# -*- mode: shell-script -*- define([D2X_MAJOR],0) define([D2X_MINOR],5) define([D2X_MICRO],0) AC_INIT(D2X-Rebirth,['D2X_MAJOR'.'D2X_MINOR''D2X_MICRO'],[descent-source@warpcore.org]) AC_PREREQ(2.52) AC_CANONICAL_BUILD AC_CANONICAL_HOST AC_CANONICAL_TARGET AC_EXEEXT AC_OBJEXT AM_INIT_AUTOMAKE([1.6]) AM_CONFIG_HEADER(conf.h) AC_DEFINE_UNQUOTED(D2XMAJOR,D2X_MAJOR,[d2x major version]) AC_DEFINE_UNQUOTED(D2XMINOR,D2X_MINOR,[d2x minor version]) AC_DEFINE_UNQUOTED(D2XMICRO,D2X_MICRO,[d2x micro version]) AM_MAINTAINER_MODE #kludge to keep autoconf from adding -g -O2 CFLAGS=" $CFLAGS" AC_PROG_INSTALL AC_PROG_MAKE_SET AC_ISC_POSIX AC_CHECK_TOOL(CC, gcc, :) AC_CHECK_TOOL(RANLIB, ranlib, :) AC_CHECK_TOOL(STRIP, strip, :) AC_CHECK_TOOL(AR, ar, :) AC_PROG_CC AC_PROG_CXX AC_STDC_HEADERS AC_PATH_PROGS(NASM, nasm nasmw, no) AC_C_BIGENDIAN case $host_cpu in sparc) AC_DEFINE(WORDS_NEED_ALIGNMENT,,[Define if your processor needs data to be word-aligned]) ;; esac case $host_os in cygwin) AC_MSG_WARN([Cygwin found, setting -mno-cygwin]) CFLAGS="-mno-cygwin $CFLAGS" MINGW32=yes ;; mingw*) MINGW32=yes ;; darwin*) MACOSX=yes CFLAGS="-no-cpp-precomp $CFLAGS" ;; msdos*) MSDOS=yes ;; esac AC_CHECK_DECLS(nanosleep,,,[#include ]) AC_CHECK_TYPES([struct timespec, struct timeval],,,[#include ]) AM_CONDITIONAL(MINGW32, test x$MINGW32 = xyes) if test x$MINGW32 = xyes; then GL_LIBS="opengl32 glu32" elif test x$MACOSX = xyes; then GL_LIBS="" else GL_LIBS="GL GLU" fi AM_CONDITIONAL(MACOSX, test x$MACOSX = xyes) dnl Set $prefix and $exec_prefix to $ac_default_prefix if they are not set test "x$prefix" = "xNONE" && prefix=$ac_default_prefix test "x$exec_prefix" = "xNONE" && exec_prefix="${prefix}" # This fix may be needed in some cases #datadir="$prefix/share" dnl Set default locations to find data files. default_sharepath="$datadir/games/$PACKAGE" CFLAGS="-Wall -Wno-char-subscripts $CFLAGS" D2X_SUBDIRS="" D2X_MAIN_SUBDIRS="" dnl Enable editor build? AC_ARG_ENABLE(editor, [ --enable-editor Build editor? (not functional)],,) if test x$enable_editor = xyes; then AC_DEFINE(EDITOR,,[Define if you want to build the editor]) D2X_SUBDIRS="ui ${D2X_SUBDIRS}" D2X_MAIN_SUBDIRS="editor ${D2X_MAIN_SUBDIRS}" fi AM_CONDITIONAL(EDITOR, test x$enable_editor = xyes) dnl Enable macdata build? AC_ARG_ENABLE(macdata, [ --enable-macdata Build for mac datafiles],,) if test x$enable_macdata = xyes; then AC_DEFINE(MACDATA,,[Define if you want to build for mac datafiles]) D2X_FEATURES="macdata ${D2X_FEATURES}" fi AM_CONDITIONAL(MACDATA, test x$enable_macdata = xyes) dnl Build with NDEBUG? AC_ARG_ENABLE(debug, [ --disable-debug Take out debug symbols, Asserts, Int3, etc ],,) if test x$enable_debug = xno; then AC_DEFINE(NDEBUG,,[Define to disable asserts, int3, etc.]) CFLAGS="-O2 $CFLAGS" else CFLAGS="-g $CFLAGS" D2X_FEATURES="debug ${D2X_FEATURES}" fi dnl Build with RELEASE? AC_ARG_ENABLE(release, [ --enable-release Release build. Removes debug/editor things ],,) if test x$enable_release = xyes; then AC_DEFINE(RELEASE,,[Define