/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Prototypes for accessing arguments. * */ #ifndef _ARGS_H #define _ARGS_H extern int Num_args; extern char *Args[]; extern void InitArgs(int argc, char **argv); extern void args_exit(); // Struct that keeps all variables used by FindArg // Prefixes are: // Sys - System Options // Ctl - Control Options // Snd - Sound Options // Gfx - Graphics Options // Ogl - OpenGL Options // Mpl - Multiplayer Options // Edi - Editor Options // Dbg - Debugging/Undocumented Options #if defined(DXX_BUILD_DESCENT_I) || defined(DXX_BUILD_DESCENT_II) typedef struct Arg { int SysShowCmdHelp; int SysUseNiceFPS; int SysMaxFPS; char *SysHogDir; int SysNoHogDir; int SysUsePlayersDir; int SysLowMem; char *SysPilot; int SysWindow; int SysNoBorders; int SysAutoDemo; #ifdef DXX_BUILD_DESCENT_I int SysNoTitles; #endif #ifdef DXX_BUILD_DESCENT_II int SysNoMovies; #endif int CtlNoCursor; int CtlNoMouse; int CtlNoJoystick; int CtlNoStickyKeys; int SndNoSound; int SndNoMusic; int SndDisableSdlMixer; #ifdef DXX_BUILD_DESCENT_II int SndDigiSampleRate; int GfxMovieHires; int GfxHiresGFXAvailable; #endif int GfxHiresFNTAvailable; #ifdef OGL int OglFixedFont; #endif const char *MplUdpHostAddr; int MplUdpHostPort; int MplUdpMyPort; #ifdef USE_TRACKER const char *MplTrackerAddr; int MplTrackerPort; #endif #ifdef DXX_BUILD_DESCENT_I int EdiNoBm; #endif #ifdef DXX_BUILD_DESCENT_II char *EdiAutoLoad; int EdiSaveHoardData; int EdiMacData; // also used for some read routines in non-editor build #endif int DbgVerbose; int DbgSafelog; int DbgNoRun; int DbgRenderStats; char *DbgAltTex; char *DbgTexMap; int DbgShowMemInfo; int DbgUseDoubleBuffer; int DbgBigPig; int DbgBpp; #ifdef OGL int DbgAltTexMerge; int DbgGlIntensity4Ok; int DbgGlLuminance4Alpha4Ok; int DbgGlRGBA2Ok; int DbgGlReadPixelsOk; int DbgGlGetTexLevelParamOk; #else int DbgSdlHWSurface; int DbgSdlASyncBlit; #endif } Arg; #endif extern struct Arg GameArg; #endif