui_mouse_hide(); gr_set_current_canvas( radio->canvas ); if (CurWindow->keyboard_focus_gadget == (UI_GADGET *) radio) gr_set_fontcolor(CRED, -1); else gr_set_fontcolor(CBLACK, -1); if (radio->position == 0 ) { ui_draw_box_out( 0, 0, radio->width-1, radio->height-1 ); if (radio->flag) ui_string_centered(Middle(radio->width), Middle(radio->height), "O"); else ui_string_centered(Middle(radio->width), Middle(radio->height), " "); } else { ui_draw_box_in( 0, 0, radio->width-1, radio->height-1 ); if (radio->flag) ui_string_centered(Middle(radio->width) + 1, Middle(radio->height) + 1, "O"); else ui_string_centered(Middle(radio->width) + 1, Middle(radio->height) + 1, " "); } gr_ustring( radio->width+4, 2, radio->text ); ui_mouse_show(); } } UI_GADGET_RADIO * ui_add_gadget_radio( UI_DIALOG * dlg, short x, short y, short w, short h, short group, char * text ) { UI_GADGET_RADIO * radio; radio = (UI_GADGET_RADIO *)ui_gadget_add( dlg, 4, x, y, x+w-1, y+h-1 ); radio->text = d_strdup(text); radio->width = w; radio->height = h; radio->position = 0; radio->oldposition = 0; radio->pressed = 0; radio->flag = 0; radio->group = group; return radio; } void ui_radio_do( UI_GADGET_RADIO * radio, int keypress ) { UI_GADGET * tmp; UI_GADGET_RADIO * tmpr; int OnMe, ButtonLastSelected; keypress = keypress; OnMe = ui_mouse_on_gadget( (UI_GADGET *)radio ); radio->oldposition = radio->position; if (selected_gadget != NULL) { if (selected_gadget->kind==4) ButtonLastSelected = 1; else ButtonLastSelected = 0; } else ButtonLastSelected = 1; if ( B1_PRESSED && OnMe && ButtonLastSelected ) { radio->position = 1; } else { radio->position = 0; } if ((CurWindow->keyboard_focus_gadget==(UI_GADGET *)radio) && (keyd_pressed[KEY_SPACEBAR] || keyd_pressed[KEY_ENTER] ) ) radio->position = 2; if ((radio->position==0) && (radio->oldposition==1) && OnMe ) radio->pressed = 1; else if ((radio->position==0) && (radio->oldposition==2) && (CurWindow->keyboard_focus_gadget==(UI_GADGET *)radio) ) radio->pressed = 1; else radio->pressed = 0; if ((radio->pressed == 1) && (radio->flag==0)) { tmp = (UI_GADGET *)radio->next; while (tmp != (UI_GADGET *)radio ) { if (tmp->kind==4) { tmpr = (UI_GADGET_RADIO *)tmp; if ((tmpr->group == radio->group ) && (tmpr->flag) ) { tmpr->flag = 0; tmpr->status = 1; tmpr->pressed = 0; } } tmp = tmp->next; } radio->flag = 1; } ui_draw_radio( radio ); } void ui_radio_set_value(UI_GADGET_RADIO *radio, int value) { UI_GADGET_RADIO *tmp; value = value != 0; if (radio->flag == value) return; radio->flag = value; radio->status = 1; // redraw tmp = (UI_GADGET_RADIO *) radio->next; while (tmp != radio) { if ((tmp->kind == 4) && (tmp->group == radio->group) && tmp->flag) { tmp->flag = 0; tmp->status = 1; } tmp = (UI_GADGET_RADIO *) tmp->next; } }