for a "release" build]) D2X_FEATURES="release ${D2X_FEATURES}" fi dnl Build without using sdl-joystick ? AC_ARG_ENABLE(linuxjoy, [ --enable-linuxjoy do not use the SDL Joystick. (eg for MS Sidewinder)],,) if test x$enable_linuxjoy = xyes; then AC_DEFINE(USE_LINUX_JOY,,[define to not use the SDL_Joystick routines.]) D2X_FEATURES="linuxjoy ${D2X_FEATURES}" fi AM_CONDITIONAL(USE_LINUX_JOY, test x$enable_linuxjoy = xyes) dnl Use SDL_mixer sound system ? AC_ARG_ENABLE(sdlmixer, [ --enable-sdlmixer use SDL_mixer for effects and music (allows external file playback)],,) if test x$enable_sdlmixer = xyes; then AC_DEFINE(USE_SDLMIXER,,[define to use SDL_mixer for sound.]) D2X_FEATURES="sdlmixer ${D2X_FEATURES}" fi AM_CONDITIONAL(USE_SDLMIXER, test x$enable_sdlmixer = xyes) dnl Build with FAST_FILE_IO? AC_ARG_ENABLE(fastfileio, [ --disable-fastfileio Disable fast file i/o. ],,) if test x$enable_fastfileio != xno; then if test x$ac_cv_c_bigendian = xyes; then AC_MSG_WARN([big-endian cpu detected. disabling fastfileio]) enable_fastfileio="no"; fi fi if test x$enable_fastfileio != xno; then AC_DEFINE(FAST_FILE_IO,,[Define for faster i/o on little-endian cpus]) D2X_FEATURES="fastfileio ${D2X_FEATURES}" fi dnl Build with CONSOLE? AC_ARG_ENABLE(console, [ --enable-console Enable console (experimental) ],,) if test x$enable_console = xyes; then AC_DEFINE(CONSOLE,,[Define to enable console]) D2X_SUBDIRS="console ${D2X_SUBDIRS}" fi AM_CONDITIONAL(CONSOLE, test x$enable_console = xyes) dnl Use GP2X modifications ? AC_ARG_ENABLE(gp2x, [ --enable-gp2x use special modifications for GP2X handheld],,) if test x$enable_gp2x = xyes; then AC_DEFINE(GP2X,,[define to use GP2X modifications.]) AC_DEFINE(WORDS_NEED_ALIGNMENT,,[Define if your processor needs data to be word-aligned]) CFLAGS="-mstructure-size-boundary=8 $CFLAGS" CFLAGS="-I /gp2xsdk/Tools/arm-gp2x-linux/include/SDL/ $CFLAGS" D2X_FEATURES="gp2x ${D2X_FEATURES}" fi AM_CONDITIONAL(GP2X, test x$enable_gp2x = xyes) AC_ARG_WITH(sharepath, [[ --with-sharepath=DIR Use DIR for shared game data (unix only) [DATADIR/games/d2x]]], sharepath=$withval, sharepath="auto") if test "x$sharepath" = "xauto" -o "x$sharepath" = "xyes" -o "x$sharepath" = "x"; then sharepath="$default_sharepath" fi AC_SUBST(sharepath) eval sharepath=$sharepath AC_DEFINE_UNQUOTED(SHAREPATH, "$sharepath",[Define this to be the shared game directory root]) # Test for MSDOS if test x$MSDOS = xyes; then CFLAGS="-I \$(top_srcdir)/arch/dos/include $CFLAGS" TARGETS=d2x-rebirth D2X_ARCH_SUBDIRS=dos else CFLAGS="-pipe $CFLAGS" dnl Check for SDL AM_PATH_SDL(1.1.0, :, AC_MSG_ERROR(SDL not found. Make sure sdl-config is in your PATH, or specify with --with-sdl-prefix) ) CFLAGS="$SDL_CFLAGS $CFLAGS" LIBS="$SDL_LIBS $LIBS" TARGETS=d2x-rebirth-sdl D2X_ARCH_SUBDIRS=sdl AC_CHECK_HEADERS(netipx/ipx.h) # Check for SDL_image AC_CHECK_LIB(SDL_image, IMG_ReadXPMFromArray, LIBS="-lSDL_image $LIBS" AC_DEFINE(SDL_IMAGE,,[Define if you have the SDL_image library])) # Check for SDL_mixer