/* $Id: 2dsline.c,v 1.1.1.1 2006/03/17 19:52:02 zicodxx Exp $ */ /* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Graphical routines for drawing solid scanlines. * */ #ifdef HAVE_CONFIG_H #include #endif #include #include "u_mem.h" #include "gr.h" #include "grdef.h" #include "error.h" #ifdef __MSDOS__ #include "modex.h" #include "vesa.h" #endif int Gr_scanline_darkening_level = GR_FADE_LEVELS; #if !defined(NO_ASM) && defined(__WATCOMC__) void gr_linear_darken( ubyte * dest, int darkening_level, int count, ubyte * fade_table ); #pragma aux gr_linear_darken parm [edi] [eax] [ecx] [edx] modify exact [eax ebx ecx edx edi] = \ " xor ebx, ebx " \ " mov bh, al " \ "gld_loop: mov bl, [edi] " \ " mov al, [ebx+edx] " \ " mov [edi], al " \ " inc edi " \ " dec ecx " \ " jnz gld_loop " #elif !defined(NO_ASM) && defined(__GNUC__) static inline void gr_linear_darken( ubyte * dest, int darkening_level, int count, ubyte * fade_table ) { int dummy[4]; __asm__ __volatile__ ( " xorl %%ebx, %%ebx;" " movb %%al, %%bh;" "0: movb (%%edi), %%bl;" " movb (%%ebx, %%edx), %%al;" " movb %%al, (%%edi);" " incl %%edi;" " decl %%ecx;" " jnz 0b" : "=D" (dummy[0]), "=a" (dummy[1]), "=c" (dummy[2]), "=d" (dummy[3]) : "0" (dest), "1" (darkening_level), "2" (count), "3" (fade_table) : "%ebx"); } #elif !defined(NO_ASM) && defined(_MSC_VER) __inline void gr_linear_darken( ubyte * dest, int darkening_level, int count, ubyte * fade_table ) { __asm { mov edi,[dest] mov eax,[darkening_level] mov ecx,[count] mov edx,[fade_table] xor ebx, ebx mov bh, al gld_loop: mov bl,[edi] mov al,[ebx+edx] mov [edi],al inc edi dec ecx jnz gld_loop } } #else // Unknown compiler, or no assembler. So we use C. void gr_linear_darken(ubyte * dest, int darkening_level, int count, ubyte * fade_table) { register int i; for (i=0;i 3) { while ((int)(dest) & 0x3) { *dest++ = color; count--; }; if (count >= 4) { x = (color << 24) | (color << 16) | (color << 8) | color; while (count > 4) { *(int *)dest = x; dest += 4; count -= 4; }; } while (count > 0) { *dest++ = color; count--; }; } else { for (i=0; i= GR_FADE_LEVELS ) { switch(TYPE) { case BM_LINEAR: #ifdef OGL case BM_OGL: #endif gr_linear_stosd( DATA + ROWSIZE*y + x1, (unsigned char)COLOR, x2-x1+1); break; #ifdef __MSDOS__ case BM_MODEX: gr_modex_uscanline( x1+XOFFSET, x2+XOFFSET, y+YOFFSET, COLOR ); break; case BM_SVGA: gr_vesa_scanline( x1+XOFFSET, x2+XOFFSET, y+YOFFSET, COLOR ); break; #endif } } else { switch(TYPE) { case BM_LINEAR: #ifdef OGL case BM_OGL: #endif gr_linear_darken( DATA + ROWSIZE*y + x1, Gr_scanline_darkening_level, x2-x1+1, gr_fade_table); break; #ifdef __MSDOS__ case BM_MODEX: gr_modex_uscanline( x1+XOFFSET, x2+XOFFSET, y+YOFFSET, COLOR ); break; case BM_SVGA: #if 1 { ubyte * vram = (ubyte *)0xA0000; int VideoLocation,page,offset1, offset2; VideoLocation = (ROWSIZE * y) + x1; page = VideoLocation >> 16; offset1 = VideoLocation & 0xFFFF; offset2 = offset1 + (x2-x1+1); gr_vesa_setpage( page ); if ( offset2 <= 0xFFFF ) { gr_linear_darken( &vram[offset1], Gr_scanline_darkening_level, x2-x1+1, gr_fade_table); } else { gr_linear_darken( &vram[offset1], Gr_scanline_darkening_level, 0xFFFF-offset1+1, gr_fade_table); page++; gr_vesa_setpage(page); gr_linear_darken( vram, Gr_scanline_darkening_level, offset2 - 0xFFFF, gr_fade_table); } } #else gr_vesa_scanline( x1+XOFFSET, x2+XOFFSET, y+YOFFSET, COLOR ); #endif break; #endif } } } void gr_scanline( int x1, int x2, int y ) { if ((y<0)||(y>MAXY)) return; if (x2 < x1 ) x2 ^= x1 ^= x2; if (x1 > MAXX) return; if (x2 < MINX) return; if (x1 < MINX) x1 = MINX; if (x2 > MAXX) x2 = MAXX; if (Gr_scanline_darkening_level >= GR_FADE_LEVELS ) { switch(TYPE) { case BM_LINEAR: #ifdef OGL case BM_OGL: #endif gr_linear_stosd( DATA + ROWSIZE*y + x1, (unsigned char)COLOR, x2-x1+1); break; #ifdef __MSDOS__ case BM_MODEX: gr_modex_uscanline( x1+XOFFSET, x2+XOFFSET, y+YOFFSET, COLOR ); break; case BM_SVGA: gr_vesa_scanline( x1+XOFFSET, x2+XOFFSET, y+YOFFSET, COLOR ); break; #endif } } else { switch(TYPE) { case BM_LINEAR: #ifdef OGL case BM_OGL: #endif gr_linear_darken( DATA + ROWSIZE*y + x1, Gr_scanline_darkening_level, x2-x1+1, gr_fade_table); break; #ifdef __MSDOS__ case BM_MODEX: gr_modex_uscanline( x1+XOFFSET, x2+XOFFSET, y+YOFFSET, COLOR ); break; case BM_SVGA: #if 1 { ubyte * vram = (ubyte *)0xA0000; int VideoLocation,page,offset1, offset2; VideoLocation = (ROWSIZE * y) + x1; page = VideoLocation >> 16; offset1 = VideoLocation & 0xFFFF; offset2 = offset1 + (x2-x1+1); gr_vesa_setpage( page ); if ( offset2 <= 0xFFFF ) { gr_linear_darken( &vram[offset1], Gr_scanline_darkening_level, x2-x1+1, gr_fade_table); } else { gr_linear_darken( &vram[offset1], Gr_scanline_darkening_level, 0xFFFF-offset1+1, gr_fade_table); page++; gr_vesa_setpage(page); gr_linear_darken( vram, Gr_scanline_darkening_level, offset2 - 0xFFFF, gr_fade_table); } } #else gr_vesa_scanline( x1+XOFFSET, x2+XOFFSET, y+YOFFSET, COLOR ); #endif break; #endif } } }