/* * Portions of this file are copyright Rebirth contributors and licensed as * described in COPYING.txt. * Portions of this file are copyright Parallax Software and licensed * according to the Parallax license below. * See COPYING.txt for license details. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Morphing code * */ #include #include #include #include #include "texmap.h" #include "dxxerror.h" #include "inferno.h" #include "morph.h" #include "polyobj.h" #include "game.h" #include "lighting.h" #include "newdemo.h" #include "piggy.h" #include "bm.h" #include "interp.h" #include "compiler-range_for.h" #include "partial_range.h" using std::max; array morph_objects; //returns ptr to data for this object, or NULL if none morph_data *find_morph_data(const vobjptr_t obj) { if (Newdemo_state == ND_STATE_PLAYBACK) { morph_objects[0].obj = obj; return &morph_objects[0]; } range_for (auto &i, morph_objects) if (i.obj == obj) return &i; return NULL; } static void assign_max(fix &a, const fix &b) { a = std::max(a, b); } static void assign_min(fix &a, const fix &b) { a = std::min(a, b); } template static void update_bounds(vms_vector &minv, vms_vector &maxv, const vms_vector *vp) { auto &mx = maxv.*p; assign_max(mx, vp->*p); auto &mn = minv.*p; assign_min(mn, vp->*p); } //takes pm, fills in min & max static void find_min_max(polymodel *pm,int submodel_num,vms_vector &minv,vms_vector &maxv) { ushort nverts; ushort *data,type; data = (ushort *) &pm->model_data[pm->submodel_ptrs[submodel_num]]; type = *data++; Assert(type == 7 || type == 1); nverts = *data++; if (type==7) data+=2; //skip start & pad auto vp = reinterpret_cast(data); minv = maxv = *vp++; nverts--; while (nverts--) { update_bounds<&vms_vector::x>(minv, maxv, vp); update_bounds<&vms_vector::y>(minv, maxv, vp); update_bounds<&vms_vector::z>(minv, maxv, vp); vp++; } } #define MORPH_RATE (f1_0*3) fix morph_rate = MORPH_RATE; static void init_points(polymodel *pm,const vms_vector *box_size,int submodel_num,morph_data *md) { ushort nverts; ushort *data,type; int i; data = (ushort *) &pm->model_data[pm->submodel_ptrs[submodel_num]]; type = *data++; Assert(type == 7 || type == 1); nverts = *data++; md->n_morphing_points[submodel_num] = 0; if (type==7) { i = *data++; //get start point number data++; //skip pad } else i = 0; //start at zero Assert(i+nverts < MAX_VECS); md->submodel_startpoints[submodel_num] = i; auto vp = reinterpret_cast(data); while (nverts--) { fix k,dist; if (box_size) { fix t; k = 0x7fffffff; if (vp->x && f2i(box_size->x)x)/2 && (t = fixdiv(box_size->x,abs(vp->x))) < k) k=t; if (vp->y && f2i(box_size->y)y)/2 && (t = fixdiv(box_size->y,abs(vp->y))) < k) k=t; if (vp->z && f2i(box_size->z)z)/2 && (t = fixdiv(box_size->z,abs(vp->z))) < k) k=t; if (k==0x7fffffff) k=0; } else k=0; vm_vec_copy_scale(md->morph_vecs[i],*vp,k); dist = vm_vec_normalized_dir_quick(md->morph_deltas[i],*vp,md->morph_vecs[i]); md->morph_times[i] = fixdiv(dist,morph_rate); if (md->morph_times[i] != 0) md->n_morphing_points[submodel_num]++; vm_vec_scale(md->morph_deltas[i],morph_rate); vp++; i++; } } static void update_points(polymodel *pm,int submodel_num,morph_data *md) { ushort nverts; ushort *data,type; int i; data = (ushort *) &pm->model_data[pm->submodel_ptrs[submodel_num]]; type = *data++; Assert(type == 7 || type == 1); nverts = *data++; if (type==7) { i = *data++; //get start point number data++; //skip pad } else i = 0; //start at zero auto vp = reinterpret_cast(data); while (nverts--) { if (md->morph_times[i]) //not done yet { if ((md->morph_times[i] -= FrameTime) <= 0) { md->morph_vecs[i] = *vp; md->morph_times[i] = 0; md->n_morphing_points[submodel_num]--; } else vm_vec_scale_add2(md->morph_vecs[i],md->morph_deltas[i],FrameTime); } vp++; i++; } } //process the morphing object for one frame void do_morph_frame(const vobjptr_t obj) { polymodel *pm; morph_data *md; md = find_morph_data(obj); if (md == NULL) { //maybe loaded half-morphed from disk obj->flags |= OF_SHOULD_BE_DEAD; //..so kill it return; } pm = &Polygon_models[md->obj->rtype.pobj_info.model_num]; for (uint_fast32_t i = 0; i != pm->n_models; ++i) if (md->submodel_active[i]==1) { update_points(pm,i,md); if (md->n_morphing_points[i] == 0) { //maybe start submodel md->submodel_active[i] = 