AC_CHECK_LIB(SDL_mixer, Mix_OpenAudio, LIBS="-lSDL_mixer $LIBS" AC_DEFINE(USE_SDLMIXER,,[Define if you have the SDL_mixer library])) # Check for libpng have_libpng=no #PKG_CHECK_MODULES(LIBPNG, libpng, # AC_DEFINE(HAVE_LIBPNG,,[Define if you have libpng]) # have_libpng=yes # LIBS="$LIBPNG_LIBS $LIBS", # AC_MSG_WARN([libpng not found. disabling png replacement texture support]) #) AM_CONDITIONAL(USE_LIBPNG, test x$have_libpng = xyes) # Check for PhysicsFS AC_CHECK_HEADERS(physfs.h, , [AC_MSG_ERROR([physfs.h required])]) AC_CHECK_LIB(physfs, PHYSFS_init, LIBS="-lphysfs $LIBS", [AC_MSG_ERROR([physfs library required])]) # Check for OpenGL AC_ARG_WITH(opengl, [ --with-opengl Build OpenGL support ],,) if test x$with_opengl = xyes; then for lib in $GL_LIBS; do AC_CHECK_LIB($lib, main, OGL_LIBS="${OGL_LIBS} -l$lib", [AC_MSG_ERROR([$lib not found, --with-opengl cannot be used]) opengl=false], ${OGL_LIBS} ) done AC_DEFINE(OGL,,[Define if you want an OpenGL build]) TARGETS=d2x-rebirth-gl D2X_ARCH_SUBDIRS="ogl ${D2X_ARCH_SUBDIRS}" fi AC_SUBST(OGL_LIBS) AM_CONDITIONAL(USE_OPENGL, test x$with_opengl = xyes) # Check for GGI AC_ARG_WITH(ggi, [ --with-ggi Build GGI support ],,) if test x$with_ggi = xyes; then AC_CHECK_LIB(ggi, ggiInit, GGI_LIBS="-lggi", [AC_MSG_ERROR([GGI not found, GGI version cannot be built]); ggi=false]) AC_CHECK_LIB(gii, giiInit, GGI_LIBS="${GGI_LIBS} -lgii", [AC_MSG_ERROR([GII not found, GGI version cannot be built]); ggi=false]) AC_DEFINE(GGI,,[Define if you want a GGI build]) TARGETS=d2x-rebirth-ggi D2X_ARCH_SUBDIRS="ggi ${D2X_ARCH_SUBDIRS}" fi AC_SUBST(GGI_LIBS) AM_CONDITIONAL(USE_GGI, test x$with_ggi = xyes) # Check for SVGALib AC_ARG_WITH(svga, [ --with-svga Build SVGALib support ],,) if test x$with_svga = xyes; then AC_CHECK_LIB(vga,vga_getmousetype, SVGA_LIBS="-lvga", [AC_MSG_ERROR([vga not found, SVGALib cannot be built]) svga=false], ) AC_CHECK_LIB(vgagl,gl_getcontext, SVGA_LIBS="${SVGA_LIBS} -lvgagl", [AC_MSG_ERROR([vgagl not found, SVGALib cannot be built]) svga=false], -lvga) AC_DEFINE(SVGA,,[Define if you want an SVGALib build]) TARGETS=d2x-rebirth-svga D2X_ARCH_SUBDIRS="svgalib ${D2X_ARCH_SUBDIRS}" fi AC_SUBST(SVGA_LIBS) AM_CONDITIONAL(USE_SVGALIB, test x$with_svga = xyes) if test x$MINGW32 = xyes; then D2X_ARCH_SUBDIRS="win32 ${D2X_ARCH_SUBDIRS}" else CFLAGS="-I \$(top_srcdir)/arch/linux/include $CFLAGS" D2X_ARCH_SUBDIRS="linux ${D2X_ARCH_SUBDIRS}" fi fi dnl Check for network AC_ARG_ENABLE(network, [ --disable-network Do not build network/serial support ],,) if test x$enable_network != xno; then case $host_os in cygwin* | mingw* | msdos* | linux*) enable_native_ipx="yes"; ;; *) AC_MSG_WARN([d2x does not support native ipx on this host. disabling native ipx]) enable_native_ipx="no"; ;; esac case $host_os in cygwin* | mingw* | msdos*) enable_kalinix="no"; ;; esac case $host_os in *solaris*) AC_CHECK_LIB(socket, socket, LIBS="${LIBS} -lsocket", [AC_MSG_ERROR(socket lib required for net support on solaris not found)]) AC_CHECK_LIB(nsl, inet_addr, LIBS="${LIBS} -lnsl", [AC_MSG_ERROR(nsl