/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Global variables for 3d * */ #include "3d.h" #include "globvars.h" vms_vector View_position; fix View_zoom; vms_matrix Unscaled_matrix; //before scaling vms_matrix View_matrix; vms_vector Window_scale; //scaling for window aspect vms_vector Matrix_scale; //how the matrix is scaled, window_scale * zoom int Canvas_width; //the actual width int Canvas_height; //the actual height fix Canv_w2; //fixed-point width/2 fix Canv_h2; //fixed-point height/2 #ifdef __powerc double fCanv_w2; double fCanv_h2; #endif //vertex buffers for polygon drawing and clipping g3s_point * Vbuf0[MAX_POINTS_IN_POLY]; g3s_point *Vbuf1[MAX_POINTS_IN_POLY]; //list of 2d coords fix Vertex_list[MAX_POINTS_IN_POLY*2];