2; //not animating, just visible md->n_submodels_active--; //this one done animating for (uint_fast32_t t = 0; t != pm->n_models; ++t) if (pm->submodel_parents[t] == i) { //start this one init_points(pm,nullptr,t,md); md->n_submodels_active++; md->submodel_active[t] = 1; } } } if (!md->n_submodels_active) { //done morphing! md->obj->control_type = md->morph_save_control_type; md->obj->movement_type = md->morph_save_movement_type; md->obj->render_type = RT_POLYOBJ; md->obj->mtype.phys_info = md->morph_save_phys_info; md->obj = NULL; } } static const vms_vector morph_rotvel{0x4000,0x2000,0x1000}; void init_morphs() { range_for (auto &i, morph_objects) i.obj = nullptr; } //make the object morph void morph_start(const vobjptr_t obj) { polymodel *pm; vms_vector pmmin,pmmax; vms_vector box_size; int i; morph_data *md; for (i=0;itype==OBJ_NONE || morph_objects[i].obj->signature!=morph_objects[i].Morph_sig) break; if (i==MAX_MORPH_OBJECTS) //no free slots return; md = &morph_objects[i]; Assert(obj->render_type == RT_POLYOBJ); md->obj = obj; md->Morph_sig = obj->signature; md->morph_save_control_type = obj->control_type; md->morph_save_movement_type = obj->movement_type; md->morph_save_phys_info = obj->mtype.phys_info; Assert(obj->control_type == CT_AI); //morph objects are also AI objects obj->control_type = CT_MORPH; obj->render_type = RT_MORPH; obj->movement_type = MT_PHYSICS; //RT_NONE; obj->mtype.phys_info.rotvel = morph_rotvel; pm = &Polygon_models[obj->rtype.pobj_info.model_num]; find_min_max(pm,0,pmmin,pmmax); box_size.x = max(-pmmin.x,pmmax.x) / 2; box_size.y = max(-pmmin.y,pmmax.y) / 2; box_size.z = max(-pmmin.z,pmmax.z) / 2; range_for (auto &i, md->morph_times) //clear all points i = 0; range_for (auto &i, md->submodel_active) //clear all parts i = 0; md->submodel_active[0] = 1; //1 means visible & animating md->n_submodels_active = 1; //now, project points onto surface of box init_points(pm,&box_size,0,md); } static void draw_model(polygon_model_points &robot_points, polymodel *pm, int submodel_num, const submodel_angles anim_angles, g3s_lrgb light, morph_data *md) { int mn; int facing; int sort_list[MAX_SUBMODELS],sort_n; //first, sort the submodels sort_list[0] = submodel_num; sort_n = 1; for (uint_fast32_t i = 0; i != pm->n_models; ++i) if (md->submodel_active[i] && pm->submodel_parents[i]==submodel_num) { facing = g3_check_normal_facing(pm->submodel_pnts[i],pm->submodel_norms[i]); if (!facing) sort_list[sort_n++] = i; else { //put at start int t; for (t=sort_n;t>0;t--) sort_list[t] = sort_list[t-1]; sort_list[0] = i; sort_n++; } } //now draw everything for (uint_fast32_t i=0;in_textures;i++) { texture_list_index[i] = ObjBitmaps[ObjBitmapPtrs[pm->first_texture+i]]; texture_list[i] = &GameBitmaps[ObjBitmaps[ObjBitmapPtrs[pm->first_texture+i]].index]; } // Make sure the textures for this object are paged in... piggy_page_flushed = 0; range_for (auto &i, partial_range(texture_list_index, pm->n_textures)) PIGGY_PAGE_IN(i); // Hmmm... cache got flushed in the middle of paging all these in, // so we need to reread them all in. if (piggy_page_flushed) { piggy_page_flushed = 0; range_for (auto &i, partial_range(texture_list_index, pm->n_textures)) PIGGY_PAGE_IN(i); } // Make sure that they can all fit in memory. Assert( piggy_page_flushed == 0 ); g3_draw_morphing_model(&pm->model_data[pm->submodel_ptrs[submodel_num]],&texture_list[0],anim_angles,light,&md->morph_vecs[md->submodel_startpoints[submodel_num]], robot_points); } else { const auto &&orient = vm_angles_2_matrix(anim_angles[mn]); g3_start_instance_matrix(pm->submodel_offsets[mn],&orient); draw_model(robot_points,pm,mn,anim_angles,light,md); g3_done_instance(); } } } void draw_morph_object(const vobjptridx_t obj) { // int save_light; polymodel *po; g3s_lrgb light; morph_data *md; md = find_morph_data(obj); Assert(md != NULL); Assert(obj->rtype.pobj_info.model_num < N_polygon_models); po=&Polygon_models[obj->rtype.pobj_info.model_num]; light = compute_object_light(obj,nullptr); g3_start_instance_matrix(obj->pos,&obj->orient); polygon_model_points robot_points; draw_model(robot_points,po,0,obj->rtype.pobj_info.anim_angles,light,md); g3_done_instance(); if (Newdemo_state == ND_STATE_RECORDING) newdemo_record_morph_frame(md); }