lib required for net support on solaris not found)]) ;; esac fi AC_ARG_ENABLE(kalinix, [ --disable-kalinix Disable the KaliNix driver (unix-only)],,) if test x$enable_network != xno; then if test x$enable_native_ipx != xno; then D2X_FEATURES="ipx ${D2X_FEATURES}" AC_DEFINE(NATIVE_IPX,,[Define to use the IPX support of the OS]) fi if test x$enable_kalinix != xno; then D2X_FEATURES="kalinix ${D2X_FEATURES}" AC_DEFINE(KALINIX,,[Define to enable use of the KaliNix driver]) fi AC_DEFINE(NETWORK,,[Define if you want a network build]) D2X_FEATURES="network ${D2X_FEATURES}" fi AM_CONDITIONAL(USE_NETWORK, test x$enable_network != xno) AM_CONDITIONAL(USE_NATIVE_IPX, test x$enable_native_ipx != xno) AM_CONDITIONAL(USE_KALINIX, test x$enable_kalinix != xno) dnl Check for assembler AC_ARG_ENABLE(assembler, [ --disable-assembler Do not use assembler optimization ],,) if test x$enable_assembler != xno; then if test x$NASM = xno; then AC_MSG_WARN([nasm not found. disabling assembler]) enable_assembler="no" else NASMFLAGS="-i\$(srcdir)/ $NASMFLAGS" case $host_os in cygwin* | mingw*) NASMFLAGS="-f win32 $NASMFLAGS" ;; msdos*) NASMFLAGS="-f coff $NASMFLAGS" ;; linux* | freebsd*) NASMFLAGS="-f elf -d__ELF__ $NASMFLAGS" ;; *) AC_MSG_WARN([nasm not supported for this OS. disabling assembler]) enable_assembler="no" ;; esac fi fi if test x$enable_assembler = xno; then AC_DEFINE(NO_ASM,,[Define if you want an assembler free build]) D2X_FEATURES="no_asm ${D2X_FEATURES}" fi AM_CONDITIONAL(USE_ASM, test x$enable_assembler != xno) AH_BOTTOM([ /* General defines */ #ifndef PACKAGE_STRING #define PACKAGE_STRING PACKAGE " " VERSION #endif #define VERSION_NAME PACKAGE_STRING #define NMONO 1 #define PIGGY_USE_PAGING 1 #define NEWDEMO 1 #if defined(__APPLE__) && defined(__MACH__) #define __unix__ /* since we're doing a unix-style compilation... */ #endif #ifdef __unix__ # ifdef GGI # define GII_INPUT 1 # define GGI_VIDEO 1 # else # ifdef SVGA # define SVGALIB_INPUT 1 # define SVGALIB_VIDEO 1 # else # define SDL_INPUT 1 # ifdef OGL # define SDL_GL_VIDEO 1 # else # define SDL_VIDEO 1 # endif # endif # endif #endif #ifdef _WIN32 # define SDL_INPUT 1 # ifdef OGL # define SDL_GL_VIDEO 1 # else # define SDL_VIDEO 1 # endif #endif ]) TARGETS="$TARGETS$ac_cv_exeext" AM_PROG_AS AC_SUBST(D2X_SUBDIRS) AC_SUBST(D2X_ARCH_SUBDIRS) AC_SUBST(D2X_MAIN_SUBDIRS) AC_SUBST(TARGETS) AC_SUBST(NASMFLAGS) AC_SUBST(CFLAGS) AC_OUTPUT( Makefile 2d/Makefile 3d/Makefile arch/Makefile arch/dos/Makefile arch/ggi/Makefile arch/linux/Makefile arch/ogl/Makefile arch/sdl/Makefile arch/svgalib/Makefile arch/win32/Makefile console/Makefile iff/Makefile libmve/Makefile main/Makefile main/editor/Makefile maths/Makefile mem/Makefile misc/Makefile texmap/Makefile ui/Makefile utilities/Makefile debian/changelog rpm/d2x.spec ) AC_MSG_RESULT([ d2x has been configured successfully. Platform(s): $D2X_ARCH_SUBDIRS Features : $D2X_FEATURES $D2X_SUBDIRS $D2X_MAIN_SUBDIRS Shared game data directory (unix only): $sharepath ])